VF5REVO Lion Combos

Discussion in 'Lion' started by Myke, Jan 30, 2025.

  1. Myke

    Myke Administrator Staff Member Content Manager Kage

    Steam:
    SteamID
    PSN:
    Myke623
    VF5REVO Lion Combos
    Lion Content Managers: @Ares-olimpico, @DomAug

    Please use this thread to share, test and discuss VF5REVO Lion Combos. The Content Managers have to ability to add these to the VFDC Combos database.
     
    DomAug likes this.
  2. DomAug

    DomAug dom Content Manager Lion Bronze Supporter

    Steam:
    SteamID
    PSN:
    domaug
    Thanks @Myke!

    I am working on adding the new combos. So far, I have Eileen's stuff tested.
     
    Myke likes this.
  3. DomAug

    DomAug dom Content Manager Lion Bronze Supporter

    Steam:
    SteamID
    PSN:
    domaug
    tested moves so far

    Universal/Frame-Guaranteed Stuff
    3P+K (ch) 3P+K PK
    6P+G (side switch, now behind opponent) 8P+K
    6P+G (side switch, now behind opponent) PKP (can delay last P for a little while but not long)
    6P+G (side switch, now behind opponent) 3PP 66KK (for TA, stop at 3PP)

    EI
    66P 46P+KPP KK (71 NH)
    43P 662P 43P+K 6PP (59 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P 46P+KP2/8P 43P+K 6PP (88 CH)
    2_3P PKP 6PP (76 CH)
    2_3P 4KP 46P+K 43P+K 6PP (84 CH)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P 2P 4KP 66KK (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH)
    9P 66P+K 46P+K 43P+K 6PP (75 NH)
    9P(os) 46P+KPP KK (76 NH)
    6Kch 662P 66P+K 43P+K 6PP (76)
    6Kch 662P 4KP 66KK (75)
    6Kch 46P+KPP 6PP (75)
    46K 664P+K P 43P+K 6PP (78 NH)
    46K 66K P 43P+K 6PP (71 NH)
    44KP+K 66P+K 43P+K 6PP (71 NH)
    1K(ch) 46P+K 43P+K 6PP (72)
    1K(ch) 4KP 66P+KP (70)
    8K(ch) 46P+KPP 6PP (75)
    8K(ch) 46P+KPP 66KK (74)
    8K(ch) P 66P+K 6PP (66)
    2KK+G(ch) 46P+KPP 66KK (95)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    P+K(cs) 4KP 6PP (65 NH) (requires a slight delay before 4KP or 6PP) (can work os if off axis towards EI's back)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 66KK (74 NH)
    46K+G(ch)(cs) 46P+KPP PPP+K (86)
    9K+G(ch)(cs) BT K 46P+K 43P+K 6PP (95)
    9K+G(ch) BT K P 43P+K 6PP (94)
    9K+G BT K 46P+K KK (76 NH)
    2_6P+G 6646P+K P 43P+K 6PP (73)
    2_6P+G OM towards back 2P 66P+K KK (67) (66P+K requires slight delay against EI)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 66P+K 43P+K 6PP (94)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch)(cs) 44KP+K 46P+KPP (79)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)
    9K(rh)(os) 2P 66 P 43P+K 6PP (78)
    9K(rh)(os) 2P 66P+K 6PP (70)

