3K+G from max range flip is near impossible while 66K,P always reaches without so much as a need to dash even from max range. 66K,P also deals...
Character (match-up) specific intros could be pretty cool. I like that.
Why not take a full 66K,P float instead of that? There's some time to dash in for that too.
Not really sure if I have a "signature move". I'd like it to be Goh tsukamigaeshi though I guess I'm more about spamming 33P. I'm started...
- Bounds? - Limiting throws to 3 escapes? - Vanilla VF5 juggle mechanics? The current wallcombo mechanics to some degree? - Buffed up backdash?...
Looks like Eventhubs symbols.
Circulars CHing evades is a good thing. So is moves CHing backdash due to it's strength in FS. One thing I'd change though is the ability to...
Not that shit. That was probably the stupidest goal in Evo quest. Then there was win n matches without ringouts. The former actually prevents you...
You just have to time the last kick to when the last P hits. IIRC it's a 3 frame window. For the 43P+K one, you answered it yourself.
4K,P, P, 4P,K, 4K,P, 46K+G works up to Goh. Don't remember the damage for it but over 100. Your #2 seems to be missing 4K,P before the finish....
5 minutes testing: No combos out of ascending PP on open field, not even on Taka though KNDs like that tend to give something on him. ps. why...
Chibitox asked me earlier today about 2_6P+G into a wallhit. I kinda thought the move is utter BS in FS but I guess I've just tested it on Jacky...
I didn't apply. And I'm lazy, if someone else does it, no need for me to worry about it. I'm fine with just providing content. I guess I should...
Most characters's most moves whiff from starting position vs backdash methinks. I don't think doing a dashmove from crouch takes an extra...
Oh, that launches from crouch? Didn't know that. She's quite fine up there then. And if it's about a dash input it shouldn't really matter for the...
I don't think Sarah will beat Brad in low punishes. I'm actually more arguing that their options are similar as far as getting launches at -16 and...
Characters tend to fly a bit higher when you hit slam launches with a sligtly delayd jab. It's been a while since I did Goh vs Lion but I think...
Unless it's not clear, we're talking punishing lows here. Those things that recover crouching after being blocked. For that Brad's and Sarah's...
2P+K,K both hit's hit grounded, no damage scaling until the opponent goes in the air. Most lows are either -15, -16 or -18 so 16f punishes DO...
You can't 3PP out of crouch..
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