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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
kingo's Recent Activity
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kingo liked akai's post in the thread Staggers and Stagger Recovery - Comprehensive Look (WIP).
Work in progress thread to summarize staggers and stagger recovery. Video analysis will be posted gradually. Thought it would be good to...
Dec 22, 2024 at 7:06 PM -
kingo replied to the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.
Oh, so that's how you use BT 7K Bound in combo...nice
Dec 16, 2024 -
kingo replied to the thread R.E.V.O. - GAME SYSTEM CHANGES.
Please delete this useless thread, thanks...
Dec 16, 2024 -
kingo replied to the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.
It's 14 frames so you can punish -15 moves with, especially when the wall is behind your opponent, and at the right distance you can go...
Dec 16, 2024 -
kingo replied to the thread VF5US Version 2.0 Update.
Well, it's a improvement for Aoi because she used to get Major Counter while getting attacked during her cancel animation, which I...
Dec 16, 2024 -
kingo replied to the thread VF5US/R.E.V.O. Version 2.0 Pai Changes.
The only combo with 64PP I am aware of, is 66KP->64PP->P->WS P+PP on sarah close stance (and Lion I think) and Vanessa open stance, but...
Dec 16, 2024