Virtua Fighter 5 Final Showdown

Discussion in 'Arcade' started by TaC, Feb 18, 2010.

  1. akkram

    akkram Member

    Thank you Tengu!^^

    Used google translate to have an idea of what the blog says, and its just the pamphlet that was traduced few days ago, so except the pictures, nothing realy new here.

    Too bad they are small, why does sega never use HD stuff to promote the game? But it's still better than nothing i guess...

    NEED MOAR! [​IMG]
     
  2. Reno

    Reno Well-Known Member

    Just FYI, but the updated blog on the VF site is exactly what I translated earlier. It's the same thing that was in the pamphlet [​IMG]
     
  3. Jide

    Jide Joe Musashi Silver Supporter

    PSN:
    Blatant
    Nice Screens

    Got Srider to do a quick translation

    so they are rebalancing it so the paper scissor rock game is more important attack, guard, throw.

    It's probably difficult to see what this implies but to put it simply, vf series has always been a game based upon that guessing game"

    VF5 has this system, but they wanted to make it easier for player to pick one out of the 3 when they are picking out their options.
    So how about dodge? you might ask
    Well, they are going to balance it to the finest possible detail

    Next Topic

    Making it is easier to play, but still keeping the depth
    They are balancing it so you are not required to memorize every move but you can be potent even with limited knowledge instead of adding character and moves, they are readjusting the moves and game system to solidify the existing characters.

    Not going to post the other stuff as Reno has already explained it pretty much.

    They took a lot of screen shots already, so the costume guy at the office says to "wait until we are allowed to release them!

    They will start to release info soon and here are some screen shots cause words alone is a bit lacking.

    Thanks to Srider and Reno
     
  4. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
  5. Leonard_McCoy

    Leonard_McCoy Well-Known Member

    Reminds me of something...[​IMG]
     
  6. L_A

    L_A Well-Known Member

    Here is the first part, I tried to post the corresponding japanese, but that didnt want to paste in here. The rest is about 1 player mode, ranking, etc all of which I dont care about.

    About the game system


    Basic System Modifications


    Emphasis on the refinement of the fundamental (attack - guard - throw) deadlock.

    This little bit of info might be somewhat tough to understand but in the VF series, guard has advantage over the attack, throw has advantage over the guard and attack has advantage over the throw.


    In the VF series, by choosing stronger options in a given situation, the player might make himself easier to figure out.
    Well, what about evades? This is being refined till the very end.


    The game is being adjusted so rather than memorizing properties of countless moves, one will be able to fight by judging the situation at hand.


    Instead of adding a bunch of more moves, we are focusing on balancing move properties, characters and the game itself.


    As soon as more character specific information is available, we'll let you know!

    Looks like srider and reno beat me to it. Thats what I get for taking some time to work out. :p
     
  7. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    As soon as I read this I shed a tear. Let's hope this holds up!

    Oh and thank you Gerald for translating the information! Domo arigato!
     
  8. Seidon

    Seidon The God of Battle walks alongside me! Content Mgr El Blaze

    Check the background on Blaze's stage. I guess more tha n Excitement and invigoration are offered to all men now.
     
  9. LostCloud

    LostCloud Well-Known Member

    PSN:
    Lost_Cloud_VF
    XBL:
    Lost Cloud86
    It's great to hear all of this new info on FS. I'm surprised that they mentioned the petition as well. It's nice that AM2 finally mentioned VFDC's efforts. [​IMG]

    I must admit, hearing that the base system and evading will be changed drastically makes me fear that FS will be nothing like VF5R and that the game could lose its depth or something. But I know that developers have a habit of overstating things to make the changes seem bigger than they actually are (not that that's the case here though). I doubt AM2 would change anything for the worse. It is true though, VF5R could use some changes to the formula.

    That sounds great though. Not having to memorize so many moves and their frames would definitely encourage more new players to keep playing. And with so many moves in VF5R having such odd properties, it's great to know that they'll be refining those instead of adding a ton of new ones.

    Also, those changed stages look awesome... aside from the overly bright light sources [​IMG] And I see Goh's trying to get his stage some attention... by lighting it on fire (I wonder if they brought the thunderstorm back and that ignites it?). I can't wait to see VF5FS in motion... and E3 is only 28 days away. FS at E3, you'd better make that happen Sega!
     