    AO
    66P 46P+KPP KK (71 NH)
    43P 662P 43P+K 6PP (59 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P 46P+KP2/8P 43P+K 6PP (88 CH) (KK works as ender in cs and if you roll to AO's back)
    2_3P PKP 6PP (76 CH)
    2_3P 4KP P 43P+K 6PP (84 CH)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P 2P 4KP 66KK (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH)
    9P 66P+K 46P+K 43P+K 6PP (75 NH)
    9P(os) 46P+KPP KK (76 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75) (os: delay start of 4KP)
    6K(ch) 46P+KPP 6PP (75)
    46K 664P+K P 43P+K 6PP (78 NH)
    46K 666K P 43P+K 6PP (71 NH)
    44KP+Kch 66P+K 43P+K 6PP (81)
    44KP+K 46P+K 43P+K 6PP (70 NH)
    1Kch 46P+K 43P+K 6PP (72)
    8Kch 46P+KPP 6PP (75)
    8Kch 46P+KPP 66KK (74)
    8Kch P 66P+K 6PP (66)
    2KK+Gch(os) 46P+KPP 66KK (95)
    2KK+Gch 46P+KPP 1K (90, but bad recovery)
    2KK+Gch 46P+KPP 8P+K (89)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K (cs) 4KP 6PP (65 NH) (for os, requires 446PP to frame-kill)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 66KK (74 NH)
    46K+G(ch) 46P+KPP PPP+K (86)
    9K+G(ch) BT K P 43P+K 6PP (94)
    9K+G BT K 46P+K KK (76 NH)
    2_6P+G 6646P+K P 43P+K 6PP (73)
    2_6P+G 664KP 662P 66P+KP (71)
    2_6P+G OM towards back 2P 66P+K KK (67)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 66P+K 43P+K 6PP (94)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch)(cs) 44KP+K 46P+KPP (79)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    EL
    66P(os) 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P 662P 43P+K 6PP (59 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 43P+K 6PP (88) (KK, 83 dmg, works as ender if you roll to EL's back)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 43P+K 6PP (85)
    2_3P(ch)(cs) 4KP 66P+K 43P+K 6PP (86)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P 2P 4KP 66KK (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P(os) 66P+K 46P+K 43P+K 6PP (75 NH)
    9P 66P+K P 43P+K 6PP (74 NH)
    9P(os) 46P+KPP KK (76 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75) (os: delay start of 4KP)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P 43P+K 6PP (78 NH)
    46K 4P+K P KK (71 NH)
    44KP+K 66P+K 43P+K 6PP (71 NH)
    1K(ch) 46P+K 43P+K 6PP (72)
    1K(ch)(os) 46P+K 43P+K 66KK (71)
    8K(ch) 46P+KPP 6PP (75)
    8K(ch) 46P+KPP 66KK (74)
    8K(ch) P 66P+K 6PP (66)
    2KK+Gch(os) 46P+KPP 66KK (95)
    2KK+Gch 46P+KPP 1K (90, but bad recovery)
    2KK+Gch 46P+KPP 8P+K (89)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    BT K(ch) P 4KP 6PP (86)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K (cs) 4KP 6PP (65 NH) (for os, requires 446PP to frame-kill)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G(ch) P 66P+K 6PP (79)
    46K+G(ch)(os) 46P+KP 6PP (81)
    9K+G(ch)(cs) BT K 46P+K KK (88)
    9K+G(ch) BT K P KK (87)
    9K+G BT K P 6PP (72 NH)
    2_6P+G 6646P+K P 43P+K 6PP (73) (very tough timing)
    2_6P+G OM towards back 2P 66P+K KK (67)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 46P+K 43P+K 6PP (93)
    side crumple 46K+G 4KP 66KK (93)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch)(cs) 44KP+K 46P+KPP (79)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    SA
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P 662P 43P+K 6PP (59 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch)(cs) 46P+KP2/8P KK (83, roll to SA's back)
    2_3P(ch) 46P+KP2/8P 6PP (80)
    2_3P(ch) PKP KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP P 43P+K 6PP (84)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P 2P 4KP 66KK (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P(os) 66P+K 46P+K 43P+K 6PP (75 NH)
    9P 66P+K P 43P+K 6PP (74 NH)
    9P(os) 46P+KPP KK (76 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP P 6PP (76)
    6K(ch) 46P+KPP 6PP (75)
    46K 664P+K P 43P+K 6PP (78 NH)
    46K 664P+K P KK (71 NH)
    44KP+K 66P+K 43P+K 6PP (71 NH)
    1K(ch) 46P+K 43P+K 6PP (72)
    8K(ch) 46P+KPP 6PP (75)
    8K(ch) 46P+KPP 66KK (74)
    8K(ch) P 66P+K 6PP (66)
    2KK+G(ch) 46P+KPP 1K (90, but bad recovery)
    2KK+G(ch) 46P+KPP 8P+K (89)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    BT K(ch) P 4KP 66KK (85)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K 4KP 6PP (65 NH) (for os, requires 4K~delay P to complete combo)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G 46P+KP 6PP (68 NH)
    46K+G(ch) P 66P+K 6PP (79)
    46K+G(ch)(cs) 46P+KP 6PP (81)
    9K+G(ch) BT K 46P+K 43P+K 6PP (95)
    9K+G(ch) BT K 46P+K KK (88)
    9K+G(cs) BT K P 43P+K 6PP (82 NH)
    9K+G BT K P KK (75 NH)
    2_6P+G 6646P+K P 43P+K 6PP (73) (very tough timing)
    2_6P+G 664KP 2P 66P+KP (71) (delay 4KP by inputting 664KP and delay 2P by inputting 442P)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 66P+K 43P+K 6PP (94)
    side crumple 46K+G 4KP 66KK (93)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch)(cs) 44KP+K 46P+KPP (79)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    SH
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P 662P 43P+K 6PP (59 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P KK (83, roll to SH's back)
    2_3P(ch) 46P+KP2/8P 6PP (80)
    2_3P(ch) PKP KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP P 43P+K 6PP (84)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 2P 4KP 66KK (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P 66P+K P 43P+K 6PP (74 NH)
    9P(os) 46P+KPP KK (76 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP P 6PP (76)
    6K(ch) 46P+KPP 6PP (75) (os: first hit of 46P+KPP misses, combo does 70)
    46K 664P+K P 43P+K 6PP (78 NH)
    46K 664P+K P KK (71 NH)
    44KP+K(ch) 66P+K 43P+K 6PP (81 CH)
    44KP+K 46P+K 43P+K 6PP (70 NH)
    1K(ch) 46P+K 43P+K 6PP (72)
    8K(ch)(os) 46P+KPP 66KK (74)
    8K(ch) P 66P+K 6PP (66)
    2KK+G(ch) 46P+KPP 1K (90, but bad recovery)
    2KK+G(ch) 46P+KPP 8P+K (89)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    BT K(ch)(cs) 4KP 6PP (82)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch) 46P+KP 6PP (81)
    9K+G(ch)(cs) BT K 46P+K KK (88)
    9K+G BT K 66P+K 6PP (74 NH)
    2_6P+G 6646P+K P 43P+K 6PP (73) (very tough timing)
    2_6P+G 66P+K delay P KK (67)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 66P+K 43P+K 6PP (94)
    side crumple 46K+G 4KP 66KK (93)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 44KP+K 662P 8P+K (77)
    3/9P+K+GK(ch) 2P 43P+K 66KK (76)

