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VF4FT Location Test Impressions

Discussion in 'Junky's Jungle' started by sekaijin, Apr 30, 2004.

  1. IronJUNKIE

    IronJUNKIE Well-Known Member

    Re: more infor(All in for Akira's old 6P)

    Things are lookin good for Goh....SWEET!!!! /versus/images/graemlins/cool.gif
     
  2. Pai_Garu

    Pai_Garu Well-Known Member

    Re: VF4FT More News!

    Looks like most of the stuff has already been translated. Seems like it's time for me to keep up with the info since there is likely to be a whole slew of them coming in the coming week.
     
  3. Plague

    Plague Well-Known Member

    PSN:
    plague-cwa
    XBL:
    HowBoutSmPLAGUE
    Re: more infor(All in for Akira's old 6P)

    [ QUOTE ]
    spotlite said:
    but, Back-Turned SPOD... all is forgiven /versus/images/graemlins/smile.gif.


    [/ QUOTE ]

    Would this mean you can also SPoD a back-turned opponent?
     
  4. kungfusmurf

    kungfusmurf Well-Known Member

    Re: more infor(All in for Akira's old 6P)

    [ QUOTE ]
    Plague said:

    [ QUOTE ]
    spotlite said:
    but, Back-Turned SPOD... all is forgiven /versus/images/graemlins/smile.gif.


    [/ QUOTE ]

    Would this mean you can also SPoD a back-turned opponent?

    [/ QUOTE ]

    I was wondering when AM2 was going to get to that, hehehe.
     
  5. RagingSilver

    RagingSilver Well-Known Member

    Re: more infor(All in for Akira's old 6P)

    Hmm, Goh sounds SO much better now and ppl are starting to like him more now. Me thinks I'll try out Goh when we UK peeps finally get the machine (if we get it). If he's improved enuff for trny play then I'll go back to him /versus/images/graemlins/grin.gif

    Always liked Goh but I could never get good with him due to lack of moves or some other bother.
     
  6. KiwE

    KiwE Well-Known Member

    Re: more infor(All in for Akira's old 6P)

    [ QUOTE ]
    the throw-counterable SDE is a little too much to me, although people seem to like to call the move "safe", it really isn't so safe, and the defender has a beautiful nitaku chance on guard. I actually feel more comortable after having me Knee or other Throw-only counterable moves guarded than I do after a guarded SDE.

    [/ QUOTE ]

    Well since you're so comfortable with having throw-only counterable moves gaurded, why are you complaining about how "harsh" it is when the SDE becomes one eh?

    /KiwE (Cause it stops being fun trying to throw after a SDE when your ass gets MC [3][3][P]'d)
     
  7. maddy

    maddy Well-Known Member

    Re: more infor(All in for Akira's old 6P)

    [ QUOTE ]
    Jerky said:

    I'm sorry Maddy, some clarification please...

    are you talking about Jacky's left foot forward [P][K]? (punch, side kick)

    or punch low sweep? - punch low sweep never produced a stagger.

    Or could you mean that he is at more disadvantage after punch low sweep? Thanks for clearing this up.

    [/ QUOTE ]

    Sorry for causing the confusion. Yeah, it's about Jacky's left foot forward PK. It produces a lighter stagger now. Thx for pointing that out.
     
  8. supergolden

    supergolden Well-Known Member Content Mgr El Blaze

    Re: more infor(All in for Akira's old 6P)

    Thanks M. Shun, Maddy, Myke, Spotlite and everyone else who is posting information...

    A few thoughts:

    Dunno if double palm needed to be nerfed anymore, knee counterable?

    Glad to hear they are trying to make shufflestep more of part of Jacky's game...

    Glad Sarah's dragon cannon got nerfed...

    -Alex
     
  9. ghetto-SHUN

    ghetto-SHUN Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    "Dre"
    "It looks like several characters in FT (if not all) have been raped to a certain degree."

