Virtua Fighter 6

Discussion in 'General' started by EvenPit, Oct 28, 2012.

  1. Shinobi

    Shinobi Well-Known Member Bronze Supporter

    PSN:
    Spiros_1978
    Am I the only one who doesn't want to see characters from other games in VF? I love both Shenmue and Yakuza, but they don't belong in the same universe with VF. I prefer to see original new fighters and not guest characters. By the way, VF is considered a toy or a videogame in both Shenmue and Yakuza (VF capsule toys in Shenmue and VF arcade machines in Yakuza). But, I would be more then delighted to see Ryo, Kazuma and Akira together, fighting each other in Fighters Megamix 2. That would be awesome!
     
  2. Feck

    Feck Well-Known Member Content Manager Akira

    Nah, you're not alone.

    I like the costume items based on other videogame characters but guest characters wouldn't feel right.
     
    Genesis likes this.
  3. aoi ameindei

    aoi ameindei Well-Known Member

    PSN:
    INSTA_BOLT
    visual damage would be nice ( after gohs tsukami 4[P][+][G] no one should get up looking perfect ) they dont need to be like mortal kombat but blood stains and cloths coming undone in fight would be nice
     
  4. Devdan

    Devdan Well-Known Member

    PSN:
    WrysWendellBoah
    XBL:
    WrysWendellBoah
    It would have to be pretty subtle, and usually games are squeamish about 'hurting' female characters. I don't want Taka getting jacked up, while Eileen gets a scuff. That's just stupid.

    Remember in SC4 when you'd spend an hour customizing a character, go into battle, get hit by a powerful attack and instantly lose all your armor? That was lame.
     
  5. Spartan_Rambo

    Spartan_Rambo Member

    Almost 200 pages of ideas for a Virtua Fighter will come soon.
    Good day.
     
  6. Spartan_Rambo

    Spartan_Rambo Member

    Quick question... If you had to redesign Jacky and Kage how would you do?
     
  7. Shinobi

    Shinobi Well-Known Member Bronze Supporter

    PSN:
    Spiros_1978
    Do you think we can relive moments like these in E3 2013?

    (skip to 2:20)
     
  8. hseiken1

    hseiken1 Well-Known Member

    XBL:
    hseiken
    On the OP, I'm still of the belief that if Sega rebranded VF into a new game but kept all the fighting styles and gameplay the same, just made the game more menacing, darker and such, I think new players, at least in english territories, would snap it up.

    For instance, Jacky's 'YEEAAAAH!' would be removed (in fact, Jacky wouldn't be Jacky anymore, he'd be...Mobius, a high price assassin, much like Golgo 13...suit, sunglasses, has sex with any woman he wants, etc.) along with Lion's little boy voice (Lion would get replaced by a rogue cop with a sense of duty if even it means going outside the law to provide justice...a rugged individual). etc. Even add story elements as suggested by several people here with short (30 seconds tops) tekken-style cryptic endings. The overall story arc would be something like gangsters, bystanders, cops all fighting for their piece of some unnamed city. The bystanders want all the bloodshed to stop, the gangsters want the cops to stay out of their way and the cops all want the gangsters dead...toss in some double agents on both sides, make it dark and gritty (not like Last Bronx...that was cheese fest despite it being such a great game)...and I think you'd have something that would likely be accepted for it's ultra deep VF gameplay overseas and for it's dark nature and storytelling and style and attitude in other territories. Add a little bit of flash to the fighting (stylized sparks for hit types, combo counter, etc.) and you'd have VF6 but it's not VF 6, it's Madness 1. And thus the series continues under it's new clothing. Again, all the characters from VF5FS would be in there, all their moves and play styles, animations, etc...they just don't sound or look like a cheesefest. It would be as if David Ayer and Antoine Fuqua wrote and directed the game's looks and storylines and Sega handled the gameplay...

    :)
     
  9. CheekyChi

    CheekyChi Well-Known Member

    XBL:
    CheekyChi
    I think gamers from the West just enjoy shooters more than fighters. I'm pretty sure more people play games like CoD more than SF for example. I don't think making a darker theme to a game will help - but then that's because I like the way the characters are already. You can customise your character to look dark/emo/clown/whater if you wish...
     
  10. aoi ameindei

    aoi ameindei Well-Known Member

    PSN:
    INSTA_BOLT
    that will get the same reaction as dmc reboot
     
  11. CheekyChi

    CheekyChi Well-Known Member

    XBL:
    CheekyChi
    I didn't follow dmc, was it well received? But didn't they also change everything as well?
     
  12. aoi ameindei

    aoi ameindei Well-Known Member

    PSN:
    INSTA_BOLT
    the gameplay ok recived but the fan base was pissed as hell
    they basicly took an anime character and turned him into a gritty violent lustfull american streotype
     
  13. hseiken1

    hseiken1 Well-Known Member

    XBL:
    hseiken
    So then if VF did this move, they'd piss off like, what, 20 people? lol
     
  14. aoi ameindei

    aoi ameindei Well-Known Member

    PSN:
    INSTA_BOLT
    lol ...but still no virtua fighter does not need a reboot i dont want them to have to change it so cod players will get of thier asses for maybe 5 seconds before thinking its
    to hard
     
  15. CheekyChi

    CheekyChi Well-Known Member

    XBL:
    CheekyChi
    hahaha that actually made me laugh hahaha
     
  16. synce

    synce Active Member

    So has Sega said anything yet on VF6, or have there been any indications it's even in development?

