Justifying Online VF ( Ver.C Tier List Side Topic)

Discussion in 'General' started by SDS_Overfiend1, May 27, 2008.

  1. Oioron

    Oioron Well-Known Member Gold Supporter

    Most players on ranked have preset options for each situations and most often than not they make the choices automatically. For some players their options are chosen randomly. Thus, I don't feel like the mind games are there, I might as well play the Quest mode because I don't enjoy the game and I don't learn anything when I play against such players regardless if I win or lose.

    I also don't have a lot of time so I'd rather play people who will help me improve. I basically won't play random people online because the aspect that is present on and offline isn't present with most of the players that frequent ranked and player matches: the mindgames.

    I know I'm sounding elitist, but I'm not trying to persuade people to stop taking online seriously. I'm just giving my opinion on the subject and why I don't take online matches as seriously as offline matches.
     
  2. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    You're issue isn't with ranked vs player match then it's with
    the players. That's not a gripe with online vs offline. That's
    a gripe with noob vs seasoned player. If I put you in a room
    full of offline scrubs you wouldn't have any fun either.

    Some of those same players you play in player match, play ranked.
    Also there are a fair number of highly ranked players that don't
    throw out random moves.
     
  3. Oioron

    Oioron Well-Known Member Gold Supporter

    I play those highly ranked players online when I do have time. I give them invites.

    I would still play noobs offline because there are other aspects of the game that I can work on. Those other aspects of the game are usually skewed online, hence I focus on the mind games and reading my opponent when I'm online. I don't bother so much with working on the technical/mechanical side of the game because it's skewed.
     
  4. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    Cool, I seem to be able to work on my technical side in both.
    To each thier own I guess. Okay I'm done posting on this, my
    procrastination powers are too strong today.

    (Yeah I know I'm not that technical, shaddup /forums/images/%%GRAEMLIN_URL%%/laugh.gif )
     
  5. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    Yeah i did. And guess what? I have 80% and a master rank so it still don't matter. I been stop playing Ranked just cause that don't prove anything.
     
  6. Gernburgs

    Gernburgs Well-Known Member

    Re: Justifying Online VF ( Ver.C Tier List Side To

    What Denkai said is the truth... If you want to get good at VF5 in the US you HAVE to play online. People are going to go for the same moves online (no/minimal lag) as they would offline. Learning what players tend to do and the Yomi games are there, fully intact.

    Whether or not anyone will admit it. I'm pretty sure almost everyone on this site has benefited greatly from online play. Where you used to have to practice against the CPU, you're playing 20 match sets in player match versus another human being, your conditioning and adjusting, that just doesn't happen in quest mode.

    Just being able to play other people with the frequency that online allows, it's like going to the arcade every day, that's gonna help your game a ton. 99.999% of players reactions to situations will be the same online or off. On a good connection the difference is not perceptible... You can definitely work within the frame windows and pull off pretty much everything you can offline. Crouch dash fuzzy, evade canceling, it's all there and it works just fine...
     
  7. BLACKLAC

    BLACKLAC Well-Known Member

    player match>>>>>>>ranked match =/
     
  8. Chefboy_OB

    Chefboy_OB Well-Known Member

    XBL:
    Truewiseman
    Man...this is a nice discussion...but it's so off-topic..


    so uhh...how bout them tier lists?

    Lau S tier!? Say Wha!!?
     
  9. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    I was thinking the same thing. This thing got hijacked.
     
  10. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    Re: Justifying Online VF ( Ver.C Tier List Side To

    Originally from the Version C Tier List Topic in the arcade forums. Moved to its own thread.
     