    Now everyone will feel what I went through with vanessa between ver.c and evo. /versus/images/graemlins/confused.gif
    And to all the akira players, welcome to my world.
    Good luck. /versus/images/graemlins/tongue.gif
     
  10. maddy

    maddy Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    It seems like Sega wanted to make Akira players play less aggressively by adding his key moves on the throw+ counterable list. That list already had Yoho, dbl palm, Knee, Shoulder ram, 46P+K+G etc, and they added SDE on that and raped DBL palm hardcore.


    IMO, FT's Akira will be using DE and the *old elbow* as his primary weapons as potential damage off of DE's got increased and presumabaly the move is still safe. DBL palm will be still good to use to punish blocked low moves as a garanteed punisher and a part of air combos.


    Positive side of FT Akira'd be his defensive side. It seems like his new elbow sabaki has a good damage potential(around 50 points with DJK after it), so with his 4P+K+G and all the old reversals, he has really good sets of defensive tools.


    If played with a strong defensive&small game, Akira'd still be effective in FT, but I can tell that winning percentages of those Akira tetsujins will down a few points at least.


    Personally I much prefer playing an aggressive&rush down style Akira, so I think I will be missing Evo Akira in a great degree.


    I am not sure how much the game will be balanced, but if FT comes out great as a more balanced game than Evo, as a VF fan, I'd be welcoming all the changes.


    It will be time for Akira players to step up.


    Cheers,
     
  11. Llanfair

    Llanfair Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    Not replying to anyone in particular.

    I don't see how anyone can start complaining about the changes to Akira. In case anyone failed to notice, the Double Palm - or Byakko as people apparently like to call it (how cool) - is a frickin' unbelievable move. Need I remind anyone that it comes out in 12 frames, does high damage, pushes opponents back on block, is barely more than throw-counterable, and highly abused by Akira's. In every other version of VF, it took a whole lot of balls to use a Double Palm outside of a float combo. VF4 Akira players have NO IDEA how great this move has become in this game - you should be so lucky!. Bringing the Double Palm back down to earth is, imo, the best frickin' change in FT.

    Additionally, SDE is a FINALLY back to what it used to be. Throw counterable. Now there's a reason to use DE and SDE. Without this change, SDE is to remain the second (First being the 'byakko') overly abused bullshit move that Akira has in VF4.

    Akira is a power house. The changes that will be made to him will make Akira players play with a bit more risk - a welcome change to the carte-blanche approach that many seem to follow. I think Maddy's comments are refreshing in that he's looking forward to analyzing the broader aspects of Akira's game - excellent.

    [ QUOTE ]
    And to all the akira players, welcome to my world.

    [/ QUOTE ]
    I hear ya, Nelson. Well said.

    <font color="yellow">.cheers.</font>
     
  12. GKaizerZero

    GKaizerZero Well-Known Member

    citrus or grape?

    so what flavor of hate-o-rade did you drink prior to writing this post? not that i wanna start somethin here, but damn! calm down a little. you speak as if Akira is the VF equivalent to SF's Shin Akuma, when he's more of a Ken in actuality. i mean sure, he's somethin to fear, but he's no GOD OF FISTS.
     
  13. Cuz

    Cuz Well-Known Member

    Re: citrus or grape?

    Sorry, but Llan's post wasn’t harsh in the least. Plus he, unlike you, specified technical aspects of the moves that he felt Akira had the advantage. Yours, on the other hand, was just some childish rant.

    Do yourself a favour and go check some other posts by Llan, and try to situate where you stand vis-à-vis his VF knowledge. You should be able to notice that his knowledge far surpasses yours. So when he says something accept it because he knows better then you. I’ve had to do so with many people here, and so should you.
     
  14. Namflow

    Namflow Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    [ QUOTE ]
    Llanfair said:
    I don't see how anyone can start complaining about the changes to Akira. In case anyone failed to notice, the Double Palm - or Byakko as people apparently like to call it (how cool) - is a frickin' unbelievable move. Need I remind anyone that it comes out in 12 frames, does high damage, pushes opponents back on block, is barely more than throw-counterable, and highly abused by Akira's.

