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New version of 5R (Version B) coming...

Discussion in 'Arcade' started by Reno, Mar 5, 2009.

  1. Reno

    Reno Well-Known Member

    And? What's your point? I don't need to prove shit to you. Either you believe me or you don't.
     
  2. ShinobiFist

    ShinobiFist Well-Known Member

    Since when Reno has given Bullshit info?
     
  3. Feck

    Feck Well-Known Member Content Manager Akira

    whoa, who started the circle jerk/trollfest?!

    You could have just posted a link guys.
     
  4. Johoseph

    Johoseph Well-Known Member

    XBL:
    Lau of America
    I thought the same thing reading that last page or so Feck. Damn you guys jumped down his throat for that. Could've just posted a link or said "I heard from someone reliable", instead you all unanimously said "THE FUCK DOES HE NEED TO PROVE IT TO YOU FOR!".

    Makes it seem like something else is going on here /forums/images/%%GRAEMLIN_URL%%/smile.gif
     
  5. KrsJin

    KrsJin Well-Known Member

    If it was just some random guy not supplying evidence, then I'd agree. But this is Reno, he has a strong reputation and always hooks us westerners up with info asap. Not just here, but SRK as well. Between that and the fact this means very little to westerners, I'd say yeah, he doesn't need to prove jack lol.
     
  6. Combolammas

    Combolammas Sheep

    I kinda agree. Besides: Reno is in Japan, we are not.
     
  7. Gernburgs

    Gernburgs Well-Known Member

    Reno's info has always been right on...

    He wouldn't tell us unless he knew it was true... He's our best connection to Japan IMO...
     
  8. VFhayato

    VFhayato Well-Known Member

    You know now i'm really thinking sega is waiting for the right moment to make this consle release and keep updating on the game.
    I'm betting like sega might make this like "OK GUYS IT'S TIME" Ver.D" haha
     
  9. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    If you look at the AM2's VF homepage, there is a note about use of version A revision 1 card being changed over/transitioning (?) on 5/18 in relationship to version B.

    The next section down, on 5/21, 2AM a maintenance to version A revision 1 cabinets.....

    and on 5/28, they mentioned something about version A revision 1 VF.net related stuff...

    ---
     
  10. CobiyukiOS

    CobiyukiOS Well-Known Member

    Reno, of course I believe you. I wanted believe your messenger, but I could'nt. The long question I asked was "Where on earth did you find out about it?". Maybe pictures would be highly unlikely.

    Now, AM2 has given us proof. It was just not up yesterday. I'm sorry.
     
  11. Johoseph

    Johoseph Well-Known Member

    XBL:
    Lau of America
    I'm not saying Reno doesn't have a good reputation and he's always provided awesome info, plus I love his vids /forums/images/%%GRAEMLIN_URL%%/smile.gif But that doesn't justify the responses everyone gave cobiyuki lol. They just seemed so random, like they were responding to a guy who made a complete asshole statement, which he didn't.
     
  12. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Asking for "proof" implies that you don't believe the information that was offered. Cobiyuki even says "I wanted [to] believe your messenger[sic], but couldn't". LOL! WTF? /forums/images/%%GRAEMLIN_URL%%/smile.gif Does this really require huge leap of faith? Please!

    Cobiyuki has been around more than long enough to know who Reno is, and the value he adds to this community.

    So while Reno didn't offer his source of information (like it matters!), if Cobiyuki was really desperate to know where the information came from (like it matters!) then he could have simply asked:

    Reno, mind telling us where you found out?

    It's not as direct and interrogatory as asking for "proof".
     
  13. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    A sarcastic please?

    A non-sarcastic please?

    ---

    ...a direct and interrogatory "proof?"

    Give me proof.

    Either way, if there was any misinterpretation of what Cobi's initial post was, he actually apologized for what's it worth. Props to him.
     
  14. Reno

    Reno Well-Known Member

    First message is saying that the insurance for cards (you can make backup cards in case you lose yours) made for Version A ends on the 18th so peeps (including me) need to get on that quick before it stops.

    Second message says you have until May 21st @ 2am (basically 8 hours before Version B arrives) to save any Version A matches.

    Third message says you have until May 28th to process and download any Version A match replays.
     
  15. CobiyukiOS

    CobiyukiOS Well-Known Member

    All I really wanted from you, Reno, was a second source of news. Now that that's proven, the matter is resolved. BTW the messenger was the media that gave you whatever sign of the date, and that please was non-sarcastic. As I said before, I'm sorry.

    <div class="ubbcode-block"><div class="ubbcode-header">Warning, Spoiler: <input type="button" class="form-button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="ubbcode-body"><div style="display: none;">One dollar to Sorry Dude
    One ass to Sorry Shun in the process</div></div></div>
     
  16. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    Thanks for translating (much better than I could ever do) /forums/images/%%GRAEMLIN_URL%%/smile.gif .
     
  17. Reno

    Reno Well-Known Member

    version B is out now, confirmed. Walked past an arcade this morning that had it, and VF.net updated with new command data and a post about it being released today. VF.jp will be updated soon enough.
     
  18. Truesonic2k

    Truesonic2k Well-Known Member

    Sweet! Can't wait to see the shift between character usage after the balance changes and new animations.
     
  19. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
  20. Krye

    Krye French Star Player

    PSN:
    KryeMeARiver
    XBL:
    Krye NL
    Nice list!

