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Long Combos

Discussion in 'Pai' started by nanashi, Jun 19, 2012.

  1. AzureWanderings

    AzureWanderings Active Member

    @Vencabot & archangel: Once again, thanks guys. I'm satisfied so long as people find it entertaining and/or informative.

    So I've been trying to focus a little more on increasing combo damage during my matches, but it's quite tricky. I didn't realize until watching the video "Prime" that you can get a high bound off 3K+G. It's nuts but the timing is incredibly demanding. Getting high bound off 1P launcher is kinda awkward. Against Blaze, I can land it in either stance, but against Aoi, I can only get it in Open stance unless it's a counter hit. Does that make him lighter or am I missing something? :| Seems like the time to grind increases when trying to go for optimal damage vs certain characters.

    A note about longer wall combos, finishing a long wall combo with 9KK, 5KK, 46KK, 6P+K,P all do the exact same damage for the most part, with WR P+K,P doing 2 points more. If I know the combo won't kill them I tend to end with 5KK as it keeps them right in front of you and you recover pretty quick.
     
  2. Hutcho

    Hutcho Member

    [3] [P] [P] [6] [P] [6][K]+[G] [2] [P] WS [P]+[K] [P] 74 damage thats what i use hope it helps.
     
  3. Hutcho

    Hutcho Member

    update my last post [3] [P] [P] dont count towards the combo its just how i get to launch the opponent.
     
  4. Sozos

    Sozos Pai Sucksan Content Manager Pai

    PSN:
    vfsozos87
    XBL:
    vfsozos87
    amazing combo against Vanessa (only)
    [6][6][K][P] -> [2_][3][P][+][K] -> [P] -> [P][+][K] -> WS [P][+][K][P] with CH 104 Damage
    normal hit 94 Damage
     
  5. Sozos

    Sozos Pai Sucksan Content Manager Pai

    PSN:
    vfsozos87
    XBL:
    vfsozos87
    some other combo tested against Aoi
    hakkeshou [P] ( for example [6][P][+][K] ->[3] or [9][P][+][K][+][G] )

    hakkeshou [P] -> [2_][3][P][+][K] -> [P] -> [P][+][K] -> WS [P][+][K][P]
     

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