VF5 AI

Discussion in 'Console' started by IvyMike, Aug 16, 2008.

  1. Shoju

    Shoju Well-Known Member

    The VF5 dojo mode does not have a record function otherwise a lot of things could be worked out in practice before facing a good player. In any fighting game I find the record to function to be extremely useful but for some reason it was overlooked in both versions of VF5.
     
  2. 001

    001 Well-Known Member Content Mgr El Blaze

  3. Shoju

    Shoju Well-Known Member

    Very interesting device that. Made for this sort of thing as well.
     
  4. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Is there an equivalent for the 360? I couldn't see anything obvious, but I didn't try searching beyond the mayflash site.
     
  5. KoD

    KoD Well-Known Member

    PSN:
    codiak
    No, and there isnt likely to be, because of MS security chip in official controllers.

    You can always get one of those mayflash things + an xfps + an official 360 controller.
     
  6. masterpo

    masterpo VF Martial Artist Bronze Supporter

    PSN:
    lastmonk
    MS has a security chip in the controllers? /forums/images/%%GRAEMLIN_URL%%/cry.gif

    Long live open source and GPL

    I've posted this several times, now after screwin around with
    SCIV online, and Tekken DR online, I would rather have a
    true high quality[/size], dynamic scaleable AI capability[/size] than online capability
    any day. The AI in VF all of the versions although reasonable, it could be dramatically improved. I would prefer that Sega put more work into the AI and recording features[/size] than into the online features.

    Reasons High Quality AI is better than Online

    1) Serious, Top shelf online players are not always available
    when you are!

    2) Many champion online players eventually move on, different
    games, get older, find-a-girl or find-a-guy /forums/images/%%GRAEMLIN_URL%%/blush.gif ,
    get-a-job and disappear from the scene

    3) Serious Top shelf players are not always on their top game,
    They have bad days, or bad matches, they can get distracted
    from time to time for various reasons.

    4) Most top players only have a few styles that they have
    perfected

    5) Available top shelf players for every fighting style in
    VF are not always online. Maybe you're lookin for
    high quality Wolf, Pai,Goh, ShunDi today, and they are
    just not out there!

    One the other hand, the AI is always there. It doesn't get old,
    It doesn't get tired, It doesn't put down VF in favor of SCIV, or Tekken, It doesn't loose reflexes, focus, or interest. It doesn't need a job. It doesn't have to get laid. It has (potentially has)[/size] total mastery of every fighting style in VF. It has (potentially has)[/size] every VF technique ever developed[/size] in its tool box. A high quality AI is immune from lag! A high quality adaptable AI can learn your style and tricks and force you to up your game.

    If you happen to know the people you're playin online then there is some chemistry there that an AI can't replace. On the other hand, if you're playin weak, mediocre, or even top shelf strangers online, then a high quality adaptable AI is a superior option.

    Once the fascination with the dancing bear of online [/size]wears off, Y'all will see that I'm right.

    And in not the to distant future, you won't be able to tell whether you're fighting an AI online or a human online. Especially if the human is a stranger. Mark my words[/size] /forums/images/%%GRAEMLIN_URL%%/wink.gif
     
  7. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Yes. Xbox has crypted interface. Thats why you dont see as many special controllers for xbox like there is for PS. You need license from Microsoft to make controllers for xbox. You can plug any USB-device to PS3, not so for Xbox. Nothing without license.
     
  8. erdraug

    erdraug Well-Known Member Content Mgr Vanessa

    XBL:
    erdraug
    Those are some serious arguments masterpro /forums/images/%%GRAEMLIN_URL%%/thumbs_up.gif
     
  9. Shoju

    Shoju Well-Known Member

    I agree with all of them. The AI is your always available guaranteed lag free practice opponent. I hope it doesn't get neglected in neglected in future and I hope VF actually has a future outside of Japan.
     
  10. CobiyukiOS

    CobiyukiOS Well-Known Member

    Juiced 2 already has this kind of concept called Driver DNA or something like that, so I guess you can say it's happening now. Yeah and the AI should make the same mistakes like humans. Anyway how are we going to play the AI online, a database live, or download from it now and play later. If the online and AI reach near-perfect harmony, I'd know what I'd choose.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice