Against Taka, 33P+K, 6K+G, 22P, BT 2KPP appears to be in fact a true combo, not techrollable even with an exact recovery. 66P+K CH, 64P+KP works...
Combos from 66K are easy now and get damage boost. 66K, dash 2P, PP6PP does 61 DMG works on everyone except Taka 66K, 2KP, PPK ( around 64 DMG )...
When It turns green, the hits are escapable but often not with a regular tech roll, it requires an exact recovery, which is not easy. ( I'm not...
I believe you are looking for something like this: http://www.elive.pro/watch/ix4zU3ELkWMH It's in french though..
no, tiripsem is right. [3] [P] [+] [G] from vanilla is gone. [4] [P] [+] [G] is a completely new throw. [1] [P] [+] [G] in vf5 becomes [6] [4]...
Can you update that command list with these notes, please : [6] [6] [P] [+] [K] [P] crouch stagger [6] [P] [+] [K] [+] [G] [P] crouch stagger...
Genesis : you can read the Aoi VFDC combos section for more information about characters specific or stance specific combos. Myke, thank you for...
Yeah, I know, it's about time, especially since in three months, this video will become outdated lol Anyway, enjoy ! [media] All these combos...
I was talking about vanilla 5. I remember the very first videos of Aoi in VF5 when ending a round with the sweep gave a super replay. So I thought...
Ggs recently to Ad4m nice Wolf SETTRA: as always, nice matches smince82: hehe k4oru916i: good Kage player ShinjukuATM: very long set until very...
Just want to add a little tiny correction: Sweep 2K+G doesn't give a super replay in ver C ( but in Ver A ), but 66K does.
What the ... ? This is real ? O_o No doubt Aoi would fit in this DOA game, since she already has all the parry and reversals lol.
After Aoi's 6P+G, you get +15, so elbow 6PP is guaranteed as well ( no need to force anything, it's free damage ), but leave you at -1 on hit. P,K...
Good job ! Although I'm pretty sure this one: jumping command: [K] (Landing) / Mid / 21 / - / -15 / +4 / Down / B,F is a low kick.( similar...
There is no special throw from Tenchi Stance, [6]. The player was just trying to mix up with the Tenchi Stance, [6], [P] which is a mid launcher....
lol, the answer to your last question is just what you said for the final round: it's just 236P+K without the sabaki. Yeah, I noticed that 64P+KP...
2nd round of that video: http://youtu.be/J_hlnG2vqhQ [img]
I have played a lot of matches against Pai scrub players who love that move, and I parry that full charged kick all the time. Free 33P+K combo...
No, if Pai fully charges her kick in [3] [P] [K] , it becomes a mid non circular kick even in vanilla 5. So it was already parry-able since then....
Hey Myke, I have seen some websites asking for donations to help for paying for their sites. Maybe you can do that too, I'm sure many VFDCers here...
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