    I used google translator to get a basic idea of what changes they made to Lau:

    /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: Changed the damage when hit in the air. (maybe a better choice in juggles now?)
    /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: We changed the effect hits. (Changed what happens on hit?)

    /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: Changed the incidence of skill. (No idea what this means. There's an extra kanji that means 'rotation' in the name of the move, though, so maybe it has something to do with it's circular properties)

    /forums/images/%%GRAEMLIN_URL%%/d_.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif: If the animation is still the same, than it's the followup with the same animation as /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif . Three changes were made:
    - Changed the damage (it used to do less damage than /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif , hopefully it got beefed up!
    - We changed the effect hits. (different effect on hit? Maybe it had an animation change..)
    - Changed the difference in cure. (changed the recovery, I guess)

    /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: Changed the damage. (Please don't let it be nerfed!)

    /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif: Was changed after the cancellation of the deployment. (Some people already talked about this in another thread, I think. It seems this move can now be canceled (into kokei if I'm correct)

    /forums/images/%%GRAEMLIN_URL%%/k.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: Two changes were made:
    - We've changed to shake off a sickness. (I guess the second hit puts you into a stagger now. Sounds very good on paper!)
    - Changed the difference in cure. (recovery is changed. In vanilla 5, the second k gave +5 on block. If it was still the same in R A, I guess they changed that)

    (while standing)/forums/images/%%GRAEMLIN_URL%%/k.gif: Two changes were made:
    - Changed the damage.
    - We changed the effect hits. (Different effect on hit. Maybe it'll give a juggle opportunity?)

    /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: We change the stiffness of the technique. (I hope this means it's no longer linear now, but for all I know it could mean anything, haha)

    /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: We changed the effect hits. (I love this move in Vanilla 5, I hope this change doesn't mean you now push the opponent away on normal hit or something..)

    /forums/images/%%GRAEMLIN_URL%%/u.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: Their skills were more downstream. (I guess this means it gets a well deserved nerf. Rejoice, Lau haters /forums/images/%%GRAEMLIN_URL%%/smile.gif (looking at you here, Manji!) )

    /forums/images/%%GRAEMLIN_URL%%/ub.gif/forums/images/%%GRAEMLIN_URL%%/k.gif: Two Changes were made:
    - Changed the damage. (Ouch..)
    - Changed the damage when hit in the air. (Also ouch.)

    /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif: Two changes were made, but since the move was already changed in R A, there's not much I can say about these changes.
    - Changed the damage.
    - We changed the effect of TAME biggest hit. (wtf? I guess this has something to do with the effect on full charge. Still though, wtf is TAME?)

    /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif: We help each other tricks. (lol. Once again, doesn't make sense. I think this move was also changed in R A, though, so canĀ“t say anything about it).

    /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif: We changed the effect hits. (after seeing this, I'm starting to think it might have something to do with hitboxes, but who knows)

    /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif: We changed the effect hits. (then after seeing this, I think I was right before and it's just change of effect on hit).

    /forums/images/%%GRAEMLIN_URL%%/db.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif: Three changes were made:
    - Changed the damage. (Nice)
    - We changed the effect hits. (Some frame advantage on NH would be nice :X )
    - Changed the difference in cure. (recovery change, maybe it recovers faster)

    /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif Oh boy, here we go... : Changed the difference in cure. (recovery change... I don't think they would want to make the disadv on block bigger than -21, so hopefully it's less unsafe now /forums/images/%%GRAEMLIN_URL%%/laugh.gif )

    /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif: Three Changes were made:
    - We changed the effect hits. (used to knock down, gave p4pp juggle on MC in vanilla 5, so maybe this is no longer possible)
    - Shake off the sickness has been deleted. (I guess this move was changed in R, so what I said before might not apply)
    - We help each other tricks. (lololol)

    /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif/forums/images/%%GRAEMLIN_URL%%/p.gif: Ok so this move was definitely changed in R, no idea what it is now /forums/images/%%GRAEMLIN_URL%%/smile.gif
    - Was changed to shake off a sickness. (so gives stagger now)

    kokei[6]/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif: The big stagger move from kokei, two changes were made:
    - Changed the damage.
    - Was changed after the development of skills. (Ok, no idea what happened here)

    kokei/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif/forums/images/%%GRAEMLIN_URL%%/p.gif: Assuming this is the fullcircular's followup: Changed the damage.

    jumping/forums/images/%%GRAEMLIN_URL%%/p.gif: Was changed after the development of skills. (Maybe this means that the move was changed completely or something?)

    Throws:

    /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif: Changed the damage. (could go either way)

    /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif: Was changed after the development of skills. (I'm starting to think it means animation change, so complete overhaul)

    /forums/images/%%GRAEMLIN_URL%%/d_.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif: Was changed to shake off a sickness. (If this throw now causes a stagger, it's gonna be awesome /forums/images/%%GRAEMLIN_URL%%/smile.gif )

    /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif: Changed the damage when hit the wall. (Hopefully this damage will be beefed a bit, it used to be 15 or something when it hit the wall :X , if it's beefed, it could become really scary with R style wallcombo's afterwards)

    That was it. It looks like Lau's game is gonna be really different from now on. Don't know if I like these changes (that is, if I'm even right about most of these things, haha), but I guess I won't find out until we get R on consoles, so no need to worry, haha.
     

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