VF5REVO Command Lists

Discussion in 'Dojo' started by Myke, Jan 29, 2025.

  1. Myke

    Myke Administrator Staff Member

    Steam:
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    Myke623
    Gahhh, I really hate these types of attacks! Unfortunately (again), the Command Lists haven't been structured to account for different effects for Side Standing vs Side Crouching.

    upload_2025-2-19_10-44-35.png

    As such, I'll have to revert this one to the Notes!
     

    Attached Files:

  2. Combolammas

    Combolammas Sheep Content Manager Goh Content Mgr El Blaze

    El Blaze RD 9K+G different hits don't have the usual (1st hit) and (2nd hit) following them.

    upload_2025-2-21_3-43-54.png
     
    Myke likes this.
  3. b4k4

    b4k4 Well-Known Member Content Manager Shun

    @Myke

    Wasn't sure where exactly to mention this, but this seems like as good a place as any.

    I think numerical value entries for Pai's 3PK, and 3PK_ have been swapped in the REVO move list. I noticed while looking something up, and wanted to flag it so that it can be corrected.

    upload_2025-3-17_13-31-30.png
     
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  4. Myke

    Myke Administrator Staff Member

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    I may have inadvertently messed that up when I made this correction.

    I'll sort it out when I'm back in front of my PC.
     
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  5. Myke

    Myke Administrator Staff Member

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    Added the labels, thanks!

    Fixed (again!), thanks!
     
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  6. Chanchai

    Chanchai Well-Known Member

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    Chanchai
    Proposed Correction: Lau's 44P is now a mid attack. (The current Command List says it is an Ex Mid)

    Verifications:
     
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  7. Mister

    Mister Well-Known Member Content Manager Wolf Content Manager Brad

    Just noticed that the tab for morosashi in the Taka's command list has a typo, it's called moroZashi. The game use an S tho.
     
    Chanchai likes this.
  8. Combolammas

    Combolammas Sheep Content Manager Goh Content Mgr El Blaze

    Blaze 8P/9P is missing it's stats.

    35 f exe
    - -5 guard, down on hit and CH
    - +5 against Taka on NH
    - Linear
    - Sober 1 (according to official, didn't test)
    - I can't test active frames due to HDA being on the same input and no idea of total frames
     
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  9. Manjimaru

    Manjimaru Grumpy old man

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    manjimaruFI
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  10. Myke

    Myke Administrator Staff Member

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    Myke623
    Which move are you referring to?
    upload_2025-3-25_15-41-13.png
     
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  11. Myke

    Myke Administrator Staff Member

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  12. Combolammas

    Combolammas Sheep Content Manager Goh Content Mgr El Blaze

    The one that got restored to him in REVO.

    upload_2025-3-25_7-4-38.png
     
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  13. Myke

    Myke Administrator Staff Member

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    My mind immediately went to the Down Attacks section since I'm not that familiar with El Blaze! Stats updated, thank you!
     
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  14. Myke

    Myke Administrator Staff Member

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    Corrected, thanks!

    Updated, thanks!

    Corrected, thanks!
     
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  15. Sente

    Sente Well-Known Member

    For Aoi's command list, Sundome section, the notes for both Tachibana and Ukifune have a typo in the word "tecover" (should be "recover").
     
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  16. Sente

    Sente Well-Known Member

    For Aoi's command list, I have verified the following:

    [2_][3][P][+][K][P] -- Super Replay
    [P][P][6][P] -- +6 on crouching NH/CH
    [P][P][6][P][P] -- -3 on NH for Taka
    [6][P] -- +7 on crouching NH
    [4][P][K] -- stagger on crouching NH/CH
    [3][K] -- +8 on crouching NH, +2 on recovery CH
    [6][6][P][+][K] -- stagger on crouching NH
    Sundome~hold [G][K] -- stagger on crouching NH
    Tobigeri (while rising [K]) -- 28 Exe, -5 Guard, Down on NH/CH
    Tobi Shouda (while rising [P]) - 27 Exe, -3 Guard, +6 NH, +10 CH (tried to see if I could get 26 exe but could not)
    Tobi Hou'ou (while descending [P]) - 41 exe
    Tobi Kasumigeri (while descending [K]) - 46 exe
    Ryuyouha (opponent behind [2]or[8][P][+][K][+][G][P]) - stagger on crouching NH
     
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  17. Myke

    Myke Administrator Staff Member

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    Added note.

    Data already present.

    Added note.

    Data already present.

    Data already present.

    Data for crouching NH already present, added recovery CH as note.

    Data already present.

    Data already present.

    Updated. I've assumed 3 active frames based on the (while descending) variant.

    Updated. I've assumed 3 active frames based on the (while descending) variant.

    Updated.

    Updated.

    Data already present.

    In general, I'd appreciate if you could just send through updates to missing data or corrections. For many of the items above, the data was already existing (so thanks for confirming) but in case you don't know then you can access a detailed command view by clicking on the name of each command. This will show additional data for Side Turned and Crouching states. For example:

    upload_2025-3-26_11-58-33.png
     
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  18. NecromancyBlack

    NecromancyBlack Active Member

    Steam:
    SteamID
    So minor thing with these weird hook moves of Vanessa:
    upload_2025-3-26_11-5-16.png

    Technically the frames and side you track to is entirely dependent on which footing Vanessa is in.

    Specifically (hold [G]) [2][P] gives Intrude Hook when her chest is facing the screen, but gives the other move (Intercept Body Blow) when her back is facing the screen.

    It's a minor but confusing thing. Was wondering if a note can be added to both saying "Performs (Intrude Hook/Intercept Body Blow) if back is towards the screen."
     
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  19. akai

    akai Moderator Staff Member Content Manager Pai Bronze Supporter

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    Suggestion for those sending corrections, print screen works well, but a direct link to the move (which sometimes bring additional details) might be a bit easier to make corrections. Also when using phone, make sure to view landscape and not portrait. Some details are not shown in portrait.

    Suggestion for the two Vanessa moves mentioned by NecromancyBlack:

    Intrude Hook - https://virtuafighter.com/commands/intrude-hook.29591/view
    - Command Section - (hold [G])[2] or [8](depends on Vanessa's body position)[P]
    - Note Section - If Vanessa's stomach is facing foreground, press [2]. If Vanessa's stomach is facing background, press [8].​

    Intercept Body Blow - https://virtuafighter.com/commands/intercept-body-blow.29592/view
    - Command Section - (hold [G])[8] or [2](depends on Vanessa's body position)[P]
    - Note Section - If Vanessa's back is facing background, press [8]. If Vanessa's back is facing foreground, press [2].​
     
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  20. Myke

    Myke Administrator Staff Member

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    The commands are based on the character in their default/normal stance (left foot forward) and on the 1P side (stomach facing foreground). Since these commands are just dependent on Vanessa's foot position, then I simply propose the following:

    Intrude Hook
    (hold [G])[2] or [8][P] (toward Vanessa's front)

    Intercept Body Blow
    (hold [G])[8] or [2][P] (toward Vanessa's back)

    No need for additional notes.
     
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