    Anyway I still think if Sega wants to keep this series from dying like their other ones they need to add a damn story mode already. Even SF2 had character endings for crying out loud...

    Other than that, up the T&A factor. VF doesn't have any seductive or well stacked characters, so add someone like SC's Ivy or DOA's Tina. Like it or not it brings in more players.

    The series could also use someone more "out there." Right now most of the characters are 90's stereotypes.

    Otherwise the gameplay is perfect
     
  17. Devdan

    Devdan Well-Known Member

    PSN:
    WrysWendellBoah
    XBL:
    WrysWendellBoah
    No.

    Deja vu.
     
  18. def

    def Well-Known Member

    I always thought if VF did a story mode, they could "test the waters" by doing it in anime form, be a throwback to the short lived VF anime of the 90's and if I am thinking this correctly, the cheesy voice acting would fit a cartoon style better than realistic graphics.

    Your thoughts?

    By the way, did anyone watch the anime, i watched part of it on youtube, didn't seem that bad.
     
  19. Kanura

    Kanura Active Member


    VF6 Does need some kind of story, but given its only really enjoyed success in Japanese arcades, there may be little desire on AM2's part to introduce this. Interestingly, the early trailers for VF5 did show short DOA-style (and by that I mean DOA2, 3, and 4) cut-scenes. Those would not be difficult to implement.

    As for T&A factor, the popularity of Sarah and Pai suggests they (and indeed Aoi, Vanessa, and Eileen), are not lacking in that department. Pai especially is goddamned sexy IMHO. They altered Vanessa to appeal to Japanese otaku/fanboys and that proved controversial.

    The biggest issue I have had with VF5 and VF5FS is the lack of game modes. The absence of a Survival Mode in VF5 is absurd. Again, the game's lack of modes is probably the result of the game being trapped in it's arcade "ghetto". It's a vicious circle; lack of success outside arcades means there's little incentive for AM2 to add new modes for home versions. Kumite mode from VF4 should return.

    VF5 begun development before Sammy took over Sega. In the years since Sega has shifted from being a developer to a bland publisher. AM2 was once one of many talented in-house Sega studios, now it is one of the few remaining.
    Also, while Yu Suzuki was not in charge of VF5, he was still at Sega and likely had some input into VF5. VF6 will be the first VF game since Yu Suzuki left Sega...that could be significant.

    People say that a new VF game is a tech demo for Sega's new arcade hardware, and while that certainly was the case with the old Sega, don't expect anything visually ground-breaking this time round

    It's more than a little notable that Virtua Fighter has been pushed more by Namco and especially Team Ninja/Tecmo Koei than Sega themselves.

    Things I'd like to see in Virtua Fighter 6:
    1. New voices for some of the characters; Lion actually sounding like a Frenchman, El Blaze sounding like a Mexican and not an idiot, for example.
    2. More varied stages, maybe some DOA-style non-flat stages, and not all arenas being square.
    3. More modes; Survival, Time Attack, Kumite, Team Battle, maybe even a Tag Mode.
    4. DOA-style short cut-scenes, nothing over elaborate, though. Endings for each character.
    5. Team Ninja have said AM2 can use DOA characters in VF, AM2 would be idiots not to return the favour (thus potentially increasing the game's customer base significantly). The ninjas would not fit into VF at all well, but Hitomi, Tina, Lei Fang, Helena, Zack, and Bayman could all fit into VF with little compromise.
    6. Shenmue-themed customization for the characters (this is so obvious; Akira/Ryo, Lau/Lan Di, Pai/ShenHua, Goh/Chai, Kage/Guizhang, Aoi/Xiuying and Joy, Sarah/Chunyan, Jeffry/Cool-Z, Taka/Dou Niu, Eileen/Fang Mei, Wolf/Baihu, Shun Di/Master Chen and Jianmin. AM2 have been oddly timid in referencing Sega IPs with their customization options.
     
    Pltnm06Ghosty-J and Genesis like this.
  20. nou

    nou Well-Known Member


    This is the closest we have.

    http://virtuafighter.com/threads/se...d-related-to-the-virtua-fighter-series.17024/

    I think the only "problem" with the females is that they buck they trend of what gamers expect women to look like. The fact that they aren't proportioned like the most women in games (half-naked, at least DD breasts) is what turns a lot of people off.




    The last input Suzuki had was VF4:Evo as Executive Director . I remember reading he wasn't too happy with the way VF4 was going, because it started to get to technical, and he's more about the pick up and play (which it is), but to truly master it took some hand dexterity (if you chose to do so).




    I wouldn't put it past AM2 to put out something blowing people away. The VF5 character models are still holding up and only recieved touch-ups in the face and hair dept. in DOA5 which is a feat in and of itself since those models are from 2006. The animations in VF5:FS are step up from VF5. Re-animated bounds look a lot better now than they did in the original.

    With the aesthetics issues, it's the dead horse of not appealing to Western tastes.


     

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