1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
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VFnumbers's Recent Activity

  1. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    Work in progress Leifei backdash stun wall combos for...

    Dec 22, 2024 at 6:05 AM
  2. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    Credit to zonchan 9k+g https://x.com/zonchandayo/status/1869241365022097433?t=0bDIelAtgQffBzDPHAoFhw&s=19

    Dec 20, 2024 at 11:57 PM
  3. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    Credit to zonchan 46p+g https://x.com/zonchandayo/status/1869551748647686146?t=Q-wFiu0Cgix1vFCYJJb5rA&s=19

    Dec 20, 2024 at 11:56 PM
  4. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    Credit to Zonchan for compiling these new combo routes 2_6p+g...

    Dec 20, 2024 at 11:55 PM
  5. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    See vital point collapse combos below suirakan stance p cause vital point collapse After 236p+k, bokutai 6p, or suirakan p hits 6p+kp...

    Dec 20, 2024 at 2:48 AM
  6. VFnumbers liked akai's post in the thread VF5 R.E.V.O. Open Beta.

    SYSTEM REQUIREMENTS MINIMUM: Requires a 64-bit processor and operating system OS: Windows 10 1903 (OS Build 18362) Processor: Intel...

    Dec 18, 2024 at 10:56 AM
  7. VFnumbers liked akai's post in the thread VF5 R.E.V.O. Open Beta.

    If you play REVO Open Beta - you can still provide feedback to SEGA on their official discord channel - Deadline for feedback is 12/24...

    Dec 18, 2024 at 10:56 AM
  8. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    fighting taka with throws His 3 step throw 70 dmg is still the best open ring throw against Taka. Best to mix with 64p+g 55 dmg With...

    Dec 18, 2024 at 10:25 AM
  9. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    via Kaw Kaw PPP is now a natural string vs side turned due to the frame advantage buffs to the string

    Dec 18, 2024 at 10:05 AM
  10. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    New combo route gut collapse after 2_6p or 466 ch 33pp -> p - 3pp 81 dmg not tested on all characters yet

    Dec 18, 2024 at 10:03 AM
  11. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    As for his new throw 46p+g Try the following Its weight dependent 33k+gkk+g 61 dmg vs everyone except taka. Against wo and je, the...

    Dec 18, 2024 at 10:01 AM
  12. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    for easy to remember and consolidating notes Vital point collapse combo After 236p+k, bokutai 6p, or suirakan p hits 6p+kp kyo...

    Dec 18, 2024 at 9:59 AM
  13. VFnumbers liked Combolammas's post in the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    Nah, the frames on CH have been changed. It is indeed now +15 from the front and +21 from the side on CH. EDIT: side CH 66K+G, Koko 2KPP...

    Dec 17, 2024 at 2:48 AM
  14. VFnumbers liked akai's post in the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    Thanks for confirming. I check normal hit from front also. It has change from +3 to +5. Add the +6 side bonus everything makes sense.

    Dec 17, 2024 at 2:48 AM
  15. VFnumbers replied to the thread VF5US/R.E.V.O. Version 2.0 Lei Changes.

    Different for counter hit +15

    Dec 16, 2024 at 9:02 PM
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