  11. Necro76

    Necro76 Well-Known Member

    I think Im compelled to reply, since Ive read all the posts. Well I think that everybody has stated that they would play better offline. Thats true enough. I have seen some of my opponents loose because they couldnt get certain moves out in time etc. Well. think about this. Online is just an option. We all know its defect, online lag, thats something you have to accept. I know it can be frustrating. Like when I CANT enter SOU stance with Shun in time and I get punished. Or when I cant get up in time to avoid a hit. Well , I dont take online "seriously" in that I just CONCENTRATE on mind games. Since I know my input speed is greatly reduced, I just see each player as a puzzle. And I try to solve his puzzle. Most of the time I see that some guys just have their Frame Based Routine that I completely ignore cuz I cant play offline in my country since only like, 6 people play VF, and we live far away from each other. So gatherings are VERY scarce. I have lost,miserably,countless times. Until, by grace of player matches, i finally understand the Routines and I start unraveling the puzzle. I cant thanks Sega enough for online because the pleasure I get out of solving these puzzle is immense. For me is not about winning. Its just that. Im like: "I FIGURED YOU OUT OH GREAT VF MASTER" Im not supposed to even land a single punch on anybody since I practically have zero experience. No gatherings. No tourneys. Nothing. So I depend on online to play VF. I PREFER OFFLINE of course. If I could teleport to your house wherever it is I would do it just to play VF with all of you. But I cant. I cant get out of here Im surrounded by water and plane tickets are expensive. So I understand what some of u have stated that maybe you wouldnt have lost this and that match if it was offline. I agree. But dont give it too much importance. I know that the tought of that other guy thinking hes the shit just cuz he did some stupid stuff and just won cuz you couldnt evade on time and bla bla...yes its very frustrating. But hey, folks that think like that will never get very far. Cuz they dont see farther than their false sense of accomplishment. I KNOW when somebody wasnt in their prime. I can see it. Those guys will hit a wall sooner or later and will NOT evolve. Just focus on YOUR PATH to evolution in VF. For ME. VF online is still VF. I admit that SOMETIMES I could've evaded this or that if it was offline. That some guys ARE SCRUBS its true, plain and simple. I just block them and avoid them like the farts they are. I wont evolve by playing against low P scrubs or spammers or whatever. And yes I have lost against them cuz it angers me to be forced to spam too. I just dont care. They will hit a wall soon and just give up playing VF. You'll see them playing Halo3 or GTA4. Just check their tags online a few months later and you'll see im right. We will still be playing as we have been doing since other VF's in the past. Online, there are different reasons why u can lose a fight. And I understand that there are FEWER reasons offline. Thats true enough. But I admit a loss when I know that its because I still haven't adapted to what the player is doing that I got beaten. And that WILL HAPPEN OFFLINE TOO. If somebody tricks u into doing something, like blocking, and u got thrown, then, it will happen offline too. If u guessed wrong and u got a failed evasion cuz they delayed their move and u got hit. It will happen offline too, dont fool yourself saying it was because of lag. I know it happens sometimes, but C'mon, accept when it was YOU, YOU guessed wrong. Its nobody elses fault. One has to be a fair judge of your losses to be able to improve. If u dont acknowledge that there something to improve. Then you wont practice to improve those particular weaknesses. Hence, you will keep hitting the same wall and blame the lag. I know lag is a factor,YES, BUT ITS NOT THE ONLY THING that makes you lose a match online. So, IMO, VF Online is still the same VF,( if there is a lot of lag dont play that particular player ). For ME, until I can go to US gatherings or more people play VF in my country. Im stuck with Online. And for me its as real as it can be. And i thank Sega for including Online so we can all play togheter. And I thank whoever created this site so we can all express our feelings. That is all ( finally! Necro's going to shut up! ) lol. Edit: This is a general reply, not aimed at anybody else in specifc. Thanks.
     
  12. Guat

    Guat New Member

    Re: Justifying Online VF ( Ver.C Tier List Side To

    The offline vs online game is an issue that has bees in discussion since my old days in Quake-World so i don't think anyone will come to a solution or answer that will please everyone.

    Every fast paced online game has to deal with latency and there will be players that are better at one or the other situation, different skills for different situations, but imo it's a little disrespectful to say that one or the other has no skill or that his skill doesn't matter at all.

    There are players who stick to online, there are others that stick to offline, and then there are those who learn to adapt to different situations, and for me, those are the great players above everyone elese, let it be in Virtual Fighter or any online game for the matter.
     
  13. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    NEcro nice post. Add some paragraphs please in the future.
    or try my friendly easy to read format =)
     
  14. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    Re: Justifying Online VF ( Ver.C Tier List Side To

    True Indeed!

