Lol 1 decent mid? 4P+KP is about the best mid launcher in the game.
Alright why not. In no particular order. P - Because it's a regular punch, important for anyone. Instant frame advantage hit or guard. Wolf has...
RAW makes the list but not 4P, 6PP+K or even 4P+K?????
Just noticed the Chin Crumble section states that the opponent cannot be thrown in this state, this is incorrect; Low throws connect after a cr.c,...
Well, PGS is Wolf's strongest "real" 6 direction throw doing 75 damage since BH is so slow you can _sort of_ see it and escape it on reaction....
I can actually do ONE lighting kick fast-ish IRL. Still have a way to go into true iaigeri speeds though. Anyway any TFT combo probably.
I think 33P+K is better for -18 than 6P+K because it works the same vs. both standing and crouching opponents and the juggles you get from it are...
For -16 I'm pretty sure any combo from 4P rings out further than 4K+GK, or at least 46P which is 15f, so I'd just say that 4P/46P is the best...
Jeffry's stage should be underwater with the two fighters fighting on the back of the Satan Shark going 90 MPH and shooting lasers out of it's head.
@Femto There is a special place in FG hell reserved for people like you.
No VF can be the best fighting game in a world in which 3rd Strike was invented.
Wolf's 4P+K doesn't turn the opponent in any way, the hit animation just depicts them spinning around but they end up the same way they were...
So, by now everybody probably knows your favorite sumo wrestler can't haul his ass fast enough to fuzzy from -5, but for Taka the limit is -4....
If any of you would have bothered to read the info in my thread I think I explained it pretty well that while it's not a real bug it's quirky at best.
Admittedly I might have mixed up what you meant by "multi-tiered" stages, what I was thinking about was the Tekken 4 style uneven stages that has...
Hello. Read or search the forums please, it's up there in the right upper corner.
Tekken 4 demonstrated that multi tier stages are a no-no.
Taka-Arashi in VF6. [media]
Just different hit animations, they have no special properties about them so they aren't any more notable than, say, the one you get when you hit...
Pesonally I just call it a hard knockdown like in other fighting games, VF just has an added OTG element to it.
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