VF4 Evolution Media from am.sega.jp

Discussion in 'VF.TV' started by SummAh, Jan 23, 2003.

  1. Mirage

    Mirage Well-Known Member

    Re: am.sega media thread

    [ QUOTE ]
    Srider said:

    [ QUOTE ]
    Wolf player think about the double palm and decided to block, but Minami guessed what Wolf player thinks, don't forget he is risking a conter by using so many + at even, he is one step ahead of the wolf player in the mind game, that's why I say good yomi for Minami rather than Akira > Wolf.

    [/ QUOTE ]

    Well, think about it this way. If you switched wolf and akira in that situation. Could wolf have applied the same type of pressure to Akira? Not really... yes it can be argued as good yomi on minami's part, but you can also say it's a type of percentage abuse on minami's part. Why is it fair for akira to be able to dblpm to beat many of wolf's options after the [4][3][P]? The only reason why minami was able to apply that guessing game is because of akira's superior choice of move options in that situation.

    [/ QUOTE ]

    Well, every charater are different you know, Akira doesn't have a 100 pt throw.
     
  2. archangel

    archangel Well-Known Member

    Re: am.sega media thread

    But he does have alot of advantage over most characters maybe even worse on wolf and jeffry.
     
  3. BK__

    BK__ Well-Known Member

    Re: am.sega media thread

    [ QUOTE ]
    Well, every charater are different you know, Akira doesn't have a 100 pt throw.

    [/ QUOTE ]

    try doing b,f+p+g into wall, p.k, knee, low P then check the damage scale. /versus/images/graemlins/smirk.gif

    against the wall is wolf's only means of getting guaranteed 100pts, and other chars do have 75 to 80 pts throws (which is wolf's GS when TRed).

    [ QUOTE ]
    Wolf player think about the double palm and decided to block, but Minami guessed what Wolf player thinks, don't forget he is risking a conter by using so many [4][3][P] at even, he is one step ahead of the wolf player in the mind game, that's why I say good yomi for Minami rather than Akira > Wolf.


    [/ QUOTE ]

    read maddy's post, even on block akira gets an even state with overhead smash and is fully crouched, wolf's option scale is pwnt.
     
  4. DRE

    DRE Well-Known Member

    Re: am.sega media thread

    What do you do after blocking Akira's[4][3][P] (and your name is Wolf)?

    Box step.

    Trying to avoid opposite nikatu?

    Box step.

    I can't believe you're trying to downplay Wolf's throwing game. [4], [6], and [3] are all good
     
  5. BK__

    BK__ Well-Known Member

    Re: am.sega media thread

    Dre, wolf was cornered in that match.. /versus/images/graemlins/wink.gif

    btw, i'm not downplaying wolf's throw game, i'm clarifying the illusioned 100pt throw, it's more 80 and a conditioned 100.

    KS has better damage potential overall anyhow, but it still needs the opp to fail TR, therefore it's still not "true" guaranteed damage.
     
  6. DRE

    DRE Well-Known Member

    Re: am.sega media thread

    Evade works even when you're trapped in the corner. /versus/images/graemlins/shocked.gif /versus/images/graemlins/tongue.gif
    But who cares about minor details like that.



    [4][3][P] works in Akira's favor, but do you know what works in Wolf's favor?

    Draining someone's entire life bar (almost) with 2 throws, 1 low punch and 1 low kick (round 1).
     
  7. BK__

    BK__ Well-Known Member

    Re: am.sega media thread

    what i was referring to is box step. i mentioned in my post on the previous page that wolf's only real option was to eteg, so i cant really comment on something i've already said.

    [ QUOTE ]
    do you know what works in Wolf's favor?

    Draining someone's entire life bar (almost) with 2 throws, 1 low punch and 1 low kick (round 1).


    [/ QUOTE ]

    too bad he lost that round in a pretty fast comeback, looks like other stuff work in akira's favour me thinks... (some like being able to deal 90+ air juggles in 4 hits - for a side note)

    bottom line, this is silly /versus/images/graemlins/laugh.gif... really it is. i think both players played well, and minami out played him... suddenly now it's a wolf vs akira comparitive? i think wolf sux in alot of areas, but that's just my oppinion, one primarily being defense and pressure handling. throws dont win in a situation like that, only good desicions, IMO wolf just doesnt have the ideal tools like most attackers to condition that kind of situation or even deal with it very well.
     
  8. KiwE

    KiwE Well-Known Member

    If you want to cry overpowered - atleast pick a move that's used alot.

    Since when was Akira the only player in the game to have a move that was even or + on block or the ability to harm someone who's blocking next to a wall? Argumenting "oh how sad that he blocked but he had no other option as he's Wolf and Aki is overpowered" is just plain dull. Guess what - the same could be said after Wolf getting of a freakin wall throw (you can throw someone gaurding!) or even a freakin Thrust kick stagger on gaurd against someone just gaurding. Gaurding isn't the solution in lots of cases and it's not as if the move itself is overused in normal vs play (which it should be if it was so great right?).

    Now can the char whine perhaps move away to another thread so people who come here for the media can get just that? (I expected it from Shang perhaps but not the lot of you) /versus/images/graemlins/tongue.gif

    /KiwE
     
  9. DRE

    DRE Well-Known Member

    Re: am.sega media thread

    I agree that both players played well, but this argument IS about a Wolf/Akira comparison. Read the last few posts again.
     
  10. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Re: am.sega media thread

    [ QUOTE ]
    DRE said:

    What do you do after blocking Akira's[4][3][P] (and your name is Wolf)?

    Box step.

    [/ QUOTE ]

    Not sure how effective a box step would have been in the corner, but even simpler, and highly effective during an even situation is just a plain ol'd ECD. This would have taken care of any throws or the mighty byakko, and even the other [4][3][P].

    Being cornered and guarding the [4][3][P] against Akira will be intimidating for any character, not just Wolf.

    Unless, of course, you're a girl with an 11-frame punch /versus/images/graemlins/smile.gif
     
  11. Pai_Garu

    Pai_Garu Well-Known Member

    Re: am.sega media thread

    DRE, we are not trying to downplay wolf's strengths over akira. That specific situation in that clip amplified the difference in wolf and akira's game. Of course the game is imbalanced, each character have different movelist. That is not the point to argue, the issue is simply how apparent and sometimes overpowering that difference can be under the right circumstances.
     
  12. Siyko

    Siyko Well-Known Member

    Re: am.sega media thread

    [ QUOTE ]
    Myke said:
    Unless, of course, you're a girl with an 11-frame punch /versus/images/graemlins/smile.gif

    [/ QUOTE ]

    shun not a girl!!!

    One of wolf's disadvantages is he has few options when he is not + in frames. Someone like aoi could have escaped that situation fairly easily, but in a +frame situation, doesn't have the damage potential if they guess right.
     
  13. Raider

    Raider Well-Known Member

    Re: am.sega media thread

    What is there to argue about in the first place, there is nothing you can do about it anyway, except for quitting Wolf and then either taking up another character or even quit the game altogether.
    And if this shows how unbalanced Virtua Fighter is at high level play why even bother commenting it since none of us will ever reach that level anyway, it should be the Wolf player posting crap about Akira on this thread, not us.
     
  14. maddy

    maddy Well-Known Member

    Re: am.sega media thread

    [ QUOTE ]
    Myke said:

    Being cornered and guarding the [4][3][P] against Akira will be intimidating for any character, not just Wolf.

    Unless, of course, you're a girl with an 11-frame punch /versus/images/graemlins/smile.gif

    [/ QUOTE ]

    My point exactly. Even on block with Akira being crouch means almost like Akira having an advantage. It's not just Wolf that will get intimidated by it but all the other characters as well. (The girls included even though they have one pretty good option, but still)


    [ QUOTE ]
    Raider said:
    And if this shows how unbalanced Virtua Fighter is at high level play why even bother commenting it since none of us will ever reach that level anyway.

    [/ QUOTE ]

    Ditto. It's just that IMO, it's impossible to make a valid point about the balance in VF when you are not one of the better players in the world who prolly have sufficient amount of experience and knowledge about all the characters and situations in the game.
     
  15. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
  16. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    Re: am.sega media thread

    although still not his best... that's the best I have seen Ohsu play in a while. Atleast he didn't do any of those goofy combos. You know if I didn't know better it seems like he only plays pretty serious against other famous players. Everyone else he just seems to be goofing around doing silly shit.
     
  17. BK__

    BK__ Well-Known Member

    Re: am.sega media thread

    i'd just like to say i had no arguement about akira V wolf in the first place, all i can see is that a player is put in a position which is careful to deal with under the curcumstances of pressure. he made the choice to defend and was succesful, he wasnt so lucky 3rd time round and was thrown.

    honestly if it were me using any character, i wouldnt have chose to ECD on the second overhead smash either, i would be too pressured to make such a desicion and freeze up too. the wolf should have stopped akira's flow much earlier, there was PLENTY more gaps to do so. with that in mind, akira doesnt necessarily have an advantage over wolf. --------- but he does have one heck of an attack game *_*
     
  18. maddy

    maddy Well-Known Member

    Re: am.sega media thread

    [ QUOTE ]
    Konjou_Akira said:

    although still not his best... that's the best I have seen Ohsu play in a while. Atleast he didn't do any of those goofy combos. You know if I didn't know better it seems like he only plays pretty serious against other famous players. Everyone else he just seems to be goofing around doing silly shit.

    [/ QUOTE ]

    Well, the clip still is out of kumite. So, yeah. Goofing around mode without seriousness I guess.

    BTW, I found a quite long Ohsu Akira interview done right after he won a national tournament(Otenami haiken 2, right?), and it's a pretty intersting read. If people are interested, I will start translating into English and post on the board in the future. (I guess Konjou prolly wants to read that. /versus/images/graemlins/smile.gif)
     
  19. akiralove

    akiralove Well-Known Member

    XBL:
    JTGC
    Re: am.sega media thread

    I think you're talking about the interview done after the 5th Beat Tribe cup in Arcadia(?). In that tournament, his team won, and he was the last man to have to fight on his team (I'm not sure if he was actually the last fighter for his team). I think the tournament was won by Ohsu's Crouching Dash- K, G- SPOD.

    There's actually a really great interview they did right after that which I was translating parts of a while back. If you do the one, I'll do the other /versus/images/graemlins/wink.gif.

    BTW I found that last Ohsu clip to be pretty dry. Basically, like Textbook Akira play to me. There was some nice Yomi with the Shoulder, but I think he WAS playing very seriously. To me, the result is a boring match. This kind of "tight" play also keeps Kyasao in serious mode, and we're denied getting to see any of his usual antics as well. I think some of the other recent clips (esp the one with the other akira player vs Ohsu on Lei's stage, where everyone said he was "goofing off") were much more fast paced and exciting. There's nothing "Hot" about that fight with Kyasao, TO ME.

    Spotlite
     
  20. kungfusmurf

    kungfusmurf Well-Known Member

    Re: am.sega media thread

    DE Wit de witttt. /versus/images/graemlins/wink.gif
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice