Virtua Fighter 6

Discussion in 'General' started by EvenPit, Oct 28, 2012.

  1. steelbaz

    steelbaz Well-Known Member

    PSN:
    Raze--
    XBL:
    spliffy baz
    Can ninja's really fly? Is a somersault flip kick one of the deadliest moves in the fighting world?? When people stand back to back and punch they air does the other person really get hit (they do in FS), are you forgetting what a game is (fiction), or what balance is (we know SEGA doesn't know what that is).
     
    00000000 and Kamais_Ookin like this.
  2. DurViener

    DurViener Well-Known Member

    I think you're confusing Sega with Team Ninja
     
  3. steelbaz

    steelbaz Well-Known Member

    PSN:
    Raze--
    XBL:
    spliffy baz
  4. nou

    nou Well-Known Member

    Considering Sega went with the less-is-more approach for FS and Suzuki was all about pick up and play, I'd say FS is more inline with pre-VF4-VF5R VFs that Suzuki himself worked on.
     
  5. steelbaz

    steelbaz Well-Known Member

    PSN:
    Raze--
    XBL:
    spliffy baz
    The reduction in command lists and limited/bland/rigid combo system make the game very boring. Defend, Defend, Defend, combo hunt for massive damage opener, doesn't have a ton of staying power. The characters are bland enough, no need to water their move lists down, and then attempt to justify it by increasing damage to absurd levels.

    Feels to repetitive and restrictive, especially with the generic Ryu and Ken clones that that have been deified.
     
    Kamais_Ookin likes this.
  6. nou

    nou Well-Known Member

    There were moves taken out and added, but more doesn't always equal better. Some characters are more complete than they were in VF5. The other stuff like damage has been gone over plenty of times before, in that high damage has always been in VF.

    Judgement is still key in this game and the core of VF is stil there, but then this topic is going into why "I like/dislike VF5FS"...again..
     
  7. steelbaz

    steelbaz Well-Known Member

    PSN:
    Raze--
    XBL:
    spliffy baz
    Less is more is crap, the game is basically dead online, the balance isn't there, for the few people that enjoy the game that's great. Game isn't good enough to have any kind of serious debate on it, they can either come out with a new VF6, or whatever with their umpteenth repackaging of a 7 year old game.
     
    Kamais_Ookin likes this.
  8. nou

    nou Well-Known Member

    The game design is still balanced top-notch. Tier-wise it's has more top-tiers than previous VFs, and the best player doesn't use GDLK Akira or Jacky so I'm not seeing the problem. No game is perfectly balanced (not even older VFs) and that's fine, as long as it's not too ridiculous. Game is still fun as hell to play, and that's what matters.

    The problem VF6 faces is how to change things up and yet not go so far as to change things up so it's not VF anymore. That's the downside of a 20 year+ legacy, but I'm excited to see how they go about it.

    Having one numbered version of a game for a console generation is fine(and whole other discussion in itself), but making an engine that is aesthetically flexible is key here, so they can change the look of the game for each revision subtitled. Althought they already did that with the 5 series, but I'd like to see it pushed further.

    Gotta bounce for now...
     
    00000000 and BLACKSTAR like this.
  9. Happy_Friend

    Happy_Friend Well-Known Member

    If you are only on PSN, it probably is totally dead. XBL is kinda dead, but you can still get a match. The private rooms are a cancer but nothing can be done about that.

    I don't think that the problem is balance, though the top tier chars seem stronger than the past top tier chars. I think that the problem is that the game is less fun the higher the level you aspire to. Poke, evade, cancel, fuzzy, whiff bait, put your opponent in the spam chamber, make sure you use anti-shenanigan moves against shenanigan players... All these things were parts of VF before, but it seems to me this that is where the balance is off - the gameplay more so than the chars, but maybe that is what you meant.
     
  10. steelbaz

    steelbaz Well-Known Member

    PSN:
    Raze--
    XBL:
    spliffy baz
    Balance is bad because of they vast disparity in tools, frame adv, and damage disparity. Brad is complete btw if that's the character you are referring to femto. He should be the minimum standard for characters in FS (or Lion), that isn't the case however.

    Many of the game play disparities you mentioned happy, are indeed contributors to the tedium. They just add onto and already boring mix of reduction. I can't imagine FS having too much life on LIVE considering the amount of players that pop in shoutbox asking for matches stating they get maybe one every hour or so. I'm sure you can get matches if you have a hefty friends list, but it appears pretty anemic otherwise. I don't touch it online much at all anymore so it's a non factor for me (I usually decline all invites now, too laggy, too much damage for frames not too hold up).
     
