SARAH 46P, P, 46P+K,P,6P 62 46P, dP, 66P+K, 46P+K,P,6P 74 Open The end of LW combos.. There's still the stance specific damaging one. 33P,...
Sorry for no updates, was too busy playing the game yesterday and just plain tired today. I'll do lists for Sarah and Vanessa tomorrow.
OK, I pretty much had Aoi done, but I found some stuff that I didn't previously notice. Stuff like 4P+K oc allowing for a bound which should boost...
OK, Blazes turn. I actually thought I'd be doing Eileen all over again but I was surprised by some of the differences. His hitbox is small in air...
No, it's not. You're just trying to sabaki too early. EDIT: and if he's using roll outside of tech oki, just 3K him.
OK, so I promised I would complete my list of combos 1 character per day. We'll see how well that goes but so far so good (and I've got several...
I'm currently working (slowly) on a comprehensive combo list. I'll put it up when I'm ready. The combos on the current list for CH P+K and 33P...
I dunno if these conversation thingies work at all as I've sent you some stuff with Goh and Jean way back when and I sent a couple of Shun combos...
If you can't DPoD you still have 1P+K for a very guaranteed 47 for -15 with a spice of throws. I didn't remember his DPod, really. The big issue...
Kage is better. 4P,K is 43 dmg -13 punish for knd. 1P+K, 6~P,K does 47 and +4. Then there's 1P+K -> throw for a lot of damage,throws escapable of...
If Lei's standing punishing is 2/5 then who's 1/5?
Her 270 4-direction throw allows for guaranteed down attack for 70 and 270 6-direction does 65 so damage is on par with Goh on those + she's got...
I actually started this exact same thread (with slightly different attributes) on our local fighting game board a couple of days ago :D I'll give...
Not sure if it's here already: 214P, 214P, Knee, 2_46P 77 on Taka
The opponent gets pushed futher away if you parry a kick. You get better advantage from that though. When you parry a kick you can do 6K+G...
I pretty much mentioned 9P+K and the parry just because they happen to be there. As for the question of Gohs lowparry: parrying a low punch gets...
Well, this is just a presumption on my part, but this IS on the Goh forum so..
Um, attack when you have the advantage, block or evade when you're at disadvantage? Doesn't get much more basic than that. For low punches it's...
The headbutt is mostly good on sideturned opponents who only try guarding, beats sidefuzzy too. They can still of course just react to it and duck...
Tsukami 6P+G for Goh would be my absolute favorite. Tsukami 2/8 P+G comes close second. I think his normal throw looks rather average but landing...
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