NYC GTN Movie

Discussion in 'VF.TV' started by Myke, Apr 18, 2005.

  1. BK__

    BK__ Well-Known Member

    konjou, great vid, there should really be ALOT MORE OF THESE from experienced players., but i was wondering...

    what is the uses of using [backdash] ETEG as apposed to just ETEG? --- i thought that the main use in using backdash - evade was to whiff throws and short attacks, then to evade long attacks and finish with a crouch dash *attack* or followup. (depending on the dis which is small)

    and it can be an offense technique where as this one is pure defense.

    if you sucessfully whiff shortrange and evade long attacks, why would you TE - then guard? arent you already safe? seeing as backdashing a throw wont work any higher than the same dis for box step which is more useful (?).

    if you use backdash ETEG at high dis, then the same use could be applied for standard ETEG because whiffing as well as evading attacks would be overkill seeing as throws must be avoided with input commands here.

    im thinking about delayed attacks, but this would also be covered by ETEG too, right?

    is there something im missing? /versus/images/graemlins/tongue.gif


    [edit] you have an evade triple throw escape guard after a blocked b,f+p /versus/images/graemlins/tongue.gif
     
  2. Shag

    Shag Well-Known Member

    PSN:
    ShagPSN
    XBL:
    Shagnificent
    VFDC just recently switched host providers. Media has not been updated as of yet.

    Your best bet of getting the vid is to see if its listed in the ftp folder discussed about here.
     
  3. GodEater

    GodEater Well-Known Member

  4. Rodnutz

    Rodnutz Well-Known Member

    PSN:
    XxRodnutzxX
    XBL:
    XxRodnutzxX
    BK - I use back dash ETEG just as an altenative when I am not sure what my opponent will do. You know you occassionally run into players that play VF at a weird tempo. Back dash ETEG is a good option against players that like to attack at weird timing or who like to get the advantage then use some sort of delayed attack. For example, GhettoSHUN(Nelson) likes to play this way with Vanessa. He hits you with say an ELBOW, then waits just a little in case you dodge or to make you think he won't attack then he attacks. It's a good strat, because by the time your eye sees that a person stopped attacking and you react. The situation becomes a 50 / 50. But, if their original intention was to put you in this 50 / 50, it actually becomes a 60 / 40, because they will usually react first before you can see with your eye they stopped then attack. So back dash ETEG is your best option in this situation if you ask me. That is why I like to practice it.

    As for the vid! I agree that more of these should be made. I have tons more, like over 100 saved situations that covers most of the characters that I randomly practice with. Maybe when I shake the lazyness I will make another one covering other characters.
     
  5. CarpeNoctumXIII

    CarpeNoctumXIII Well-Known Member

    Meh...no fair, the gtn link isn't working for me....
     
  6. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    The VFDC media server, which was hosting the GTN video, is no longer operational for http downloading, and will be soon decomissioned entirely. Alternative media hosting arrangements are currently being looked into, so use the alternate links provided in this thread for the time being.
     
  7. CarpeNoctumXIII

    CarpeNoctumXIII Well-Known Member

    Ahh well. I'll just try again later since none of the other links work either. And good vid Konjou.
     
  8. Netrom

    Netrom Well-Known Member

    Great vid! I’ll definitively practice these /versus/images/graemlins/grin.gif
     
  9. BK__

    BK__ Well-Known Member

    i see, so it seems best at "mid / high" disadvantage.

    to whiff shortranged attacks which are "delayed" and "guard" long attacks which are also "delayed" aswell as cover throw escapes, and avoid non-delayed attacks in the same way as box step.


    it's really an all-round-defense. /versus/images/graemlins/tongue.gif


    i have loads of new strats i was gonna put into a "wolf anti-BS3" vid, which concertraits mainly on offensive attacking. ---- safe attacking with Wolf, safe oki & disadvantage oki, using ARE with wolf, long range PGS / backdash PGS, evade trapping with fast knockdowns (pretty much exactly how you explained with ghettoSHUN's vanessa).

    but time really isnt on my side right now /versus/images/graemlins/tongue.gif
     
  10. maddy

    maddy Well-Known Member

    What a passion and dedication, Rodney. Hats off to you.


    Speaking of the backdash ETEG, this technique is used to compensate for the weaknesses that the regular ETEG have. Due to the backdashing, you wouldn't get hit by a delayed striking attack. This technique is probably the ultimate technique in terms of defensive perspective. The only downside of it is the degree of difficulty as well as it's harder to punish your opponent's whiff when you evade an attack by doing this tech because of the heavy inputs(Kinda like you trying to do ETTEG and resulting in an evade. It's hard to react quick enough to punish that whiff after doing the heavy input.)


    PS. I am back with Akira again. I've finally ended my wandering realizing much more about VF.



    Edit: One thing note worthy about doing the Inotchi tech in this video in FT is you can't cancel your ETE ending with [3] with a crouch dash. It will give you a throw whiff. Other than [3], you can cancel it with a crouch dash.
     
