VF5R Movies

Discussion in 'VF.TV' started by Myke, Jul 23, 2008.

  1. White_Worm

    White_Worm Well-Known Member

    Seems like it.

    I'll write something once I've "decompressed".</div></div>

    Wait. What low punch inashi? You mean the downward elbow low sabaki? Cause I know that move is still in, but has it lost its deflect properties? I'm confused. (please excuse the ignorance)
     
  2. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    202 point combo :p

    <object width="480" height="295"> <param name="movie" value="http://www.youtube.com/v/4BmcIoAOIos"></param> <param name="wmode" value="transparent"></param> <embed src="http://www.youtube.com/v/4BmcIoAOIos" type="application/x-shockwave-flash" wmode="transparent" width="480" height="295"> </embed></object>
     
  3. KingofcarnageVF

    KingofcarnageVF Well-Known Member

    Worm, that would be her 43p+k move in DS.
     
  4. White_Worm

    White_Worm Well-Known Member

    [​IMG] Oh yea. Um.... I knew that [​IMG]
    I guess I forgot about that move since I never use it. Sorry about that.
     
  5. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
  6. EmpNovA

    EmpNovA Well-Known Member

    Taka-Arashi vs Wolf
    http://zoome.jp/noratanuki/diary/10

    Goh vs El Blaze
    http://zoome.jp/ninjapapa/diary/1

    Taka-Arashi vs Vanessa
    http://zoome.jp/vfmad/diary/23

    Vanessa vs Jean
    http://zoome.jp/mogeohato/diary/76

    Jean vs Lion
    http://zoome.jp/tetuzin38/diary/22

    Sarah vs Wolf
    http://zoome.jp/wolfzaka/diary/82

    Wolf vs Wolf
    http://zoome.jp/wolfzaka/diary/81

    Kage vs Wolf
    http://zoome.jp/hypweb/diary/130

    Aoi vs Goh
    http://zoome.jp/syokei/diary/21

    Kage vs Goh
    http://zoome.jp/vf_kao/diary/94

    Eileen vs Kage (someone at AM2 must really love Naruto)
    http://zoome.jp/vf_kao/diary/93

    Akira vs Vanessa
    http://zoome.jp/ittyo-ittan/diary/84

    Wolf vs Jean
    http://zoome.jp/hypweb/diary/128

    Akira vs Devil Jin
    http://zoome.jp/nounai/diary/22

    Jacky vs Kage
    http://zoome.jp/silas1011/diary/119

    Sarah vs Wolf
    http://zoome.jp/ria444/diary/55

    Aoi vs Jean (incredible Jean costume, Fallout 3 Power Armor suit)
    http://zoome.jp/cafe_seaside/diary/39

    Jean vs Jacky
    http://zoome.jp/cafe_seaside/diary/38

    - - -
    206 damage combo with Wolf
     
  7. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    If those are real, wasn't Shang's quiz question wrong? [​IMG]

    EDIT: er wait, yours isnt a combo, it involves pickup.
    (Im saying that the vid I posted might be a false combo as well but I can't tell from here, whereas Wolfs pickup is 100% certainly not a combo.)
     
  8. Reno

    Reno Well-Known Member

    well, not only a combo, but two throws... you got three chances to escape that. :X But still funny
     
  9. Dive2Blue

    Dive2Blue Well-Known Member

    I see. Thought it might be a real match to pull off these combos.[/size]
     
  10. Dive2Blue

    Dive2Blue Well-Known Member

  11. barn34

    barn34 Active Member

    i just have to say that Jean is a complete badass. every time i watch a vid of R involving a Jean player, a part of me dies inside knowing that i'm deprived of learning that badassery for myself until SEGA gets their collective head out of their ass and releases R for the 360...
     
  12. Dennis0201

    Dennis0201 Well-Known Member

    I don't understand why you need throw escape when you are doing fuzzy? Any particular circumstance?
     
  13. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Well it would make sense if it was a low throw escape [​IMG]
     
  14. Dennis0201

    Dennis0201 Well-Known Member

    What I realize the purpose of fuzzy is to avoid throw and attack, so I don't understand why he was doing throw escape by fuzzy?

    Manjimaru, I think your idea sounds reasonable but I doubt is that possible to release "P" and "K" at the same time by holding "G" without any wrong input, plus the fuzzy window is too strict to react that fast for a human I guess.
     
  15. Dan

    Dan Well-Known Member

    I believe that fuzzy TEG is so you can defeat delay throw as well as buffered throw.

    Remember if you fuzzy guard and your opponent delays the throw that throw 0 frames so I'm guessing that fuzzy TEG is designed to beat that option.
     
  16. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Or you could just stay crouched for longer [​IMG]
     
  17. EmpNovA

    EmpNovA Well-Known Member

    If you delayed the high throw so that it coincides with the same attack frames as a mid level attack then you must defensive option select those two attacks with the new throw escape hold guard.

    If you remain crouched to avoid a delayed high throw then you aren't using fuzzy guard correctly and you'll end up eating a mid level attack should your opponent do one.

    The idea of this new technique is to neutralize moral (or immediate) high throws and mid attacks (using traditional fuzzy) and to escape a single delayed high throw while remaining guarded (using the new throw escape guard input).

    So this technique basically takes fuzzy guarding and adds an additional throw escape to its defensive prowess. Unless I'm missing something.
     
  18. Dennis0201

    Dennis0201 Well-Known Member

    Thanks for the answer, and it sounds pretty make sense.
    However, that Shun was doing throw escape immediately so how could he avoid the delay throw?? Well, the video doesn't really show the situation we discuss (that wolf either attack or throw right away after block) so I don't really know what's the purpose he was trying to demonstrate.

    If he was trying to do the low throw escape, that will be incredible!!
     
  19. Dan

    Dan Well-Known Member

    Hell I'd use that technique, do you know how many times Plague mixes up immediate mid/throw and delayed mid throw? SDE+FFT=BEATDOWN!!
     
  20. EmpNovA

    EmpNovA Well-Known Member

    The way I guess that this new technique works is that you can enter a throw escape command from disadvantage and hold guard down afterward. For as long as you hold guard down, you'll be able to block high, and escape that one throw.

    So you see the player in disadvantage immediately entering a throw escape command, holding it down, and then waiting for a delayed throw. When a delayed throw comes, he's already entered his escape command before he started fuzzy guarding, and the throw comes out and gets escaped (providing the correct direction was escaped).

    What is this technique called? Held Escape Guard? Throw Escape Guard Hold?
     

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