    PA
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P 662P 43P+K 6PP (59 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch)(cs) 46P+KP2/8P KK (83, roll to PA's back)
    2_3P(ch) 46P+KP2/8P 6PP (80, roll to PA's back)
    2_3P(ch) PKP KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP P 43P+K 6PP (84)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P(cs) 2P 4KP 66KK (68 NH)
    214P(os) 332P 4KP 1K (63 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P 66P+K P 43P+K 6PP (74 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 46P+KPP 6PP (75)
    46K 664P+K P 43P+K 6PP (78 NH)
    46K 664P+K P KK (71 NH)
    44KP+K(ch) 66P+K 43P+K 6PP (81 CH)
    44KP+K 46P+K 43P+K 6PP (70 NH)
    1K(ch) 46P+K 43P+K 6PP (72)
    8K(ch) 46P+KPP 66KK (74)
    8K(ch) P 66P+K 6PP (66)
    2KK+G(ch) 46P+KPP 1K (90, but bad recovery)
    2KK+G(ch) 46P+KPP 8P+K (89)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    BT K(ch) 4KP 6PP (82)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K 664KP 446PP (65 NH) (directional buffers work for os, not needed for cs)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch) 46P+KP 6PP (81)
    9K+G(ch) BT K 46P+K KK (88)
    9K+G(ch) BT K P 43P+K 6PP (94)
    9K+G BT K 66P+K 6PP (74 NH)
    2_6P+G 6646P+K P 43P+K 6PP (73) (very tough timing)
    2_6P+G 66P+K delay P KK (67)
    2_6P+G 664KP 662P 66P+KP (71)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 66P+K 43P+K 6PP (94)
    side crumple 46K+G 4KP 66KK (93)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch)(cs) 44KP+K 46P+KPP (79)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    LI
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 44KP+K 46P+KPP (61 NH)
    43P 662P 43P+K 6PP (59 NH) (cs, can do delay P 6PP as ender for 61 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch)(cs) 46P+KP2/8P KK (83, roll to LI's back)
    2_3P(ch) 46P+KP2/8P 6PP (80)
    2_3P(ch) PKP KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP P 43P+K 6PP (84)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P(cs) 2P 4KP 66KK (68 NH)
    214P 332P 4KP 6PP (69 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P 66P+K P 43P+K 6PP (74 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP 46P+K 6PP (77)
    6K(ch) 46P+KPP 6PP (75)
    46K 664P+K P 43P+K 6PP (78 NH)
    46K 66K P 43P+K 6PP (71 NH)
    46K 664P+K P KK (71 NH)
    44KP+K(ch) 66P+K 43P+K 6PP (81 CH)
    44KP+K 46P+K 43P+K 6PP (70 NH)
    1K(ch) 46P+K 43P+K 6PP (72)
    8K(ch)(os) 46P+KPP 66KK (74)
    8K(ch) P 66P+K 6PP (66)
    2KK+G(ch) 46P+KPP 1K (90, but bad recovery)
    2KK+G(ch) 46P+KPP 66KK (95)
    2KK+G(ch) 46P+KPP 8P+K (89)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    BT K(ch)(cs) 4KP 6PP (82)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K 4KP 6PP (65 NH) (delay P hit of 4KP to land right after the K hit connects)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP KK (91)
    46K+G(ch) 46P+KP 6PP (81)
    9K+G(ch) BT K 66P+K KK (89)
    9K+G(ch) BT K 46P+K 43P+K 6PP (95)
    9K+G BT K 66P+K 6PP (74 NH) (KK works as ender with the right spacing on 9K+G)
    2_6P+G 6646P+K P 43P+K 6PP (73) (very tough timing)
    2_6P+G 66P+K delay P KK (67)
    2_6P+G 664KP 662P 66P+KP (71)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 66P+K 43P+K 6PP (94)
    side crumple 46K+G 4KP 6PP (94)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch)(cs) 44KP+K 46P+KPP (79)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    VA
    66P 46P+KPP 43P+K 6PP (76 NH)
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 44KP+K 46P+KPP (61 NH)
    43P 662P 43P+K 6PP (59 NH) (can do delay P 6PP as ender for 61 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P KK (83, roll to VA's back)
    2_3P(ch) 46P+KP2/8P 6PP (80, roll to VA's back)
    2_3P(ch) PKP KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP P 43P+K 6PP (84)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P(cs) 2P 4KP 66KK (68 NH)
    214P 332P 4KP 6PP (69 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P 66P+K P 43P+K 6PP (74 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP 46P+K 6PP (77)
    6K(ch) 46P+KPP 6PP (75)
    46K 664P+K P 43P+K 6PP (78 NH)
    46K 66K P 43P+K 6PP (71 NH)
    46K 664P+K P KK (71 NH)
    44KP+K(ch) 66P+K 43P+K 6PP (81 CH)
    44KP+K 46P+K 43P+K 6PP (70 NH)
    1K(ch) 46P+K 43P+K 6PP (72)
    8K(ch) 46P+KPP 66KK (74)
    8K(ch) P 66P+K 6PP (66)
    2KK+G(ch) 46P+KPP 1K (90, but bad recovery)
    2KK+G(ch) 46P+KPP 8P+K (89)
    BT K(ch)(os) 46P+KPP 43P+K 6PP (93)
    BT K(ch) P 66P+K 43P+K 6PP (86)
    BT K(ch) 4KP 6PP (82)
    P+K(os) 666P+K delay P 43P+K 6PP (69 NH)
    P+K 664KP 6PP (65 NH) (more pronounced microdash before 4KP, then do 6PP to catch her before she bounces off the ground)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP KK (91)
    46K+G(ch) 46P+KP 6PP (81)
    9K+G(ch) BT K 66P+K KK (89)
    9K+G(ch) BT K 46P+K 43P+K 6PP (95)
    9K+G BT K 66P+K 6PP (74 NH) (KK works as ender with the right spacing on 9K+G)
    2_6P+G 6646P+K P 43P+K 6PP (73) (very tough timing)
    2_6P+G 66P+K delay P KK (67)
    2_6P+G 664KP 662P 66P+KP (71)
    61P+GK 2P 43P+K P 6PP (67)
    side crumple 46K+G 66P+K 43P+K 6PP (94)
    side crumple 46K+G 4KP 6PP (94)
    side crumple 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 43P+K 6PP (74 NH, must time 2P to bounce perfectly)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch)(cs) 44KP+K 46P+KPP (79)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    AK
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 662P 46P+K 6PP (54 NH)
    43P 44KP+K 2P 8P+K (59 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 46P+KPP P 66KK (66 NH) (first hit of 46P+KPP misses)
    9P 46P+K P 43P+K 6PP (73 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 2P 6PP (60 NH)
    46K(cs) 4P+K+GP 2P KK (63 NH)
    44KP+K(ch OR nh+cs) 46P+K 43P+K 6PP (70 NH)
    44KP+K(cs) P 43P+K 6PP (69 NH)
    44KP+K 66P+K KK (64 NH)
    1K(ch) 46P+K KK (65)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 66P+KP (72)
    8K(ch) P 6PP (58)
    2KK+G(ch)(os) 46P+KPP 8P+K (89)
    2KK+G(ch) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP KK (88)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    46K+G(ch) 46P+KP 6PP (81)
    9K+G(ch) BT K P KK (89)
    9K+G BT K P 6PP (72 NH)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    61P+GK 2P 43P+K P 66P+KP (64)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94) (use 9P for re-stand for head collapse)
    side crumple/head collapse 46K+G 4KP 8P+K (87)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 44KP+K 2P 8P+K (77)
    3/9P+K+GK(ch)(cs) 2P 46P+K 6PP (72)
    3/9P+K+GK(ch) 2P 6PP (65)

