Well I tried with a random dude who wasnt on my friend list and it didnt work. The session was nowhere to be found when I got as far as the game.
Hitbox-related...not numbers-related.
Yea thats it. We need something similar for console VF5. The idea is to list things that are guaranteed and what isnt and what you need to do to...
I also think this is the way to go, but donations should be gathered in bigger chunks to avoid problems related to people stopping their donations...
Reaction time is what is the problem in online latency. Any characters with difficult inputs in their fast moves: require you to react faster in...
Yes and its not really much... the matchmaking via Pshome doesnt really work. Or didnt when I tried. Dont forget that dead or alive implemented...
If the purpose is to learn each character well enough to avoid shenanigans then I say this is laudable goal and quite achievable. I remember...
Her reversal on any of the wacky 'unreversable' attacks is just an evade. So yeah, I haven't seen it, but Id be willing to bet money on it [img]
I'd need bit more information (what exact moves does he use) to point out his attack strings vulnerability. Most of the time the issue is online...
Block one LP then elbow. Or evade.
She just evades.
The knockdown from CH FLA [3][K] -> FLA [6][K]+[G] is just normal techable, and some characters can roll out from under the pounce too. Its really...
Damage increase is from failed tech. Please test whether the combo can be teched, and then the damage without teching on. SanjuroAkiras combo...
When the first roll starts, you need to input [4][1][2][3][6][P] before he finishes the first roll. You have to be fast with it. Basically the...
His punishing game isn't so hot. But since punishing is becoming less and less important, it doesnt matter that much. Ps. Infinite stages suck....
Now you gave me inspiration to possibly fix the long overdue combolists here..
I just tested it again myself. Switch kick needs to hit block at the very tip of her boot and then...yes, its still stance-independent and...
Thank you Homestay Akira, Kamaage, Reno and Myke for getting this interview to us. I hope there is more to come [img]
Not every disconnection is a pull.
Heavy rain is not really an open world game, quite far from it actually. The story is divided into episodes with specific goals and its open only...
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