  11. kungfusmurf

    kungfusmurf Well-Known Member

    [ QUOTE ]
    PS. I am back with Akira again. I've finally ended my wandering realizing much more about VF.

    [/ QUOTE ]

    YES! the korean has finally come to his senses /versus/images/graemlins/smile.gif Maddy almost did a Shinz. /versus/images/graemlins/smirk.gif
     
  12. nou

    nou Well-Known Member

    Sweet vid Konjou /versus/images/graemlins/cool.gif
     
  13. imf

    imf Well-Known Member

    I used to use backdash EDTEG just on reaction while box stepping if i saw the opponent dash in to throw sometimes. Don't think I ever really found any situations where I wanted to practice it as an anti-char strat before. But it is neat and that's a cool vid. /versus/images/graemlins/grin.gif
     
  14. KiwE

    KiwE Well-Known Member

    Actually; wouldn't it just be better in most cases to just ECD out of the boxstep if you were afraid of delayed throws / attacks in general?

    Anyways, great vid Konjou and very inspiring \o/

    /KiwE
     
  15. Shou

    Shou Well-Known Member

    Nice vid, Rodney but doing the backstep defensive strat is risky, no? This is exactly what I did in Evo and it is horribly toned down in FT. At middle to far range, it is alright, but at close to semi-close, you will get thrown or launched.
     
  16. BK__

    BK__ Well-Known Member

    the other thing to consider is that some characters (i.e brad and wolf) have 14-15 frame long knockdowns, and because you are not canceling the evade with a CDG, the delayed attack will track you for some punishment. i know i definatley use brad & wolf's elbow launchers for evade trapping.

    to be honest, not many people who play against experienced players will try to throw at reverse nitaku often, so i would stick with BD, E, CDG for the majority, no worries about delayed attacking here at all.

    but this technique is nice, i would definatley practice it.
     
  17. Pai_Garu

    Pai_Garu Well-Known Member

    I haven't had net access for a while and is just catching up now. Like what some people have said, back dash eteg is not very effective at beating a delayed attack. This may work well against players who based their delayed attacks by timing along, but it will always lose to players who punish evades by reaction. Characters with 13 frame launchers have enough time to input the attack on seeing the evade, so doing a back dash is not going to do the trick. Like what IMF said, it's a nice trick, but I also think that it's not the all around answer.
     
  18. CrewTW

    CrewTW Well-Known Member

    What Shou said about the technique being weaker due to the increased frames in the dodge and what Srider said as well is true.

    Is it worthy to note though that in FT when we asked what top Akira players Minami and Inotchi use as defensive techniques, they responded that this technique was almost exclusively used as their defensive technique of choice.

    Both Kazu playing Lau and my playing Aoi use Backdash ECD after blocking our elbows since both characters have a 2 part elbow attack. This way we mix up a pretty simple elbow delay palm or elbow delay elbow. It works fantastic for the most part if you mix it in well. Opponents will choose the easy way out and just fuzzy guard. When this happens you can play some very good continuous attacking and agressive matches. It definately helps puts the continuous momentum on the attackers side.
     
  19. BK__

    BK__ Well-Known Member

    [ QUOTE ]
    Srider said:

    I haven't had net access for a while and is just catching up now. Like what some people have said, back dash eteg is not very effective at beating a delayed attack. This may work well against players who based their delayed attacks by timing along, but it will always lose to players who punish evades by reaction. Characters with 13 frame launchers have enough time to input the attack on seeing the evade, so doing a back dash is not going to do the trick. Like what IMF said, it's a nice trick, but I also think that it's not the all around answer.

    [/ QUOTE ]

    lol, hey, wasnt this supposed to *deal* with delayed attacks? --- otherwise all that's left is just ....... ETEG /versus/images/graemlins/tongue.gif

    i think we can all agree that in VF there is no "all round option". sometimes the easiest thing to do is to use the nitaku situation to just.... strike back (lol), if the opponent is persistent with delayed attacking or throwing, you could just hammer them with a P,K combo and start +2 setup. (i love it, lol)

    as crewTW mentioned, backdash CDG works well, or i like to use ARE when i get -4 attacks blocked.
     
  20. DRE

    DRE Well-Known Member

    IMO, backdash ETE is best used after moves that leave you just outside of throw range. I can think of a few examples for Evo:

    Goh's [K] (from long distance, especially when [2_][6][P]+[K] hits)
    Brad's [3][K], [2_][4][K] and [6][P]+[K]+[G][K]+[G] from long distance.
    Lei-Fei [6][6][P] There's so much Lei can do to hurt you if you try and counter this move, it's ridiculous. Same thing applies to [8][K]+[G] from long range.
    Aoi [6][6][P]
    Shun [K]+[G]
    Kage and Lau's heelkicks done from max distance
    Pai [2_][4][K]
    Vanessa [6][6][K]
    Lion [6][K]+[G] from long distance, and [2_][6][P]+[K]
    Akira [6][P][4] and [2_][6][P]

    With these moves I try to mix in backdash ETE with some reverse nitaku and it works pretty well.
     

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