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Weird animation for jacky.

Discussion in 'Jacky' started by JetLancer, Nov 9, 2003.

  1. JetLancer

    JetLancer Well-Known Member

    How do you do this move for Jacky: [4][P]+[K]+[G][K]?
    I know how do this move but how do you make his leg like move up and down very fast? I seen Haijin use it and Freeloader use it but how can I do it?There is a weird animation when he does it.
     
  2. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Ugh, somebody else would propably post response like "use the search, luke". Look for "iaigeri".

    Well, this is a just-frame move. You do [4][P][K][G] --[K]
    normally and then on the exact moment that Jacky extends his leg you press [G]. It isn't as hard as it sounds..

    BTW, Haijin and freeloader are apparently the same person.

    - ManjiMaru
     
  3. RagingSilver

    RagingSilver Well-Known Member

    I've done this a couple of times, it's just a lil cheek flick to the face before fully cancelling it out.

    It's kinda hard to time but it's possible. Press [G] just when Jacky extends his leg half way out.
     
  4. Devil7om

    Devil7om Well-Known Member

    im with majimaru
    check some of the earlier threads
    By the way that kick is more than a cheeky flick
    it hits the opponent,like the normal kick without the delay.
    You have only the tiniest frame disadvantage(if any, im not sure) and can follow it up with almost anything. i like [4][6][K]+[G], or a throw.
    try doing it just after you hear jacky say something
     
  5. Jerky

    Jerky Well-Known Member

    Word to the wise:

    This move can be struggled. In other words it's a guessing game.
     
  6. Neonomide

    Neonomide Well-Known Member

    PSN:
    Neonomide
    Sounds good... It is the move that Freeloader finishes Professor up in Evo DVD. Looked pretty nice to me... /versus/images/graemlins/cool.gif
     
  7. Robyrt

    Robyrt Well-Known Member

    IIRC this move is +2 on block, which I think is a lot more useful than a non-guaranteed followup. The timing is pretty lenient, easier than most hit throws actually.
     
  8. Jerky

    Jerky Well-Known Member

    A better +2 situation is [6_]+[K] imo as it's semi circular and because of the fact that fast acting opponents will interrupt you during the ss portion of iai. (if your timing isn't quick enough)

    In any case you're right that iai can be used as a pressure tool sometimes.
     

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