    I love the online for this game and im very thankful it exists cause if it did'nt i would have never brought this game. I gave up VF a long time ago before i brought this. Too bad DOA4 online kills this shit. I wish we all could be in a same rooms watching matches and talking trash waiting for next. Sometimes it really bothers me that option since im kinda used to playing in a pack room knowing somebody that i look forward to got next and is observing my matches. As much as DOA4 may lack a real technical side Itagaki thought that Online mode out instead of just Slapdashing it up there just to shut people up. If anyhing blame sega for not writing the coding better. Shit how do you think i feel in Gears of War or Call of Duty when Bullet lag set in and i still get killed?

    ADAPT or SHUT UP!
     
  15. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    Re: Justifying Online VF ( Ver.C Tier List Side To



    This post says it all. If you don't like offline don't bash it.
    If someone doesn't like online don't bash them.

    It is true that some people can't adapt to the changes in gameplay between the two. I for instance, used to play on FPS servers when I was in the UK and joined a clan. While I was there I enjoyed pings of 30 and less. I was friggin badass (pats self on back.) When I finally left the UK I was STILL in the clan
    but played from the US on UK servers making my ping shoot up by
    50 points at least.

    I was STILL badass. (touches myself)

    Here's the kicker when I got my UK buds to come play on a US
    server from the UK. They felt that it was unplayable and
    couldn't see how I could stay consistent from playing with
    low ping to playing with okay ping. 70-100 ping is generally
    acceptable for an FPS.

    They simply couldn't get used to it.

    If some people can't adjust who normally play in a low lag
    environment, most definately there's going to be people who
    can't adjust from a "lagless" environment to one with some
    lag.

    Why's that? Who knows. I fragged seemlessly on both UK and
    US servers. Granted.....I used the FLAK cannon. I kid, I kid.
    (Only UT1999 people will get the last joke.)
     
  16. Gernburgs

    Gernburgs Well-Known Member

    Re: Justifying Online VF ( Ver.C Tier List Side To

    Flak cannon is my favorite Unreal weapon too. I'm about to throw on Quake Wars, you would like that game Sugar, it's pretty cool in a futuristic Battlefield type of way. It's nice and asymmetrical too which makes it even cooler...
     
  17. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    Re: Justifying Online VF ( Ver.C Tier List Side To

    Actually I'm a shock whore, I was making a funny about Flak in 1999 because people
    said it was overpowered but in my opinion sniper and shock were; ESPECIALLY
    offline. Nothing like a sniper rifle you don't even have to scope with that has
    no recoil that reloads faster than a handgun.
     
  18. Sp00n

    Sp00n Well-Known Member

    Re: Justifying Online VF ( Ver.C Tier List Side To

    "Too bad DOA4 online kills this shit. "
    VF online > DOA4 online
    easily
    The DOA4 lobby system is useless trash. Having to watch others play when I want to play sucks. Having a forced ranking system so you can't play against higher ranked friends without fucking up their ranking blows. Seeing players pull the plug at the last moment because they dont want to see their ranking go down while all I want to do is play some fun games is just annoying. Getting extra lag because more players are connected is a waste. UNABLE TO JOIN 95% OF ALL GAMES FOR UNSPECIFIED REASONS IS FUCKING FRUSTRATING.

    VF I go online, do a quick search, see if any low ping opponents are waiting, if no then i'll host my self and usually have an opponent in 1-3 minutes. Superiour.
     
  19. shadowmaster

    shadowmaster Well-Known Member

    PSN:
    animelord79
    XBL:
    shadoolord1979
    Re: Justifying Online VF ( Ver.C Tier List Side To

    I really love the online option for VF but something has to be done to discourage quitters (like giving them loses and reduced experience at the same time because they quit early) when all I want a good fun game against a decent foe. Having a lobby would help in my opinion just to talk to each others while we wait to play. I don't mind seeing others play the game like in DOA4 it gives me a feel for what I might see when I play and if I feel it isn't worth my time or if in over my head I will pull out early before the match even happens so the frustration that comes from playing one that will quit during a match never happens. It also helps to better tell me the skill levels of the people involved as well to avoid lack luster matches if I don't feel like facing them at the time. Also if a player isn't open don't show them as an available player if the game did that the continual match ups that never happen won't occur. Either way I really love the system aside from the random cut offs by the MS network hopefully they will correct that eventually.
     
  20. Fulan

    Fulan Well-Known Member

    Re: Justifying Online VF ( Ver.C Tier List Side To

    I'll gladly give that up for the sake of less lag.
     

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