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Brad's Max Damage Combos

Discussion in 'Brad' started by Libertine, Jun 7, 2012.

  1. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Remember, this thread is for any maximum damage combos that you find. A general thread for combos will be added later.

    [​IMG] Keep in mind the following notations:

    * = Walk Brad forward a bit; ** = Walk Brad forward a lot

    I'll start with Lion:

    [6][P][+][K]

    Closed - [4][4][P] BT [2][P] [6_][P]** [1][P][+][K] [4][P][K] = 84 Damage

    Open - [4][4][P] BT [2][P] Dash [K][P][K] = 75 Damage

    The same requirements, except for foot positioning, exist for [2][P][+][K][6][P] and [4][P][+][K] on a counter hit.

    [6][K][+][G]

    Closed - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [P] [4][6][K][+][G] = 89 Damage

    Open - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P]* [1][P][+][K] [6][6][K] = 96 Damage

    Same stuff on a counter hit.

    For Slipping stuff, try to slip depending upon foot position. I'll give the requirements below.

    Slipping [P][+][K]

    Closed - Slip towards Brad's back and perform [9][P][+][K] [4][4][P] BT [2][P] [6_][P]* [1][P][+][K] [6][6][K] = 92 Damage

    Open - Slip towards Brad's stomach and do the same thing.

    Slipping [K]

    Closed - Slip towards Brad's stomach and perform [4][4][P] BT [2][P] [6_][P]* [1][P][+][K] [4][P][K] = 89 Damage

    Open - Slip towards Brad's back and do the same stuff.

    Ducking [K][+][G]

    Closed - [3][2][3_] [P] [1][P][+][K] [P] [3][P][+][K][P] = 90 Damage

    Take note of the notation for the first move. You need to crouch dash a bit for the uppercut. Also, there's no need to hold forward for any of the jabs. Just wait for the legs to descend within jabbing range.

    Open - [2][P] Delay [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 86 Damage

    Getting the timing right for the delayed [4][4][P] is pretty difficult. It's probably not worth attempting in a match. Also, don't hold forward on the jab. Wait for the legs to descend before inputting [P].

    Ducking [P][+][K][P]

    Closed - Evade cancel towards Brad's stomach. After the dash in: [P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P]* [1][P][+][K] [6][6][K] = 107 Damage

    Open - Dash forward and hold [6_] for [6_][P] [9][P][+][K] [4][4][P] [6_][P] [4][6][K][+][G] = 100 Damage

    Sway Back [K]

    Closed - [4][4][P] BT [2][P] [6_][P]** [1][P][+][K] [4][P][K] = 84 Damage

    Open - [4][4][P] BT [2][P] [K][P][K] = 75 Damage

    Counter Hit [1][P]

    Closed - [2][P] [​IMG][3][P] [9][K] = 69 Damage

    Open - [6][K][P][6] Ducking [K][+][G] = 72 Damage

    Counter Hit [6_][K]

    Closed - [9][P][+][K] Side step to Brad's back and then: [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] = 89 Damage

    Open - [9][P][+][K] Side step to Brad's back and then: [4][4][P] BT [2][P] [6_][P]** [4][6][K][+][G] = 87 Damage

    These combos tend not to be reliable, as the [9][P][+][K] only connects after a [6_][K] counter hit at close range.

    Counter Hit [​IMG][3][P]

    Closed - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P]* [1][P][+][K] [6][6][K] = 101 Damage

    Open - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P] [4][6][K][+][G] = 94 Damage
     
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  2. TeeZed

    TeeZed Well-Known Member

    Love you <3 Thanks for this. Was about to go around youtube to find videos and note some down. You've saved a lot of time Ty xx
     
  3. saelz8

    saelz8 Member

    Good stuff. This is really helpful.
     
  4. Dessico

    Dessico Active Member

    Aha, [4][4][P] BT [2][P] [6_][P] is what I'm missing. Thanks!
     
  5. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Keep in mind the following notations:

    [​IMG] * = Walk Brad forward a bit; ** = Walk Brad forward a lot

    Sarah

    [6][P][+][K]

    Both - [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 74 Damage

    [2][P][+][K][6][P] and [4][P][+][K] also work

    Ducking [K][+][G]

    Closed – [3][2][3_][P] [P] [1][P][+][K] [P] [3][P][+][K][P] = 90 Damage

    Open – Dash [2][P] [​IMG][3][P] [3][P][K] = 75 Damage

    Ducking [P][+][K][P]

    Closed – Evade cancel towards Brad’s stomach [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [3][P][+][K][P] = 101 Damage

    Open = [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [3][P][+][K][P] = 101 Damage

    Slipping [P][+][K]

    Both – [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] = 85 Damage

    Slipping [K]