  10. mahmood1982

    mahmood1982 Well-Known Member

    its so great i am reading infos about VFFS, and screenshots too wooow. i am waiting for more at E3, wonder if there will be new character or stages. i wish AM2 bring back old VF3 stages. if Taka is back... let old stages back too. thank u sega and everyone posting new infos, u made my day [​IMG]
     
  11. Shidosha

    Shidosha Well-Known Member

    PSN:
    I_Am_Shidosha
    XBL:
    Ur Not Shidosha
  12. Reno

    Reno Well-Known Member

    I did some quick analysis of the screenshots over at my site Versus City, but here's the rundown for you guys.

    Jacky vs. Sarah pic
    The background for this stage has changed, characters are in their default costumes so no change there. In vanilla VF5 this stage was at nighttime with an aurora in the background, in 5R it was in the daytime, now it's at dusk.

    Blaze vs. Vanessa pic
    I don't notice anything too different other than the message board now says the character's name and country of origin instead of promising excitement for all. Judging from Vanessa's posing, this seems like a new move to me. Blaze has a move where he can jump onto a wall and perform a body splash but this seems... a bit different.

    Kage vs. Goh pic
    I'm not a Kage player but this seems like a new move to me, or at least the visual effects are new. There's a new yellow flash (probably indicating a counter hit or special type of hit) and there are now wind slashes around Goh. Also, the background has changed again. In vanilla it was set in a thunderstorm, 5R in the day time, and now the house is on fire.

    Wolf vs. Lau pic
    Looks like Wolf's old kick reversal. Again, the stage has changed. It's no longer in broad daylight like in vanilla VF5, nor in a raging blizzard like in 5R.
     
  13. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    That method of making failed evades more risky sounds very interesting. I think it would work okay. However I think the tracking when you press buttons during a succesful evade should be downtoned a bit. I find it simply wrong that you get punished for making a succesful evade. Or at least make it work bit more.. reliably. Either you get hit or you dont in relatively similar situations.

    Also I think that total frames of succesful evade should be reduced so that evaded low punch would always be punishable by 14f mid. (instead of low punch being safe when evaded as it is now)
     
  14. El_Twelve

    El_Twelve Well-Known Member

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">In the VF series, by choosing stronger options in a given situation, the player might make himself easier to figure out.</div></div>

    I thought I'd do my own translation of this line since I read it a bit different. My translation of this line was "These options(attack guard throw) are strong options in VF5 as well, but we plan to make them even more pronounced, so that when a player makes one of those choices, you end up with a more easily understandable situation."

    And I'll add my rough translation about the new costume system because I love my Virtua Barbie Fighter.

    Sega are adding a new costume called "Special Costume." In previous games, Cos A, Cos B etc were differentiated by different base outer layers of clothes, and you could only change the items on them but not the basic clothing. With the Special Costume, all characters will start off wearing nothing but swimsuits(or similar clothing) and will be equippable with a variety of items. (Note they don't mention anything about new base clothing designs, so it might just end up as being able to mix and match parts from Cos A to E more freely.) Of course, there will be new items as well. You don't see any of the new items in the screenshots, but that is because the head of the item production department asked for a bit more time before they show them off.

    The last two bits are about how it's a lot easier to collect Dragonballs, and how there are changes to the grade system so high ranked players can have more "Severe" matches.
     
  15. Alstein

    Alstein Well-Known Member

    I got a feeling we're going to be seeing a lot of girls in swimsuits come the port of FS to the US.

    Might be SCIV all over again, but that might be a good thing for sales.

    If Sega really wanted to ramp up the fanservice- they'd make female versions of the male chars.
     
  16. dapheenom

    dapheenom Well-Known Member

    Female Taka FTL.
     
  17. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Make a female wrestler who emphasizes more of the the technical aspects of professional wrestling. Maybe a Megumi Kudo-type character.
     
  18. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    Here goes those wishlists again.
     
  19. Alstein

    Alstein Well-Known Member

    Until we get solid news about the game, or that we can actually get to play it over here, wishlists is all we have.
     
  20. Cuz

    Cuz Well-Known Member

    I just wish they would fix the IK so that throws don't look so stupid on smaller characters. It's stupid that the preview video showed off the lack so well.
     

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