    LA
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 662P 46P+K 6PP (54 NH)
    43P 44KP+K 662P 8P+K (59 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P 46P+K P 43P+K 6PP (73 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 2P 6PP (60 NH)
    46K 4P+K+GP 2P KK (63 NH)
    44KP+K(ch OR nh+cs) 46P+K 43P+K 6PP (70 NH)
    44KP+K(cs) P 43P+K 6PP (69 NH)
    44KP+K 66P+K KK (64 NH)
    1K(ch) 46P+K KK (65)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 66P+KP (72)
    8K(ch) P 6PP (58)
    2KK+G(ch)(os) 46P+KPP 8P+K (89)
    2KK+G(ch) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP KK (88)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    46K+G(ch) 46P+K P 6PP (78)
    9K+G(ch) BT K 46P+K KK (88)
    9K+G BT K P KK (75 NH)
    9K+G BT K 66P+K 6PP (74 NH)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    61P+GK 2P 43P+K P 66KK (66)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94)
    side crumple/head collapse 46K+G 4KP 66KK (87) (for HC use 8P+K ender)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 44KP+K 662P 8P+K (77)
    3/9P+K+GK(ch)(cs) 2P 46P+K 6PP (72)
    3/9P+K+GK(ch) 2P 6PP (65)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    JA
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 662P 46P+K 6PP (54 NH)
    43P 662P 43P+K 6PP (59 NH)
    43P 44KP+K 662P 8P+K (59 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch)(cs) PKP KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    9P 66P+K 46P+K 43P+K 6PP (75 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 2P 6PP (60 NH)
    46K 4P+K+GP 2P KK (63 NH)
    44KP+K(ch OR nh+cs) 46P+K 43P+K 6PP (70 NH)
    44KP+K(cs) P 43P+K 6PP (69 NH)
    44KP+K 66P+K KK (64 NH)
    1K(ch)(cs) P KK (64)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 66P+KP (72)
    8K(ch) P 6PP (58)
    2KK+G(ch) 46P+KPP 8P+K (89)
    2KK+G(ch)(cs) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP KK (88)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    46K+G(ch) 66P+K 46P+K 6PP (80)
    9K+G BT K 46P+K KK (76 NH)
    9K+G BT K 66P+K 6PP (74 NH)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    61P+GK 2P 43P+K P 66KK (66)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94)
    side crumple/head collapse 46K+G 4KP 66KK (93)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 44KP+K 662P 8P+K (77)
    3/9P+K+GK(ch)(cs) 2P 46P+K 6PP (72)
    3/9P+K+GK(ch) 2P 6PP (65)
    3/9P+K+GK(ch) 2P 43P+K 6PP (77)