    Closed- Slip towards Brad’s stomach [4][4][P] BT [2][P] [6_][P]** [1]P[+][K] [4][P][K] = 89 Damage

    Open – Slip towards Brad’s back and do the same

    Sway Back [K]

    Closed –Delay [4][4][P] BT [2][P] [6_][P]** [1][P][+][K] [4][P][K] = 84 Damage

    Open – Delay [4][4][P] BT [2][P] [K][P][K] = 75 Damage
    [6][K][+][G]

    Closed – Delay [4][P][+][K] [4][4][P] BT [2][P] Wait for legs to come down [P] [1][P][+][K] [6][6][K] = 91 Damage

    Open – [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [3][P][+][K][P] = 90 Damage

    Counter Hit

    Closed – Delay [4][P][+][K] [4][4][P] BT [2][P] Wait for legs to come down [P] [1][P][+][K] [6][6][K] = 103 Damage

    Open – [6_][P] [9][P][+][K] [4][4][P] BT [2][P] Wait for legs to come down [P] [1][P][+][K] [6][6][K] = 108 Damage

    Counter Hit [6_][K]

    Closed – [9][P][+][K] Evade towards Brad’s back [4][4][P] BT [2] [6_][P]** [3][P][+][K][P] = 89 Damage

    Open – Same

    Counter Hit [​IMG][3][P]

    Closed - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [1][P][+][K] [6][6][K] = 101 Damage

    Open - [4][P][+][K] [4][4][P] BT [2][P] Wait for legs to come down [P] [1][P][+][K] [6][6][K] = 96 Damage

    Counter Hit [1][P]

    Closed – [2][P] [​IMG][3][P] [9][K] = 69 Damage

    Open – [6][K][P][6] Ducking [K][+][G] = 72 Damage
     
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  6. saelz8

    saelz8 Member

    [6][P][+][K] [P][P] [6][K] [9][K] - 66 Damage. (Don't string [P])
     
  7. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Pai

    [6][P][+][K]

    Closed – [3][P][P] [P][6][P][K] = 72 Damage

    Open – [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 74 Damage

    [2][P][+][K][6][P] (Second Hit)

    Closed – [4][4][P] BT [2][P] [K][P][K] = 70 Damage

    Open - [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 69 Damage

    Ducking [P][+][K][P]

    Both - [4][4][P] BT [2][P] [K][P][K]

    You need to delay [K] from the open foot position, however. Just delay the [K] with both combos and stance checking won't be necessary.

    Ducking [K][+][G]

    Closed – Short Dash [2][P] [​IMG][3][P] [9][K] = 72 Damage

    Open - Short Dash [2][P] [​IMG][3][P] [3][P][K] = 75 Damage

    Slipping [K]

    Both – Delay [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 79 Damage

    Slipping [P][+][K]

    Both – [9][P][+][K] [4][4][P] BT [2][P] [6_][P] [4][6][K][+][G] = 83 Damage

    Sway Back [K]

    Closed - Delay [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 74 Damage

    Open - Delay [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 75 Damage

    [6][K][+][G]

    Closed – [3][P][P] [4][P][+][K] [3][P][+][K][P] = 82 Damage

    Open – [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [P] [1][P][+][K] [6][6][K] = 96 Damage

    Counter Hit

    Closed - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [4][P][K] = 102 Damage

    Open - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] Wait for legs to come down [P] [1][P][+][K] [6][6][K] = 108 Damage

    The second combo is not very reliable.

    Counter Hit [1][P]

    Both – [6][K][P][6] Ducking [K][+][G] = 72 Damage

    Counter Hit [6_][K]

    Both – [9][P][+][K] Evade towards Brad’s back [4][4][P] BT [2] [6_][P]* [4][6][K][+][G] = 84 Damage

    Counter Hit [​IMG][3][P]

    Closed - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] Wait for legs to come down [P] [1][P][+][K] [6][6][K] = 101 Damage

    This is a very unreliable combo.

    Open – [4][P][+][K] [4][4][P] BT [2][P] [6_][P] [4][6][K][+][G] = 87 Damage
     
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  8. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    On which character? I've been posting character specific combos. Also, check the dialogue box in the lower left corner of the screen. If the number next to "Hit" becomes green, it means that the combination strung isn't guaranteed.
     
