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Pai's combos thread

Discussion in 'Pai' started by Sozos, Aug 20, 2012.

  1. shadowmaster

    shadowmaster Well-Known Member

    PSN:
    animelord79
    XBL:
    shadoolord1979
    I see it now and now that i see it and practiced it quickly yes it can work if the other person doesn't block. The stagger does slow them down and if a person was stopped enough Pai would have enough time to do it if they were standing still after the stagger. I saw the different types of spacing based on the reversals and different frame advantages but the move still pushes the enemy away though. It is a viable combo option as a mixup if you don't do the free 9KK and you guess right but that is all guess work and online nothing is guaranteed from it with lag being a major factor why. Being close to a wall could allow for wall combos as you saw in the video too

    I can did it in training after watching the video and it was easy to do combos like I saw in the video as long as the AI wasn't blocking that is.
     
  2. steelbaz

    steelbaz Well-Known Member

    PSN:
    Raze--
    XBL:
    spliffy baz
    Was looking for these, good work sozos.
     
  3. Phoxx

    Phoxx Well-Known Member

    PSN:
    Phoxx__
    XBL:
    Phoxx 3D
    i'm curious to hear any combos for the crumple from [4][P]+[K]+[G] [P] [P] ?

    The only one I know works against Jean, it's
    [2][P] [4][6][K]+[G] [6][K]+[G] WS [P]+[K] [P]
     
  4. Sozos

    Sozos Pai Sucksan Content Manager Pai

    PSN:
    vfsozos87
    XBL:
    vfsozos87
    [4][6][K][+][G]

    [9][K][K] 45 dmg NH - 55 dmg CH (both stances )
    [2][P] ( [6][6][2][P] ) > [6][K][P][4][K] > WS[K] 67 dmg NH - 77 dmg CH ( Against Eileen both stances , against Aoi open stance )
     
  5. Conkey

    Conkey New Member

    Some to add to the list from 3[P][P]6[P]:

    > [P] > 6[K][P]4[K] 56 dmg nh, 68 dmg ch
    > [P] > 9[K][K] 56 dmg nh, 68 dmg ch
    > 6[K][+][G] > [6_][P] > 9[K][K] 71 dmg nh, 83 dmg ch
    > 6[K][+][G] > [6_][P] > WS[P][+][K][P] 74dmg nh, 86 dmg ch (doesnt work on heavyweights)
     
  6. Dennis0201

    Dennis0201 Well-Known Member

    I wonder is the basic idea to use the move 6KP4K to make opponent flip and complete the rest of combos? The weird thing to me is that I found 6KP4K isn't guarantee to make opponent flip in the air, or is there something specific timing to apply this???
     
  7. Darrius_Cole

    Darrius_Cole Well-Known Member

    PSN:
    Darrius-Cole
    XBL:
    Darrius Cole HD
    Could you be more specific about what you are trying to do?
     
  8. Dennis0201

    Dennis0201 Well-Known Member

    The combo starts with 6K+G, and I believe there is another setup which I'm confused.

    I checked the wiki combo and there are some wrong place with 6 and [6_] I think. Also I'm not sure what's exactly the condition to apply 2K+G(CH) combo? I have hard time to do 2P after that and maybe character specific case?;)
     
  9. Sozos

    Sozos Pai Sucksan Content Manager Pai

    PSN:
    vfsozos87
    XBL:
    vfsozos87
    Dennis, almost to all 2K+G CH > 2P connect, depends in range or maybe you have to 1fk the 2P to connect it according to some specific characters. Also after 6K+G dont use 6KP4K, its better to use PPPK or PP4PK or the other that combo wiki has. I'll retest them again and i let you know.
     
  10. Dennis0201

    Dennis0201 Well-Known Member

    I still don't understand what's the difference between 6K+G and 1P, but somehow 6KP4K doesn't work at 6K+G. Anyway it's not a big deal and I'll check wiki combo for further info.

    Thanks!
     
