1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
    Dismiss Notice

Your Favourite Moves

Discussion in 'Kage' started by Crossbow, May 1, 2008.

  1. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    I should have emphasized the fact that it doesn't knock down in VF5, but it does in R.

    It is, however, hitcheckable with the followup [K] guaranteed on counter.
     
  2. Dive2Blue

    Dive2Blue Well-Known Member

    Obviously the "Delay Drop Arc" ([4][P][+][G]) since it leads to numerous combos.[/size]
     
  3. Ladon

    Ladon Well-Known Member

    PSN:
    Ladon---
    Yeah, the 10 foot toss is totally overrated. Seriously why input [6][4][P]+[G] when you can just input [4][P]+[G], and take advantage of all the combo opportunities?

    Clearly an awesome move [​IMG]
     
  4. Dive2Blue

    Dive2Blue Well-Known Member

    At least AM-2 changed the Final Tuned input from [6] [3] [2] [1] [4] [P]+[G] to the current one.[/size]
     
  5. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal


    Wouldn't have changed a thing to be honest.
     
  6. Dive2Blue

    Dive2Blue Well-Known Member

    Yeah, you can say.[/size]
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice