Can you elaborate on this one ? Is the purpose to do the roll move + TE ? I don't get where the throw sabaki will happened with this input :confused:
Which combo are you refering to ? On which character are you testing it ? Is the bound the only problem or do you have problems connecting the 44K...
Also note that in some scenarios (ex Goh) the opponent rolls toward the wall which allows for the 1K wall hit, which is not going to happen often...
registered ^^ Still haven't made any reservations though.
Found some interesting setups with Goh
That would fall into the range category. Jeffry has other moves with range 3K has huge range, 1P+K not bad, 43P seems ok too That's the "Anti...
Ok so we need to confirm Akira's damage. So on a 1-4 scale: 4 Brad Jacky ? 3 Sarah Akira ? 2 Lau, Goh, Taka, Jeffry, Eileen, Blaze, Aoi, Shun,...
My Lion is super rusty, but since you said you wanted to play VS Lion and I was in chilling mode (trying my baby Goh) I played him a bit.:p I...
Thanks for putting the time to research that info. iirrc Akira was high cause the damage he gets from K+G,P is high, Same for Brad his damage of...
True but for a character like DS vane I feel having a moves like 3P or 46KP are really good as "flowchart crushers". Well that's... the defense...
Jacky is still low because is defense rating is at 1 which I think should be revised (as indicated by the blue column).But I'm waiting for more...
Yeah I'm not sure of the translation, but it's the period where you eat "Twelfth-Night pancake" (not sure of the translation here either :) So the...
o_O I posted the youtube account link with those same vids, 3 months ago, in the BT cup thread.
Let's Goh for a while
Ok so what's the theme for next session ? Gotic ? Girly ? The three wise men ?
Ok so let's settle fo a 3 then. :) iirc SS low-high string can lead to a serious wall combo with the right distance.
In a way I agree with you but in this case throws should play a role in the punish category, which we kinda agree it doesn't anymore.:confused:...
NO. You said it yourself: Let's say the Aoi player is a bit late in his meaty timing and that allows the opponnent to escape, let's say he is 4...
The thing is how can high option be better than a mid meaty that gives a combo on any hit ? why bother with a high ?
Faut arrĂȘter les traducteurs auto :p
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