  11. IvorB

    IvorB Well-Known Member

    PSN:
    Ivor_Biguns
    This thread is amazing. I will use the knowledge here to take my Pai to the next level. Thanks, sozos! I wish you were on PSN so I could play you and see your styles in action. I'm sure you could give me a good lesson.:)
     
  12. Pai~Chun

    Pai~Chun Well-Known Member

    XBL:
    Lishao Tao GPK
    You can find quite a few lethal Pai players kicking around XBL now... check the last few posts in the GGs thread to see some useful tricks you can copy in that recorded stream between Jo and GT. Note the combo follow-ups from the 6P+G throw near the wall.
     
  13. Sozos

    Sozos Pai Sucksan Content Manager Pai

    PSN:
    vfsozos87
    XBL:
    vfsozos87
    thx a lot my friend. i have fs in psn also but im not play often to it cause i have problems with the connection and also ps is my bro console.:(
     
  14. Dennis0201

    Dennis0201 Well-Known Member

    I'm not sure if there is any update about these wall combos, and I just pick up the one with jump kick :) Sometimes I feel 2_3P+K would ruin the wall combo probably due to distance or timing, so I wonder anything which is alternative?

    Last question, can someone suggest the combos starts with 2_3P+K(CH)>6P>???
    Yes, it is elbow instead regular P here. Regularly I can use PPKK or PP4PK and gain about 70 dmg, which is not that bad compared to P>46K+G>.. bound combos. I'm just curious if someone can provide better solution?

    Thanks!!
     
  15. Sozos

    Sozos Pai Sucksan Content Manager Pai

    PSN:
    vfsozos87
    XBL:
    vfsozos87
    Dennis, the alternative is these with 3K+G. look... these wall combos are combos that i using most, im sure you can find and other combinations that is not included in my list yet.

    oh now i understand. you mean the elbow. :) i thought that you speak about regular.. sorry i didnt understand at first :) but anyhow why you use this instead P regular?
     
  16. Dennis0201

    Dennis0201 Well-Known Member

    Do you mean WS> 3K+G> 46K+G >... etc.?

    I have trouble to do hit check on her uppercut, and mess up NH and CH :(
    Quite often I use 6P after uppercut CH, so I just wonder if there is any other combo which is not bad to make myself feel better:p Any idea??
     
  17. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    Dennis - I think I understand why you are asking about combo with elbow, since you ask about hit checking being a problem....

    try this combo instead.

    [P] > [P][+][K] > WS [P][+][K] > [P]

    this combo should work even if your reaction is slowed down by hit checking for the launcher.
     
  18. Sozos

    Sozos Pai Sucksan Content Manager Pai

    PSN:
    vfsozos87
    XBL:
    vfsozos87
    yea dennis WSK > 3K+G > 46K+G ......
    and according to 2_3P+K i agree 100% with akai.
    dennis use the combo that akai wrote, also go to the combo wiki and check for more combinations with that launcher
    some examples:
    2_3P+K > P > P+K > WSP+KP
    2_3P+K > P > 6KP4K > 4P
    2_3P+K > P > 3KPP
     
  19. Pai~Chun

    Pai~Chun Well-Known Member

    XBL:
    Lishao Tao GPK
    On getting elbow instead of hold forward P, maybe try doing the 23P+K launcher and moving the stick straight to 6, hold it, then tap P when or if you get the CH float?
    One more thing, combos ending in rising K, you'll often need to 33 the crouch dash for the distance, then stand up into it, for example: 1P, 6KP4K, 33WSK. The mistake I was making on some of these was trying to 66 dash :oops:
     
  20. kingo

    kingo My bitch G0d3L is a scrub Content Manager Aoi

    PSN:
    kingofvf5
    XBL:
    kingofvf4
    Stealing combos from japanese Pai videos again:

    3K+G, CD forward, 6KP4K, 6K+G, WS P+KP -> 81 dmg
    works on El Blaze, Eileen, Pai, Aoi

    6KP4K, 6K+G, WS+P+KP can be done also after 1P, for a total of 79 dmg
     
    Sozos likes this.

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