    KA
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 662P 46P+K 6PP (54 NH)
    43P 44KP+K 2P 8P+K (59 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 46P+KPP 6PP (63 NH) (first hit of 46P+KPP misses)
    9P 46P+K P 43P+K 6PP (73 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch)(cs) 4KP P 66KK (75)
    6K(ch) 4KP 6PP (72) (os: use 664KP to delay for proper hit)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 2P 6PP (60 NH)
    46K(cs) 4P+K+GP 2P KK (63 NH)
    44KP+K(ch OR nh+cs) 46P+K 43P+K 6PP (70 NH)
    44KP+K P 43P+K 6PP (69 NH)
    44KP+K(os) 66P+K KK (64 NH)
    1K(ch) P KK (64)
    1K(ch)(cs) 46P+K KK (65)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 66P+KP (72)
    8K(ch) P 6PP (58)
    2KK+G(ch) 46P+KPP 8P+K (89)
    2KK+G(ch)(cs) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP 6PP (85)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch)(cs) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH) (os: use 664KP to delay for all hits of 46P+KPP to be guaranteed)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    9K+G BT K P 6PP (72 NH)
    9K+G(cs) BT K 46P+K 6PP (73 NH)
    9K+G(os) BT K 66P+K 6PP (74 NH) (timing and spacing are difficult to replicate)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    2_6P+G OM (to opp's back) 2P 66P+K 6PP (64)
    61P+GK 2P 43P+K P 66KK (66)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94)
    side crumple/head collapse 46K+G 4KP 8P+K (87)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 44KP+K 2P 8P+K (77)
    3/9P+K+GK(ch) 2P 6PP (65)

    LE
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 662P 46P+K 6PP (54 NH)
    43P 662P 43P+K 6PP (59 NH)
    43P 44KP+K 662P 8P+K (59 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    214P 46P+KPP 6PP (63 NH) (first hit of 46P+KPP misses)
    9P 66P+K P 43P+K 6PP (74 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP 6PP (72)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 2P 6PP (60 NH)
    46K(cs) 4P+K+GP 2P KK (63 NH)
    44KP+K(ch OR nh+cs) 46P+K 43P+K 6PP (70 NH)
    44KP+K P 43P+K 6PP (69 NH)
    44KP+K 66P+K KK (64 NH)
    1K(ch) P KK (64)
    1K(ch) 46P+K KK (65)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 66P+KP (72)
    8K(ch) P 6PP (58)
    2KK+G(ch) 46P+KPP 8P+K (89)
    2KK+G(ch)(cs) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP 6PP (85)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch)(cs) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G(cs) 46P+KPP 66KK (74 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    9K+G BT K P 6PP (72 NH)
    9K+G(cs) BT K 46P+K 6PP (73 NH)
    9K+G BT K 66P+K 6PP (74 NH)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    2_6P+G OM (to opp's back) 2P 66P+K 6PP (64)
    61P+GK 2P 43P+K P 66KK (66)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94)
    side crumple/head collapse 46K+G 4KP 8P+K (87)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 662P 43P+K 6PP (77)
    3/9P+K+GK(ch) 44KP+K 662P 8P+K (77)
    3/9P+K+GK(ch)(cs) 2P 46P+K 6PP (77)
    3/9P+K+GK(ch) 2P 6PP (65)

    BR
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 662P 46P+K 6PP (54 NH)
    43P 44KP+K 2P 8P+K (59 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 46P+KPP P 66KK (66 NH) (first hit of 46P+KPP misses)
    214P 46P+KPP 6PP (63 NH) (first hit of 46P+KPP misses)
    9P 46P+K P 43P+K 6PP (73 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP 6PP (72)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 2P 6PP (60 NH)
    46K 4P+K+GP 2P KK (63 NH)
    44KP+K(ch OR nh+cs) 46P+K 43P+K 6PP (70 NH)
    44KP+K P 43P+K 6PP (69 NH)
    44KP+K 66P+K KK (64 NH)
    1K(ch) P KK (64)
    1K(ch) 46P+K KK (65)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 66P+KP (72)
    8K(ch) P 6PP (58)
    2KK+G(ch) 46P+KPP 8P+K (89)
    2KK+G(ch)(cs) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP 6PP (85)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch)(cs) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 1K (69 NH) (bad recovery)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    9K+G BT K P 6PP (72 NH)
    9K+G(cs) BT K 46P+K 6PP (73 NH)
    9K+G(os) BT K 66P+K 6PP (74 NH)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    2_6P+G OM (to opp's back) 2P 66P+K 6PP (64)
    61P+GK 2P 43P+K P 66KK (66)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94)
    side crumple/head collapse 46K+G 4KP 8P+K (87)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 662P 43P+K 6PP (77)
    3/9P+K+GK(ch) 44KP+K 2P 8P+K (77)
    3/9P+K+GK(ch)(cs) 2P 46P+K 6PP (77)
    3/9P+K+GK(ch) 2P 6PP (65)

    GO
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P(os) 662P 46P+K 6PP (54 NH)
    43P 44KP+K 2P 8P+K (59 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 46P+K 43P+K 6PP (68 NH)
    214P 46P+KPP P 66KK (66 NH) (first hit of 46P+KPP misses)
    214P 46P+KPP 6PP (63 NH) (first hit of 46P+KPP misses)
    9P 46P+K P 43P+K 6PP (73 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch) 4KP P 66KK (75) (os: use 664KP to delay for proper hit)
    6K(ch) 4KP 6PP (72) (os: use 664KP to delay for proper hit)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 2P 6PP (60 NH)
    46K(cs) 4P+K+GP 2P KK (63 NH)
    44KP+K(ch OR nh+cs) 46P+K 43P+K 6PP (70 NH)
    44KP+K P 43P+K 6PP (69 NH)
    44KP+K 66P+K KK (64 NH)
    1K(ch) P KK (64)
    1K(ch) 46P+K KK (65)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 66P+KP (72)
    8K(ch) P 6PP (58)
    2KK+G(ch) 46P+KPP 8P+K (89)
    2KK+G(ch)(cs) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP 6PP (85)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch)(cs) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    9K+G BT K P 6PP (72 NH)
    9K+G(cs) BT K 46P+K 6PP (73 NH)
    9K+G(os) BT K 66P+K 6PP (74 NH)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    2_6P+G OM (to opp's back) 2P 66P+K 6PP (64)
    61P+GK 2P 43P+K P 66KK (66)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94) (for head collapse, use 9P instead of 46K+G)
    side crumple/head collapse 46K+G 4KP 8P+K (87) (for head collapse, use 9P instead of 46K+G)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 44KP+K 2P 8P+K (77)
    3/9P+K+GK(ch)(cs) 2P 46P+K 6PP (77)
    3/9P+K+GK(ch) 2P 6PP (65)

    JN
    66P 66P+K 46P+K 43P+K 6PP (70 NH) (JN special)
    66P 46P+KPP KK (71 NH) (possible in cs, but inconsistent; almost impossible in os)
    66P 46P+KPP 6PP (68 NH) (possible in cs, but inconsistent; almost impossible in os)
    43P 44KP+K 2P 8P+K (59 NH)
    43P 662P 43P+K 6PP (59 NH) (os: use 3356PP to connect)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66KK (79)
    2_3P(ch)(cs) PKP KK (79)
    2_3P(ch) PKP 6PP (76)
    2_3P(ch) 4KP 46P+K 6PP (77)
    2_3P(ch)(os) 46P+KPP 43P+K 6PP (83)
    214P 2P 66P+K 43P+K 6PP (69 NH)
    214P 46P+KPP 46P+K 66KK (67 NH) (first hit of 46P+KPP misses)
    214P 46P+KPP 6PP (63 NH) (first hit of 46P+KPP misses)
    9P 66P+K 46P+K 43P+K 6PP (75 NH)
    9P(os) 46P+KPP 43P+K 6PP (81 NH)
    6K(ch) 662P 66P+K 43P+K 6PP (76)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP 6PP (72)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K P KK (71 NH)
    46K 4P+K+GP 662P 6PP (60 NH)
    46K 4P+K+GP 662P KK (63 NH)
    44KP+K 46P+K 43P+K 6PP (70 NH)
    44KP+K 66P+K KK (64 NH)
    1K(ch) P 43P+K 6PP (71)
    1K(ch) P KK (64)
    1K(ch) 46P+K KK (65)
    1K(ch) 46P+K 6PP (62)
    8K(ch)(os) 46P+KPP 8P+K (68)
    8K(ch) P 6PP (58)
    2KK+G(ch) 46P+KPP 8P+K (89)
    2KK+G(ch)(cs) P 46P+K 6PP (86)
    BT K(ch)(os) 46P+KPP 6PP (85)
    BT K(ch) P 46P+K 43P+K 6PP (85)
    BT K(ch)(cs) 4KP 6PP (82)
    P+K(os) 666P+K delay P KK (62 NH)
    P+K 4KP 6PP (65 NH)
    P+K 4KP 46P+KPP (64 NH)
    P+K delay P 43P+K 6PP (63 NH)
    46K+G(cs) 46P+KPP 66P+KP (72 NH)
    46K+G P 66P+K 6PP (66 NH)
    46K+G(ch)(cs) 46P+KPP 6PP (88)
    9K+G BT K P 6PP (72 NH)
    9K+G(cs) BT K 46P+K 6PP (73 NH)
    9K+G BT K 66P+K 6PP (74 NH)
    2_6P+G 6646P+K P 43P+K 6PP (73)
    2_6P+G 66P+K 2P KK (67)
    2_6P+G 4KP 2P 66P+KP (71)
    2_6P+G OM (to opp's back) 2P 46P+K 6PP (63)
    61P+GK 2P 43P+K P 66KK (66)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94)
    side crumple/head collapse 46K+G 4KP 8P+K (87)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 66P+K 6PP (69 NH)
    3/9P+K+GK(ch) 44KP+K 2P 8P+K (77)
    3/9P+K+GK(ch) 662P 43P+K 6PP (77) (os: use 3356PP to connect)
    3/9P+K+GK(ch) 2P 6PP (65)

