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NEW FINAL TUNED GRAPHICS! LOOK FFS NOW AND I MEAN IT!

Discussion in 'Arcade' started by KiwE, May 21, 2004.

  1. GTO

    GTO Well-Known Member

    Re: Jefffery's new move

    I think it's rather a hit ~ throw instead of the suggested mid air throw. So you enter whatever direction [P]+[G] when the hit lands... looks like a slam ending as well. A valuable addition to Jeffrey's array of moves.
     
  2. Dandy_J

    Dandy_J Well-Known Member

    Re: Jefffery's new move

    The actual command for the move is [9]+[P]+[G] so it's not a hit throw unless they change it.
     
  3. ice-9

    ice-9 Well-Known Member

    Re: Jefffery's new move

    My guess is that it's not a hit throw. Note the arms extending out (as in a whiff throw animation) before shifting into throw. Plus, I've seen it described as an air throw rather than a hit throw.
     
  4. GTO

    GTO Well-Known Member

    Re: Jefffery's new move

    Ohh I see, thanks guys. So is there any more info on it, like, can it only be used if the opponent is knocked heads up feet towards..? Or anything like that?
     
  5. sekaijin

    sekaijin Well-Known Member

    PSN:
    so__it__goes
    XBL:
    sekaijin usa
    Re: Jefffery's new move

    magnum said that it only works on really high floaters, and is not guaranteed after even the knee.
     
  6. LauVF

    LauVF Well-Known Member

  7. FatalRose

    FatalRose Well-Known Member

  8. GTO

    GTO Well-Known Member

    Re: Jefffery's new move

    Nice, and does the opponent have to be specifcally oriented (feet towards, face up) someway for the move to connect?
     
  9. Raptor1017

    Raptor1017 Well-Known Member

  10. Tsobanian

    Tsobanian Well-Known Member

    [ QUOTE ]
    Raptor1017 said:

    so apparently they're doing nothing new with Vanessa's stage...again?

    [/ QUOTE ]

    So apparently they are not doin' anythin' new with the costumes again!!!!
     
  11. maddy

    maddy Well-Known Member

    Re: NEW FINAL TUNED INFOR

    FT location test's still going on in Japan. Here's some new infor.

    Yellow counter and red counter(Not 100% confirmed yet)

    When you beat out a P or low P with a move, you get a yellow counter(YC)

    When you beat out any other move, you will get a red counter (RC)

    Purpose of the red counter is to discourage opposite nitaku with a big move. In Evo, you might as well go for a big move such as Yoho or SPOD when you choose to go for an attack in disadvantage cause risks are virtually not that greater than attacking back with a P or low P. Therefore, defensive techniques are more valuable in FT, which means different kind of matches compared to Evo.


    -ARM's got toned down.


    -LAU

    2_3 P doesn't float on yellow counter(YC). It only does so on red counter(RC).

    2_3 PP+K doesn't connect on mc anymore. Only works on YC and RC.

    2_3P6P: a new move. Garanteed on mc.



    -Jeffry

    Air slam does 25 pts damage. It only works on a high float like after 6K. You can do things like 6K, P,P, 66PP
    (wall), then Air slam for a combo.

    Evo version of 4P doesn't knock down even on RC.

    2K+G leg crumples on RC.


    -Pai

    466P+K's command has become 46P+K.

    66P doesn't float on YC.

    9K's got slower.


    -AOI

    Command changes.
    3P+K -> 3P
    3P->33P+K

    43P crumples on RC.


    Leifei

    3P+G-> 33P+G

    64P+G's damage has reduced to 45.

    8426 P+G( A new throw)
    : 8426P+G->46P+G->236P+G

    A chain throw that's garanteed till the end if not broken at the first 270 part. (You can't escape only the 2nd or 3rd part) *damage=70 pts.

    -IS-6P+K+G( A front roll)

    (During the roll)
    K- a jump attack with a potential combo starter.
    P+G- a throw from the roll


    -Sarah

    33K doesn't float as high. High P's not garanteed after DC on mid weights. 33K, P, 33K, 33K doesn't work on light weights anymore.


    2K+G crumples only on RC

    KP doesn't float on mc.

    2_4K's become a mid attack.




    ...more to come
     
  12. ZSS

    ZSS Well-Known Member

    Re: NEW FINAL TUNED INFOR

    [ QUOTE ]
    8426 P+G( A new throw)
    : 8426P+G->46P+G->236P+G

    A chain throw that's garanteed till the end if not broken at the first 270 part. (You can't escape only the 2nd or 3rd part) *damage=70 pts.

    -IS-6P+K+G( A front roll)

    (During the roll)
    K- a jump attack with a potential combo starter.
    P+G- a throw from the roll

    [/ QUOTE ]
    Cheddar Lei Fei saves the day


    [ QUOTE ]

    -Sarah

    33K doesn't float as high. High P's not garanteed after DC on mid weights. 33K, P, 33K, 33K doesn't work on light weights anymore.


    2K+G crumples only on RC

    KP doesn't float on mc.

    [/ QUOTE ]

    That's good news.
     
  13. Cappo

    Cappo Well-Known Member

    Re: NEW FINAL TUNED INFOR

    [ QUOTE ]
    maddy said:
    9K's got slower.

    [/ QUOTE ]

    /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif
     
  14. Dandy_J

    Dandy_J Well-Known Member

    Re: NEW FINAL TUNED INFOR

    ^________________^
     
  15. Llanfair

    Llanfair Well-Known Member

    Re: NEW FINAL TUNED INFOR

    [ QUOTE ]
    Cappo said:

    /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif

    [/ QUOTE ]

    I'll second that. /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif /versus/images/graemlins/mad.gif

    <font color="yellow">.cheers.</font>
     
  16. KiwE

    KiwE Well-Known Member

    Re: NEW FINAL TUNED INFOR

    [ QUOTE ]
    ^________________^

    [/ QUOTE ]

    I'll second that ^________________^ then!


    /KiwE (Now if only something could happen to Aki 46p+k or Shuns Chouwan we're set.)
     
  17. archangel

    archangel Well-Known Member

    Re: NEW FINAL TUNED INFOR

    yeah that is a bitch it's been slowed down but like the borg " WE WILL ADAPT"
     
  18. Cappo

    Cappo Well-Known Member

    Re: NEW FINAL TUNED INFOR

    MAN. 9k's nerfed. -_-;; What is that? That was my bread and butter.

    They better not touch her 3p, or i quit!
     
  19. Llanfair

    Llanfair Well-Known Member

    Re: NEW FINAL TUNED INFOR

    I wouldn't go as far as saying that swallow kicks have been nerfed. So they're slower - I'm not ecstatic or anything but I'm sure I'll still have them as a strong part of my repertoir. My only concerns involve the opponent's recovery after numerous throws and whether it's not worth the risk of double swallow kicks anymore...
    /versus/images/graemlins/confused.gif

    <font color="yellow">.cheers.</font>
     
  20. agios_katastrof

    agios_katastrof Well-Known Member

    Re: NEW FINAL TUNED INFOR

    [ QUOTE ]
    maddy said:

    -AOI

    43P crumples on RC.


    [/ QUOTE ]

    YES!
     

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