    [/ QUOTE ]

    Now, I've been hit by as many double palms as the next guy, but when you say it's barely more than throw-counterable, that's kind of misleading. In evo it was already elbow counterable, which means Pai get's a [K] combo and knockdown, shun and lion get a [K][K] and knockdown, jacky gets [3][P][P][P]->pounce, etc. Granted always reacting properly on block (especially during an intense match and the euphoria of not getting hit by the fucking thing) can be hard.

    At the same time, with the move being nerfed to hell, and some of akira's other moves as well, its time for all of us (non-akira players) to celebrate!
     
  15. ghostdog

    ghostdog Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    First, thanks to mukatsuku_shun, Myke, Spotlite, and Maddy for their contributions and inputs to this thread.

    Second, I agree with Llanfair about Maddy's analysis about FT Akira's game. I'll miss the old Akira, but I look forward to seeing how the new Akira will be played.
     
  16. GKaizerZero

    GKaizerZero Well-Known Member

    did we go to high school together?

    yawn... oh i'm sorry! you are apparently under the impression that you know who i am, or what i know. and like i said, i wasn't trying to start anything with Llan. i have no issues with him at all. i was simply stating that i felt that there was nothing wrong with Akira as he is and that Llan was being a bit too harsh. i felt no need to cite frame rates, disadvantages, throw-counterability, etc. just saying i thought he was a bit harsh. but, whatever.
     
  17. Llanfair

    Llanfair Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    In retrospect, I was being a little harsh on the DbPm. My point was really about how the move has become a stable on-the-ground move for Akiras when this has never been the case previous to VF4. Of course, other aspects of his game have evolved as well and the balance of his movelist has also been affected, but overall the DbPm has become his super move. kbcat and I were talking briefly about it yesterday while finishing his new stick and we're definitely in the camp that believes it's arguably the best move in the entire game.

    Gkaizer - worry not, there's no flame war about to begin. I've just been hit with one too many DbPms that come out of 'nowhere'... /versus/images/graemlins/tongue.gif

    Nammer, about it's counterability - agreed that -14 is no cake walk for Akira on guard - but with the way the move shoves the opponent, it makes it very difficult to punish. I'll speak from Pai's perspective - I can't tell you how many times I've had my retaliatory [K] whiff because of the distance between the characters. I wasn't trying to say that he's virtually invulnerable, but for a move that does that much damage, always knocks down, etc., I think it's time for the DbPm to regain the risk associated with using it.

    My apologies to Akira players who rely on the DbPm...

    <font color="yellow">.cheers.</font>
     
  18. KiwE

    KiwE Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    I don't think the Dblplm is used much outside of combos to begin with (def not something to throw out random) - it's not hella payoff. 30dmg (40 on MC) does not justify a kn+ counter which would mean around 80+ dmg floater against you on block - wether it's 12 frames (actually 13 perfectly modified) or not is of small importance in the risc / payoff aspect of the matter imo. A SDE is something I fear more then a Dblplm, atleast in Evo.

    /KiwE (Fine with the other changes though). /versus/images/graemlins/grin.gif
     
  19. Kimble

    Kimble Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    The dblpalm is very often used outside combos because of its ability to beat any move in the game. An Akira can just CD backwards and either G cancel to block high/mid attacks or counter with the dblpalm. Mukki and Minami both do that a lot. Definitely the single most powerful move in the game imo. Because of its pushing power, it's also a great ringout and wall combo move.
     
  20. SummAh

    SummAh Well-Known Member

    Re: more infor on FT( Akira's got owned hardcore)

    [ QUOTE ]
    I don't think the Dblplm is used much outside of combos to begin with (def not something to throw out random)

    [/ QUOTE ]

    I think u will be pleasantly surprise if u had more akira players to play against.

    It's not the damage factor that we go for when we use the double plm.

    But, like many other Akira players...-17 is something that isn't justified at all.

    But unknown to many new VF players, in the old days..single plm was the preferred move over dble plm.

    Before FT info was leaked...I made quite a number of guesses abt FT...n I got quite alot spot on...esp in terms of lau losing his upknife float, SDE being TC...
    and a nerfed bdle plm. etc etc etc etc etc

    I made those assumptions becos I had this sneaking feeling they wanted ppl to play him in a vf3 style...

    -17 is something I really did not see it coming though...
     

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