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My throw escape method

Discussion in 'Dojo' started by k4polo, May 13, 2007.

  1. Griever

    Griever Well-Known Member

    PSN:
    Griever_PL
    That's exactly what I think as well. Why 720? Or even 360? There are no up direction throws (I mean there are some of those, like Wolf's or Kage's, but you can't escape them). You tend to say that you cover MOST of the throws when mashing HCF with /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, and that you even manage to cover double direction throws lik /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif.... Somehow I think that you MIGHT think, you have to press the /forums/images/%%GRAEMLIN_URL%%/df.gif direction twice as well....
    I hope you don't 'cause it's wrong.
    Either way, if you would press /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif during every direction of HCF, you would basically excape EVERY possible throw.
    However, if this technique doesn't allow you to do that and you get thrown anyway, then you would most likely have to change it. It is probable that you don't enter all the directions in the given TE window, which means that like others said before, escaping two, three or hopefully even four (I don't do four ;)) TE accurately would be a better idea.

    ..... Also no flame intended..... /forums/images/%%GRAEMLIN_URL%%/wink.gif
     
  2. ice-9

    ice-9 Well-Known Member

    k4polo's general method is just fine as long as you're convinced the opponent is going to throw you...it escapes more throws than a G-cancel could (+) but it leaves you vulnerable to attacks (-). As with everything in VF, techniques have trade-offs. The better player knows how to match those trade-offs to the opponent.
     
  3. Elite

    Elite Well-Known Member

    PSN:
    Koenraku
    If you're that convinced a throw is coming why not smash them in the face?
     
  4. Pai_Garu

    Pai_Garu Well-Known Member

    Cause sometimes you are -12 or above.
     
  5. Plague

    Plague Well-Known Member

    PSN:
    plague-cwa
    XBL:
    HowBoutSmPLAGUE
    No. No. No. You've misinterpreted. Smash them in the face with your HG.

    See?
     
  6. Griever

    Griever Well-Known Member

    PSN:
    Griever_PL
    That's a great idea /forums/images/%%GRAEMLIN_URL%%/smile.gif I wanna see a video of that /forums/images/%%GRAEMLIN_URL%%/laugh.gif
     
  7. Dan

    Dan Well-Known Member

    Dan's Sarah: /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/k.gif (blocked)
    Plagues Akira: /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif
    Dan: FUCKKK!!!! *throws HG*

    Srider is technically right though, if you know they are gonna throw you might as well try to get as many TE's in as you can. Especially against stereotypical character playstyles..... like Kage for instance lol.
     
  8. Pai_Garu

    Pai_Garu Well-Known Member

    That's not exactly what I'm saying... but I guess you can do that depending on how the opponent plays.
     
  9. Dan

    Dan Well-Known Member

    Oh wait Ice-9 said that, shit. I wasn't logged in when I posted and all I saw was a green title. lmao, stupid moment.
     
  10. k4polo

    k4polo Well-Known Member

    Actually i am pretty good at it. I dont ever whiff so that argument not good. Why dont i whiff, I should whiff? Because I usually attempt throws escape when i am not movingor when i expect a throw. I have a good tekken background so i can expect throws. Most of the tim i do it so fast i dont whiff. This method requires alot of practice and half circle the best. I just played what 100 matches(no not continually XD) and whiff once.

    For instance if u play against me with pai. IF you do a throw on me with her, They no need to cover up direction so i halfcircle backwards and forwards covering Back throw, DB throw,Down throw, DF throw and mostly all her throws. In fact, I am willing to say that i escape pai's throw at least 90% of time that is if catch it in time. Catching the time to throw can be hard at times.

    Why would you ever cover Up direct throws? The reason is because of Up back down forward throws an opposite rotation spinning. I use this method on VF4 as well so its not new at all, The essentially is to make sure you rotates to the opponent favorite throw. Also when i say mash i am actually quite seriously with it.

    Mashing is part of my throws escape essentially you can cover every direction and have at least an 80% chance of escaping ALL throws. I've even had my brother practice throwing me. Mashing isnt noobish at all and I am very effectvie in this method. Essentially i semi guess your throw and cover most other combinations as well.

    Of course thinking about the opponent too. With wolf make sure you rotate that direction and cover that throw.

    Also i do see the standard way of escaping the top 3 throws. I do consider that as well and make change rotations according. while they are alot of wasted inputs you can cover alot of throws especially for wolf since my brother does wolf. Also i dont rotate all the time necessarily. It seems like i do all the time but thats not true. Soemtimes i do standard way if i expect the throw as in giant swing wolf, but my brother has gotten smart as in he does different direction I am not covering hes making me a better throw escaper.

    why do 720 throws? to cover the df,df direction. if u dont have tiime to do 720 then take a guess at rotation of 360 or half circle as in pai's instance.

