Jeffry's P+K+G slap is listed as -62/-61/-60 because the games frame display sucks interpreting entries into non-persistent stances. P+K+G slap...
I did fix that one (for opponent back directly to wall, at least)
Made the changes and tested the rest of the MW's for perfect buffered 66P+K's.
Looking into some of the more obscure stuff. 6PK second hit CH vs crouch opponent has been added.
Here's what it looks like if you put everything on low https://www.youtube.com/watch?v=VkhNe1cTObE EDIT: YT compression makes it even worse than...
I play on the lowest settings and Blaze's stage is an absolute buggy mess on the background on the beta version. I think other people have also...
Earlier today I remembered one of these articles mentioning how there was no plans for crossplay, console releases or new characters and in about...
Oh yeah, that was one of the things I was supposed to finish ages ago and I just forgot about it. Thank you. I'll get there when I next do some...
How do you feel about putting "leaves you and the opponent in X stance" as note? I realize it would go on every throw but I just learned that Taka...
I don't know if there's any reason to list it but just because I tested it, the total time for Blaze's 9P+KK from the start of the flip to the...
It doesn't show it anymore. REVO changed the block stun and I started throwing partially charged Goh 4P+K's at it with my back to the wall to see...
I see Ritielko had tested Vanessa Sabaki frames here although 1P is slightly inconclusive for listing purposes with the end being "at least active...
[ATTACH] Wolf DM P Clothesline 1st hit vs Taka does the same 35 damage as vs everyone else. EDIT: I also think that having separate lines for...
Jacky's 7K is listed as -26 on block but it's -37 in REVO.
It's your call, chief. I just think that for Lion especially it would make sense since he's the only character who's has a "real" elbow which has...
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