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My Lion Strat

Discussion in 'Lion' started by Jilber, Jun 8, 2003.

  1. Jilber

    Jilber New Member

    Here are the moves I use with Lion:
    #1 [4_]+[P]+[K]-->[3]+[K]-->[2_]+[K][K]

    #2 [8_]+[P]+[K]-->[2_]+[K][K]

    #3 [8_]+[K][K]-->[9_][P]

    #4 [1_]+[K]-->[2_]+[K][K]

    Could Someone please give me some feedback as to what I could add to this strat. It already works well against comps but maybe there was something that I missed. /versus/images/graemlins/confused.gif
     
  2. Oioron

    Oioron Well-Known Member Gold Supporter

    These are okay starts but Lion has better combos. [2_][K][K] will not always hit. Use [4][6][P]+[K][P][P] after [4_][P]+[K].

    There are already numerous threads about Lion. Do a little search and you'll find tons of help.
     
  3. Jilber

    Jilber New Member

    Thanks. That's cool, I'll try it out. I chekced the threads but I feel that my combos are safe and simple. The[2_][K][K] will always hit because I meant the down kicks and I execute them when the opponent is in the air.It works all the time.
    The[4][6][P]+[K][P][P]sounds pretty cool. I just don't know if it will do more damage than my combo with[4_]+[P]+[K]-->[3_]+[K]-->[2_][K][K]. COuld anyone tell me which one does more damage. /versus/images/graemlins/smile.gif /versus/images/graemlins/grin.gif
     
  4. CreeD

    CreeD Well-Known Member

    df+K, d+K,K .. .the opponent can TR the last two kicks. b,f+P+K,P,P always combos.

    From version C:

    b+P+K followups
    ---------------
    >> F+P -> df+P,P -> df+P (ground attack) [82 pts]
    [LW]
    >> df+P,P -> df+P (ground attack) [76 pts]
    [MW, delay the ground attack for max damage]

    If you're playing evo, they can tech roll before the ground attack. Not sure what the best combos are there... hold forward and do K,K if possible. If not, f,f+K,K is pretty reliable.
     
  5. GaijinPunch

    GaijinPunch Well-Known Member

    [4_][P]+[K] [4][4][K][P]+[K]
    [8][P]+[K] - just leave it at that...you're being a bit agreessive - it's TR'able, so you could get creamed afterwards
    [8][K][K] - nothing gauranteed
    [1][K] - nothing guaranteed

    A small technicallity, but there is no:
    [8_][P]+[K]
    [8_][K]+[K] or
    [1_][K]+[K]
    The orange arrow indicates that you're required to hold the stick down
     
  6. nycat

    nycat Well-Known Member

    Escape/sidestep-> df+P->U+K->uf+K /versus/images/graemlins/smirk.gif
     
  7. maddy

    maddy Well-Known Member

    [2][K]+[G] for garanteed damage when your opponents

    are expected to do ETEG.
     
  8. EmpNovA

    EmpNovA Well-Known Member

    Hey Jiber!

    Jiber, could you tell us what version of VF you are playing (I assume VF4 for the PS2, which is VerC. in case you didn't know). And is this your first time playing VF in depth, and is Lion your first character?

    Thanks- I will post alot more on this topic soon, anything to make Americans better at VF /versus/images/graemlins/wink.gif.
     
  9. Oioron

    Oioron Well-Known Member Gold Supporter

    Re: Hey Jiber!

    Since this is already a Lion thread, I'm gonna ask my question here.

    I've been having trouble against poeple who back dash a lot. Mainly against Kage and Vanessa since they have long range moves. I still can't win consistently against them (used by my brother). What I do is [3][K] to get closer but his good at evading them and I get punished. Any other strats.
     
  10. Aeon

    Aeon Well-Known Member

    Re: Hey Jiber!

    Hmm... i thought that one of Lion's strengths was that he had a pretty decent long range game, besides having a killer low/mid mixup...

    Well, when you see your opponent backdashing, try mixing up [6][6][P], which hits mid and gives a nice combo opportunity, [6][K][G], which hits high, but is a circular attack, and [3][K][G], which may be your main tool against an opponent dashing straight backward because it's circular and hits low. Very little chance he'll be able to get down and block it unless he has really good D. If he's crouch dashing backward, use [6][6][P], as it hits mid like i said.

    Lion's got some other pretty rangy moves at his disposal. Run through the movelist to get a feel for what he can do at range. I might, in my infinite ignorance, venture to say that Lion has equal or better range than Nessa and Kage... probably more equal, but it's definitely quicker range, if that makes any sense.

    Hope this helps. /versus/images/graemlins/crazy.gif

    Oh, I almost forgot: he's got this forard dodge - [3][P][K][G] - that's pretty good at closing distance quickly and relatively safely,and he's got some interesting combo stuff that comes out from that dodge (at least he does in Evo).

    Good luck.
     
  11. BMF

    BMF Well-Known Member

    Re: Hey Jiber!

    f+K+G is a mid attack not high. Mixing that up with d/f+K+G can be a pain in the ass to deal with. Just be careful not to get d/f+K+G blocked as it's -18...
     
  12. Aeon

    Aeon Well-Known Member

    Re: Hey Jiber!

    Oh yeah. I forgot it hits mid. Thanks.

    Also, [4][3][P] looks a lot like [6][6][P] coming out (at least to me), and hits low. Both give very tasty (albeit different) crumbles, which means you can basically go crazy with combos after they hit.
     
  13. Oioron

    Oioron Well-Known Member Gold Supporter

    Re: Hey Jiber!

    Thanks, i'm beating his ass now. His hardpressed for strategies now. I was also winning before, but i was winning 60%. I just wasn't aggressive enough that's why he had plenty of time to see my attacks. Part of it is because I just started using sticks. It's not yet second nature.

    I just found a weakness of his. He gets nervous and messes his timing when his next to the wall.
     
  14. Rulakir

    Rulakir Well-Known Member

    Re: Hey Jiber!

    Hmm...
    Correct me if I'm wrong, but wouldn't [4],[3]+[P] work better against back dashers ? The combo followup of either [6],[6],[K],[K] or [4],[6]+[K]+[G], [2]+[K], pounce seems to work better.

    Also, if the opponent blocks it, if Lion is far enough, it can always be buffered into a [2_],[6]+[P], or the lazy man's [2_],[6]+[P]+[G] (Which again, leads to another combo potential...). And the reactions of your opponents are more controlled. (E.g. Low throws, elbows, [2]+[P]... Most people instinctively use these...)

    Also, I find that Lion players don't throw enough. Maybe implementing more throws into your game would make it more confusing to the enemy ?
     
  15. Aeon

    Aeon Well-Known Member

    Re: Hey Jiber!

    Well, i was thinking [3][K][G] would be a better option because it comes out a hair more quickly than [4][3][P], it's a single direction input, and does more damage (with, admittedly, less combo potential). Plus, i believe it's a full circular, which means it can't be dodged.

    But sure, if the opponent shows they can't dodge [4][3][P] faithfully, then it's probably better for the combo opportunity.

    And you're right, Lion has an above-average throw game, fo sheezy. I think there's... lemme see... 6 different directions? Tough to break him consistently when he mixes things up.
     
  16. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Re: Hey Jiber!

    [ QUOTE ]
    Aeon said:

    And you're right, Lion has an above-average throw game, fo sheezy. I think there's... lemme see... 6 different directions? Tough to break him consistently when he mixes things up.

    [/ QUOTE ]

    6? /versus/images/graemlins/smile.gif

    Try 3: [4], [6], and [3]
     
  17. Aeon

    Aeon Well-Known Member

    Re: Hey Jiber!

    What about [9]? And [6][1] series? Or neutral [P][G]?

    Am i missing something? This is probably one of those nomenclature things where these aren't classified as throw directions per se... or something... /versus/images/graemlins/confused.gif /versus/images/graemlins/smile.gif

    Oh wait, he doesn't have [9][P][G] in Evo... whoops. maybe 5 then (although it's probably three /versus/images/graemlins/wink.gif )
     
  18. Ragnafrak

    Ragnafrak Well-Known Member

    Re: Hey Jiber!

    nevermind lol.. but i'm not sure if uf+P+G is in evo
     
  19. Aeon

    Aeon Well-Known Member

    Re: Hey Jiber!

    I see. The catch can't be escaped, and there's no [9] in Evo, which leaves only [4],[6],[3], and neutral.
     
  20. EmpNovA

    EmpNovA Well-Known Member

    Re: Hey Jiber!

    [ QUOTE ]
    Aeon said:

    I see. The catch can't be escaped, and there's no [9] in Evo, which leaves only [4],[6],[3], and neutral.

    [/ QUOTE ]

    Can't the catch be escaped from the side, after Lion has input another p+g command from the u or d inputs after the inial catch?
     

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