    I alsp like to note that i usually play games against the norms ppl play at. I been doing it for years . I am use to it :p. And I always get bashed for it as usual. Its cool though. I mean i dont hate you guys or anything, I am just bored thats all :p.
     
  11. k4polo

    k4polo Well-Known Member

    haha this is just how i do things. Accept it or reject it just putting a method of how i do things for the public.
    Wow a run-on sentence XD.
     
  12. Pai_Garu

    Pai_Garu Well-Known Member

    I think you are misunderstanding what people means by "whiffing a throw."

    When you are mashing P+G and rotating the stick, if the opponent simply waits and do NOT throw, or if they do a launcher, you mashing P+G will cause your character to attempt a throw when you have recovered from any previous moves. This is what we are referring to as a whiffed throw, it doesn't mean you are messing up the throw escape command.

    You can ask your brother to try this with you. You pick Akira and let your brother pick akira as well. You do /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and let your brother block it, then try throw escaping with your method. Instead of throwing, tell your brother to do /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif back instead, and see what happens.
     
  13. ice-9

    ice-9 Well-Known Member

    It's funny to see Tekken players whiff on such a fundamental VF concept. /forums/images/%%GRAEMLIN_URL%%/smile.gif
     
  14. vanity

    vanity Well-Known Member

    I can't believe none of you have scorched this guy on this point yet.

    k4polo, in order to escape a throw, YOU ONLY NEED TO PRESS THE DIRECTION OF THE LAST INPUT.

    People, this is why he thinks he needs to 720, as that would how he gets two df's out (as he believes).

    Unbeknownst to mr. k4polo, to escape a df df throw, you only need to press df+p+g.
     
  15. comoesa2

    comoesa2 Well-Known Member

    i think that was a typo......
     
  16. comoesa2

    comoesa2 Well-Known Member

    Strider what you described is just a person bein yomied.....If you just entered in one throw escape you would still be hit becuase you got yomied.



    Also If you enter all the throw escapes in appropriate recovery time you wont get a whiffed throw. I may seem impossible but i can steadily get 4 throw escapes in...and im getting better.
     
  17. Pai_Garu

    Pai_Garu Well-Known Member

    It has nothing to do with Yomi. If you don't whiff a throw in the situation I described, you won't get hit by the yoho.

    I don't know what's the limit in VF5, but in VF4, you are only allowed two throw escapes at -8 (throw counterable in VF4) if you want to be able to guard at the end of the TE's.

    You might be able to get 4 in VF5 at -12 but it has to be tested before we can prove that... but then that's also punch counterable in VF5....

    You might try to do something -12 on block, then try to escape in the same sequence against 4 different throws, and mix in an attack randomly in the sequence.

    For example, pick jacky. Then have the opponent pick Pai.
    Do /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif and let the opponent block it, then escape in this sequence EVERYTIME /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif,/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif,/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif,/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif
    Tell the Pai player to mix in /forums/images/%%GRAEMLIN_URL%%/k.gif randomly, and mix up those 4 throws.

    See if you can reliably escape all 4 throws and block the K everytime.

    The reason you want to test this is because even though you inputted 4 escapes, the game might not have registered all of them, thus you test to see the same escape sequence against all 4 throws. Remember that you can escape throws even when you are whiffing a throw due to mashing, so just because you are escaping the throws, it doesn't mean you can still guard at the end. This is why we are mixing in /forums/images/%%GRAEMLIN_URL%%/k.gif randomly.

    Since the /forums/images/%%GRAEMLIN_URL%%/k.gif is 14 frames, you should be able to block it. If you get counter hit by it, then you are whiffing a throw due to your escapes.
     
  18. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    abcd - what Srider is trying to state (I think)...

    At non-guaranteed yoho disadvantage, enter either -

    1) throw escapes plus guard. No throw animation will occur. Akira's yoho can be guarded.

    versus

    2) throw escapes without guard. Throw animation will occur ( the "whiffed throw"); thus, opponent yoho will connect.

    As far as how many throw escapes you can enter "in appropriate recovery time" plus guard to prevent "whiffed throw," I am not sure.
     
  19. comoesa2

    comoesa2 Well-Known Member

    well hat a given that your going to guard.....afte the throw escapes
     
  20. ElectricLeo

    ElectricLeo Well-Known Member

    I friend of mine said he was watching Segaru play and he twirled the stick to escape throws.
     

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