    WO
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66P+KP (77, roll to WO's back)
    2_3P(ch)(cs) PKP 8P+K (69)
    2_3P(ch)(cs) 43P+K 46P+K 2P 66P+KP (72) (os: use 1F delay P instead, also works cs)
    2_3P(ch) 4KP 6PP (72)
    2_3P(ch)(os) 46P+KPP KK (78)
    214P 2P 43P+K 6PP (63 NH)
    214P 46P+KPP P 66KK (66 NH) (first hit of 46P+KPP misses)
    214P 46P+KPP 6PP (63 NH) (first hit of 46P+KPP misses)
    9P 46P+K P 43P+K 6PP (73 NH)
    9P(os) 46P+KPP KK (76 NH)
    6K(ch) 662P 46P+K 43P+K 6PP (75)
    6K(ch) 4KP P 66KK (75)
    6K(ch) 4KP 6PP (72)
    6K(ch) 46P+KPP 6PP (75)
    46K 4P+K+GP P KK (63 NH)
    46K 4P+K+GP P 6PP (60 NH)
    46K(cs) 4P+K+GPPKP (62 NH)
    44KP+K(os OR ch) 66P+K KK (64 NH)
    44KP+K 46P+K KK (63 NH)
    44KP+K(ch)(cs) 46P+K 43P+K 6PP (80)
    1K(ch) P 6PP (61)
    1K(ch) 46P+K 6PP (62)
    8K(ch) 46P+KPP (52)
    8K(ch)(os) P 6PP (58)
    2KK+G(ch) 46P+KPP (73)
    2KK+G(ch) PKP (74)
    BT K(ch)(os) 46P+KPP 66P+KP (82)
    BT K(ch)(os) P 43P+K 6PP (80)
    BT K(ch) P 66P+K 6PP (74)
    P+K(os) 666P+K delay P 6PP (59 NH)
    P+K delay P 46P+K 6PP (58 NH)
    46K+G(cs) 46P+KPP 8P+K (68 NH)
    46K+G 46P+K P 6PP (65 NH)
    46K+G(ch)(cs) 46P+KPP 66P+KP (85)
    9K+G BT K P 6PP (72 NH)
    9K+G(cs) BT K 46P+K 6PP (73 NH)
    2_6P+G 46P+K P KK (66)
    2_6P+G P KK (59)
    61P+GK 662P 43P+K 6PP (65) (extremely difficult timing, but technically possible)
    61P+GK 662P 66KK (50)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94)
    side crumple/head collapse 46K+G 4KP 8P+K (87) (for head collapse, use 9P instead of 46K+G)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery)
    4P+K+G2KK 662P 6PP (66 NH)
    3/9P+K+GK(ch) 2P 6PP (65)

    JE
    66P 46P+KPP KK (71 NH)
    66P 46P+KPP 6PP (68 NH)
    43P 662P 6PP (47 NH)
    3PP 66KK (60 CH BOTH HITS)
    2_3P(ch) 46P+KP2/8P 66P+KP (77, roll to JE's back)
    2_3P(ch)(cs) PKP 66P+KP (73)
    2_3P(ch) PKP 8P+K (69)
    2_3P(ch) 43P+K 46P+K P 66P+KP (72)
    2_3P(ch) 4KP 6PP (72)
    2_3P(ch)(os) 46P+KPP KK (78)
    214P 2P 43P+K 6PP (63 NH)
    214P 46P+KPP P 66KK (66 NH) (first hit of 46P+KPP misses, timing tough in os)
    214P 46P+KPP 6PP (63 NH) (first hit of 46P+KPP misses)
    9P(cs) 46P+K P 43P+K 6PP (73 NH)
    9P 46P+K 43P+K 6PP (69 NH)
    9P(os) 46P+KPP KK (76 NH)
    6K(ch) 662P 43P+K 6PP (70)
    6K(ch)(cs) 4KP P 66KK (75)
    6K(ch) 4KP 6PP (72)
    6K(ch)(cs) 46P+KPP 6PP (75)
    46K 4P+K+GP P KK (63 NH)
    46K 4P+K+GP P 6PP (60 NH)
    46K(cs) 4P+K+GPPKP (62 NH)
    44KP+K(os OR ch) 66P+K KK (64 NH)
    44KP+K 46P+K KK (63 NH)
    44KP+K(ch)(cs) 46P+K 43P+K 6PP (80)
    1K(ch)(cs) P 6PP (61)
    1K(ch)(cs) P KK (64)
    1K(ch)(cs) 46P+K 6PP (62)
    1K(ch) P 46P+KPP (60)
    8K(ch)(os) 46P+KPP (52)
    8K(ch)(os) P 6PP (58)
    8K(ch)(cs) 6PP (52)
    2KK+G(ch)(os) 46P+KPP (73)
    2KK+G(ch)(cs) P 6PP (79)
    2KK+G(ch) PKP (74)
    BT K(ch)(os) 46P+KPP 66P+KP (82)
    BT K(ch) P 66P+K 6PP (76)
    P+K(os) 666P+K delay P 6PP (59 NH)
    P+K delay P 46P+K 6PP (58 NH)
    46K+G 46P+KPP 8P+K (68 NH)
    46K+G 46P+K P 6PP (65 NH)
    46K+G(ch)(cs) 46P+KPP 66P+KP (85)
    9K+G BT K P 6PP (72 NH)
    9K+G(cs) BT K 46P+K 6PP (73 NH)
    2_6P+G 46P+K P KK (66)
    2_6P+G P KK (59)
    61P+GK 662P 66KK (50)
    side crumple/head collapse 46K+G 66P+K 43P+K 6PP (94) (for head collapse, use 9P instead of 46K+G)
    side crumple/head collapse 9P 4KP 66KK (92)
    side crumple/head collapse 9K+G BT K 3PP (85 + light down attack if no exact recovery) (use 8P+K as ender in cs for head collapse combo)
    4P+K+G2KK 662P 6PP (66 NH)
    3/9P+K+GK(ch) 2P 6PP (65)

