On a typical forward-facing opponent it takes a minimum 25-damage point impact to cause a wall splat, and 21 minimum for a wall stagger. This...
This makes sense. Seems like a follow-up sweep would hit the opponent in more situations than any other option. Kruza
Pai's [P][+][K] move landing on Counter Hit presents a different situation as it guarantees a low throw follow-up being at a 13-frame advantage....
Yeah. It's an odd situation to be at +7f or +8f advantage against a crouching opponent, that's for sure. And I imagine a lot of these scenarios...
After a brief conversation with Stl Tim on Shoutbox regarding this topic earlier today, I've decided to take a closer look at the Counter Hit...
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