    Kamais_Ookin likes this.
  11. nou

    nou Well-Known Member


    Dat Vagina Tax
     
    MarlyJay and Tricky like this.
  12. IvorB

    IvorB Well-Known Member

    PSN:
    Ivor_Biguns
    Really? I twas mainly talking about the quest thing with the arcades and whatnot. To be honest I didn't play VF5 vanilla that much even though I owned the game. It didn't really click with me.

    What I miss is the VF4 kumite mode. I really loved fighting endless opponents to collect trinkets and coloured baubles for Pai. That was before online and was all you could do really. Special sparring is good but it needs some goal besides just clearing the stages. You should unlock items when you progress, maybe customisation items that wouldn't normally be available.

    But as I said earlier: it's a download title for like 10 quid. I reckon it's pretty fantastic value for that.
     
  13. IvorB

    IvorB Well-Known Member

    PSN:
    Ivor_Biguns
    Game is not dead online. Don't know about Live but there are plenty of players on PSN.

    Woah! Which PSN are you on, bro? I play on PSN and I've been having a great time lately. I can log in and play for hours, just in ranked, against a whole range of opponents of all skill levels. If PSN is dead I would like to see what an active online community looks like. There are loads of people playing on PSN.
     
  14. nou

    nou Well-Known Member

    ,Quest and Kumite are basically the same thing. The difference is you move a cursor on different arcades that are based off of real Sega arcades in Japan, with varying difficulty as well.

    I wouldn't mind it making a comeback but I'm not sure how many of those arcades are still around that were featured in VF4:Evo and VF5, sadly.

    If you have VF5 still, I'd recommend giving it a spin and using what you learned in FS, there. There are differences but nothing that can't be adjusted to. I enjoyed the stage design a lot more than FS. I'd say Vanilla and VF2 had the best combination of stage and music in the VF series, thus far.
     
    Last edited: Oct 22, 2013
  15. Pai~Chun

    Pai~Chun Well-Known Member

    XBL:
    Lishao Tao GPK
    People knock online, and sure, it's no substitute for playing games offline with your mates and a few bevvies, but if both players facing off have decent connections, then the netcode of FS is some of the best out there. I find full green bars on PSN whenever I log on. Play the above poster (Ivor) fine, no worries, and many others across a similar geographical location. Xbox, we still run stable 4 or 5 person rooms across a couple of hours for goodness sake!

    Most of the loudest voices trying to knock netplay and then claim the game is dead or broken are probably on like some shared or wireless low grade ADSL set-up. I understand their bitterness and frustration, but they must realise that negative experience doesn't extend to everyone.

    The real long-term vets going back to VF4 era and beyond who all played many offline events tend not to constantly brag about it anyway. They have more class than that.

    Many of the players from both Sega Cups were to be found online just a few days later, so it can't be that bad ;) VF now is a gigantic game, almost like Shenmue II in it's scope and scale of movelists and set-ups. Part 6 might not even be in development yet. Plenty of longevity left with Final Showdown to learn and overcome those difficult match-ups!
     
  16. Hazzerone

    Hazzerone Well-Known Member

    You people are deluded if you think that you can validate online FS not being dead - just because you have specific people on your friend list you can arrange matches with.

    Go on FS, go into player match and select "quick search" then let me know just how quick that search was.

    Games with an actual player base throw you into games seemlessly, not where you have to break out the calendars and arrange playing times.
     
  17. Pai~Chun

    Pai~Chun Well-Known Member

    XBL:
    Lishao Tao GPK
    How do we still play it every day then on both consoles? I'd add you but, 1) my FL is full, 2) you play Jacky with no outfits and have a connection unsuitable for pan European matches, and 3) I don't forget the racial insults and rage quits that used to define your presence on GGPO KoF :(
    Long memories my man, shoulda name-changed long ago, like some of the other dirt-bag trolls around here...
     
  18. Hazzerone

    Hazzerone Well-Known Member

    By arranging matches with people who also use VFDC.
     
  19. ToyDingo

    ToyDingo Well-Known Member

    PSN:
    BrodiMAN
    I can find plenty of randoms not on my friends list most hours of the day.

    However, for me, the main problem isn't finding players. It's finding players with decent connections. Though I think that's more of a PSN problem. Some folks that I normally have great connections with are suddenly becoming very laggy...:(
     
    Koenraku likes this.
  20. Pai~Chun

    Pai~Chun Well-Known Member

    XBL:
    Lishao Tao GPK
    I've seen reports on other forums that Sony are giving the PSN servers a major overhaul, which would make sense, as very soon you'll be having to pay to play on them.
     

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