    TA
    6PP(cs) 6PP (42 NH)
    6PP 66KK (44 NH)
    66P 46P+KPP 66KK (67 NH)
    43P(ch) OM (either side) 2P P 6PP (61) (can also do 6652P instead of OM 2P)
    43P(ch) 2P 6PP (53)
    2_3P(ch) 46P+KP 66KK (67)
    2_3P(ch) 43P+K 335G P 6PP (70) (335G allows for P to delay enough and combo with 6PP)
    2_3P(ch) 43P+K 6PP (64) (cs: use 3356PP to connect)
    214P 46K+G 4KP 66KK (80 NH)
    214P 43P+K 6PP (57 NH)
    9P(cs) 43P+K 6PP (62 NH)
    9P 46P+KP 66KK (65 NH)
    6K(ch) 46P+KPP 8P+K (68)
    6K(ch) 46P+KPP 1K (69, bad recovery)
    46K OM 2P P 6PP (57 NH) (os: OM to TA's back only)
    46K 6646P+KPP (47 NH)
    44KP+K 6PP (53 NH) (use 3356PP in os to connect)
    44KP+K 66KK (52 NH)
    8K(ch)(os) 2P 2P (38)
    8K(ch)(cs) 46P+KPP (52)
    2KK+G(ch) 46P+KPP (73)
    2KK+G(ch) PKP (74)
    BT K(ch) 8P+K (53)
    BT K(ch) 1K (55, bad recovery)
    P+K OM (either side) 2P P 6PP (57 NH) (can also use 6652P instead of OM)
    P+K 6646P+KPP (45 NH)
    46K+G PKP (53 NH)
    46K+G 6646P+KPP (52 NH)
    9K+G BT K 6PP (66 NH)
    2_6P+G OM (either side) 2P P 6PP (62)
    2_6P+G 6646P+KPP (50)
    61P+GK 6PP (45)
    side crumple/head collapse 46K+G 4KP 66KK (93)
    4P+K+G2KK(cs) 6PP (55 NH)
    4P+K+G2KK 66KK (54 NH)
    3/9P+K+GK(ch) OM (either side) 2P P 6PP (71)
     
    Last edited: Feb 17, 2025
    JamieLee and jubbjubb767 like this.
  4. TexasLion

    TexasLion Well-Known Member

    Can someone test this combo vs Taka, if you're able to tech out of it or if it's a real combo?

    closed stance
    6PP > quick forward dash 2P > 66PK > PPP
    Does 77pts and I wasn't able to tech roll or get up to avoid it. Only was able to try it for a couple of minutes before I had to go though but if anyone else has more time can you please test it out? Thanks
     
    DomAug likes this.
  5. TexasLion

    TexasLion Well-Known Member

    Weird it's not working anymore. I wonder if it's a bug or something that works under certain conditions. I don't remember choosing anything crazy just usual settings I always have like fall recovery exact, rising speed fast, getting up random, stag recovery normal. Well never mind then I can't recreate it for some reason
     
    DomAug likes this.
  6. DomAug

    DomAug dom Content Manager Lion Bronze Supporter

    Steam:
    SteamID
    PSN:
    domaug
    I'm doing some testing after work tonight to continue my combo lists and I'll try this out too
     
  7. DomAug

    DomAug dom Content Manager Lion Bronze Supporter

    Steam:
    SteamID
    PSN:
    domaug
    I tested this and unfortunately I couldn't get it to work. However, you CAN get:

    6PP - 6PP (closed stance)
    6PP - 66KK (any stance)
     
  8. DomAug

    DomAug dom Content Manager Lion Bronze Supporter

    Steam:
    SteamID
    PSN:
    domaug
    UPDATE: February 15, 2025

    Completed combo testing for all super lightweights, lightweights, middleweights, Jean, and Wolf (Eileen, Aoi, El Blaze, Sarah, Shun, Pai, Lion, Vanessa, Akira, Lau, Jacky, Kage, Lei, Brad, Goh, Jean, Wolf).

    Hope to begin entering combos into the REVO combo list by the end of the weekend. I apologize for taking so long with this.
     
    Last edited: Feb 15, 2025
    jubbjubb767 likes this.
  9. DomAug

    DomAug dom Content Manager Lion Bronze Supporter

    Steam:
    SteamID
    PSN:
    domaug
    I'll start plugging in combos for the REVO list tomorrow! Thanks for everyone's patience!

    Anyone who finds some new combos, definitely post them in here and if they're legit I'll add them to the list as well.
     
    TexasLion and Mister like this.
  10. DomAug

    DomAug dom Content Manager Lion Bronze Supporter

    Steam:
    SteamID
    PSN:
    domaug
    UPDATE: FEB 23, 2025

    I have all the categories except Wall Splats covered with my initially tested combos! Thanks for the patience.

    I will work on properly testing wall stuff over the next week or so because there are situations that can cause otherwise working combos to drop for weird reasons, like the timing of a linking move can cause the opponent to bounce off the wall sooner than they're supposed to to continue the combo. As I test, I will populate the combos with the compatible characters.

    For now, I will list the combos that I know for a fact are possible in the game with a note that testing is in progress.
     
    Kaleendaah likes this.

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice