1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
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Strategy

Viewing only articles categorized with "Strategy".

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A quick post that i will update some more once I get some sleep. The official Virtua Fighter Discord and official website have all the command lists with the frame data for VF5 US 2.0/R.E.V.O.!
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Sega's Official 30th Anniversary site now has a section dedicated for beginners. A short guide/introduction to the 19 characters and also a FAQ. If your question is not answered in the FAQ, they will accept questions in their official discord channel. And of course, you can always ask questions in this thread on VFDC.
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@Juicebox_FGC has produced another amazing video explaining the concept of love! Namely, the notation of move commands, the HUD elements, and the basics of starting your offense in Virtua Fighter 5 Ultimate Showdown (and soon, R.E.V.O as well).
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Last Updated: October 8, 2024 - Translation of the tactical guide series written by pro Virtua Fighter player Shiwa is now completed! Thanks to VolcanoShed, Tenguman, and Setsuna for tanslating these guides into English. For your convenience, links to the original guides written by Shiwa and the translations on VFDC are posted within this thread.
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This post is a compilation of basic character tutorials by miyavi_ngos and they have been subtitled into English. Even though they are videos, this listing of content is valuable to people wanting to learn characters in VF5US.
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What should you do when you are not 100% sure if your opponent will attempt a throw? A good option is to input/buffer a throw escape! In Final and Ultimate Showdown, you can only choose to escape one throw direction at a time. In "Chanchai's Throw Escape Theory", Chanchai gives his opinion on what throw escape direction you should choose. You can read his article on his Evernote Blog and discussed the topic here or in his VFDC thread.
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Just when you thought Option Select in the VF2 series wasn't broken enough, along comes a discovery 20 years later that changes the game, again.
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Have you ever wondered what the best throw to use is? Should you do your most damaging throw? Should you mix up your throws? Should you do the weakest throw because no one breaks it?

Fighting games are based on two players making decisions simultaneously. Different choices give different payoffs.
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