If you're slow to input then youll lose more than 1 frame.
Apart from lack of anybody to play with.
Ive played SC4 online and I can say it is just about as bad lagwise as Tekken6 online.
You didn't realize his [6][P][2] slip was disturbing the standard fuzzy procedures?
Happy birthday
Seeing the topic I was sure it had something to do with Sonic games.
Moral works against someone who abares too much. Abare works against someone who plays too moral.
Nope. Not believed it for years.
Sounds like they at least tried to balance the awakening modes, since US1 had no such restrictions.
Knowing when you should go against the system is advanced stuff. Knowing when you are in advantage or disadvantage is very advantageous. I know...
Use the system, Luke!
I meant to try it at a recent exhibition but I couldn't be bothered. Also, if I can visually SEE the input lag by watching other people play a...
If phase turn and OM in that chart don't have any relation to each other, why not simply create two lists, one for PT and one for OM instead of...
Im extremely prejudiced about this, I suspect there to be lot of input lag. However I will propably get a chance to test at an exhibition sometime...
Happy birthday def [img]
Err huh? Whats this mean? Also a reminder, Brads duckings (or phasing turn) beats throws when done from disadv but doesnt beat attacks. edit:...
Happy birthday and thanks for all your work!
In ultimate ninja storm 1, I think most of the supports were escapable by spamming the block fast enough. But Orochimarus combo that was too tight...
The #1 was all about knowing how to spam block to get the 'just block' aka the substitution jutsu youre talking about? If it works the same,...
I think I have the first version of this on ps3.. Not sure. the fight system was not very complicated although the ultimate jutsus were hilarious...
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