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Moves/Situations that screw up the Camera/Position

Discussion in 'Dojo' started by JHow77, Oct 17, 2008.

  1. erdraug

    erdraug Well-Known Member Content Mgr Vanessa

    XBL:
    erdraug
    Re: Moves/Situations that screw up the Camera/Posi

    Pulling a sabaki this kind of back-turning kicks (DS /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/k.gif + /forums/images/%%GRAEMLIN_URL%%/g.gif in my case ) with Lion's meteor punch not only looks even weirder but also, if the kick is near maximum range, sometimes simply doesn't do damage.

    Camera glitch related, kingo's Aoi pulled BT inashi of said back-turning kick and the animation skipped and vane sort of just teleported on the other side.
     
  2. JHow77

    JHow77 Well-Known Member

    XBL:
    JHow77
    Re: Moves/Situations that screw up the Camera/Posi

    This reminds me of a couple of Shun's moves where he falls down. The amount of time he lies there is like 5 seconds if you don't input anything. And he can get hit during the whole time.

    One of these moves has to be the most worthless move in the game - /forums/images/%%GRAEMLIN_URL%%/ub.gif/forums/images/%%GRAEMLIN_URL%%/p.gif. It's actually kinda fun though to try to make it hit. Or even more useless - do it from BT. =P I should actually try to find more times to use this because it does more damage than his /forums/images/%%GRAEMLIN_URL%%/u.gif/forums/images/%%GRAEMLIN_URL%%/p.gif pounce (25 vs 20).
     
  3. BK__

    BK__ Well-Known Member

    Re: Moves/Situations that screw up the Camera/Posi

    wolf: /forums/images/%%GRAEMLIN_URL%%/f.gif+/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif -> /forums/images/%%GRAEMLIN_URL%%/b.gif+/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif

    you cant determine your position after the slam because of the camera.
     
  4. Yupa

    Yupa Well-Known Member

    Re: Moves/Situations that screw up the Camera/Posi

    Sarah's /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif/forums/images/%%GRAEMLIN_URL%%/k.gif leaves her opponent side turned on hit with nice advantage. Unfortunately, sometimes (I would estimate about 15% of the time) back and forward are reversed /forums/images/%%GRAEMLIN_URL%%/mad.gif I want to continue the combo with /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif into flamingo and a knee comes out. Or worse, I want to follow up with an elbow and a freakn' high backfist comes out. I've checked this out in the dojo and confirmed you can enter /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif or /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif or /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif results. Very annoying in a tight match.
     
  5. Shidosha

    Shidosha Well-Known Member

    PSN:
    I_Am_Shidosha
    XBL:
    Ur Not Shidosha
    Re: Moves/Situations that screw up the Camera/Posi

    jeff's /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif(/forums/images/%%GRAEMLIN_URL%%/u.gif//forums/images/%%GRAEMLIN_URL%%/d.gif)

    depending on footing and where you are the camera can sometimes rotate in the complete opposite direction you thought it would...
    pisses me off
     

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