I tested this. Its not stance related. (long distance) [4][K] blocked -> FLA [3][K] beats 12f punches. I tested against Aoi, Wolf, Jeff. Works in...
The trick is to buffer the crouchdash during the throws recovery. (starts roughly when Kage's butt leaves the floor as he is rising up)....
FLA [3][K] is 17f according to the movelist, so [4][K] (blocked) -> FLA [3][K] shouldnt be interrupting any punches, unless said punches whiff...
I don't believe it does.. It MIGHT depend on character but generally I say this doesnt work. Not that I am in a habit of trying to abare with...
Yes you do. Why on earth is a huge super really exciting? I cant think of a single logical reason. Its just a single input. Yay. If Daigo does it...
Thats not really true. You have to know about a fighting game to understand and appreciate what is going on in a fighting game vid. However even...
Yep, although in regards of inputting and controllers, peoples mileage varies a lot. Most people develop a very personalized method of inputting...
That video should have been in the jacky subforum, imo.
Be very careful what you say..
SPoD is a 20 frame move.. I dont know if its possible to do a 'option select' input timing to it though, delay pressing P+K+G just so much that if...
Re: YOUR Top 10 current VF players outside of Japa This whole topic is irrelevant.
err name some
Errrr you mean they usually combo on normal hit? o_O
There are very few situations where the pounce is guaranteed. Most common are when opponent hits a wall and falls back forward. (no techroll/ fall...
I have practised this and the best punish that I can reliably do to whiffpunish throws OFFLINE (I check first that the throw whiffs and then react...
HYUK!
Ideal would be if it would WORK. Having played this year tekken on PSN I can say its far from ideal.
Sarah can do [4][K]+[G]~[G] that isnt an attack (there is no strike that can hit the opponent).
Lei is generally considered to be 'wrong' character to start VF with because you dont have to learn the basic defense of fuzzy guard and...
Im confused what you are actually testing? You get sidecrumple every time OM K counterhits from the side. Are you testing when OM K works? I mean...
Separate names with a comma.