  9. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Lau



    [6][P][+][K]

    Closed – [3][P][P] [9][K] = 66 Damage

    Open – [4][4][P] BT [2][P] Short Dash [K][P][K] = 75 Damage

    [2][P][+][K][6][P] (Second Hit)

    Closed – [4][4][P] BT [2][P] Short Dash [K][P][K] = 70 Damage

    Open – [3][P][P] [3][P][+][K][P] = 65 Damage

    Ducking [P][+][K][P]

    Closed – [4][4][P] BT [2][P] [K][P][K] = 91 Damage

    Open – [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 90 Damage

    Ducking [K][+][G]

    Closed – Short Dash [2][P] [​IMG][3][P] [9][K] = 72 Damage

    Open – Same

    Slipping [P][+][K]

    Both – [9][P][+][K] [4][4][P] BT [2][P] [6_][P] [4][6][K][+][G] = 83 Damage

    Slipping [K]

    Closed – Slip towards Brad’s back; Open – Slip towards Brad’s back Delay [4][4][P] BT [2][P] [K][P][K] = 80 Damage

    Sway Back [K]

    Closed - Delay [4][4][P] BT [2][P] Short Dash [K][P][K] = 75 Damage

    Open - Delay [4][4][P] BT [2][P] [K][P][K] = 75 Damage

    [6][K][+][G]

    Closed – [3][3][P] [4][P][+][K] [3][P][+][K][P] = 82 Damage

    Open – Same

    Counter Hit

    Closed - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] [4][P][K] = 102 Damage

    Open - [6_][P] [9][P][+][K] [4][4][P] BT [2][P] Wait for legs to come down [P] [1][P][+][K] [6][6][K] = 108 Damage

    The second combo is not very reliable.

    Counter Hit [6_][K]

    Both – [9][P][+][K] [4][4][P] BT [2][P] [P] [4][K][+][G] = 87 Damage

    No evading is required.

    Counter Hit [1][P]

    Both – [2][P] [​IMG][3][P] [9][K] = 69 Damage

    Counter Hit [​IMG][3][P]

    Closed – [3][P][P] [4][P][+][K] [3][P][+][K][P] = 87 Damage

    Open – Same
     
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  10. saelz8

    saelz8 Member

    Ah. I didn't realize character specific. Nvmind the above then. Just for the record though, character was Jean and it isn't guaranteed.
     
  11. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    No worries.



    <span style="font-size: 23pt">Jeffry</span>

    [​IMG] Keep in mind the following notations:

    * = Walk Brad forward a bit; ** = Walk Brad forward a lot



    [6][P][+][K]

    Closed – [3][P][P] [9][K] – 66 Damage

    Open – [K][P][K] – 54 Damage

    The reverse stance requirements are needed for [2][P][+][K][6][P] and [4][P][+][K] on counter hit.


    Ducking [P][+][K][P]

    Closed – Delay slip towards stomach Slipping [P][P][K][K] = 83 Damage

    Open - Slipping [P][P][K][K] = 83 Damage


    Ducking [K][+][G]

    Closed – Dash [2][P] [K][P][K] = 70 Damage

    Open – [2][P] [P][6][P][K] = 66 Damage


    Slipping [P][+][K]

    Both – [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [4][6][K][+][G]/[9][K] = 83 Damage


    Slipping [K]

    Closed – Slip towards Brad’s back: Open – Slip towards Brad’s stomach [4][4][P] BT [2][P] Short Dash [K][P][K] 79 Damage

    If you perform Slipping in the opposite manner, you can do [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] for 79 Damage. This combo works from both foot positions.


    Sway Back [K]

    Closed - [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] = 74 Damage

    Open - [4][4][P] BT [2][P] Short Dash [K][P][K] = 75 Damage


    [6][K][+][G]

    Closed – [4][4][P] BT [2][P] [6_][P]** [P] [3][P][+][K][P] = 79 Damage

    Open – [4][4][P] BT [2][P] Short Dash [K][P][K] = 80 Damage

    Counter Hit

    Both – Same as on normal hit


    Counter Hit [6_][K]

    Closed – [9][P][+][K] Evade toward Brad’s back [4][4][P] BT [2][P] [6_][P] [9][K] = 87 Damage

    Open – Same


    Counter Hit [1][P]

    Closed – Delay [2][P] [3][P][+][K][P] = 59 Damage

    Open – [K][P][K] = 61 Damage


    Counter Hit [​IMG][3][P]

    Closed - [4][4][P] BT [2][P] Short Dash [K][P][K] = 85 Damage

    Open - [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] = 74 Damage
     
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  12. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    <span style="font-size: 23pt">Akira</span>


    [​IMG] Keep in mind the following notations:

    * = Walk Brad forward a bit; ** = Walk Brad forward a lot




    [6][P][+][K]

    Both – [3][P][P] [9][K]

    The same combinations work with [2][P][+][K][6][P] and [4][P][+][K] on counter hit.


    Ducking [P][+][K][P]

    Closed – Slipping [P][P][K][K] = 83 Damage

    Open – [4][4][P] BT [2][P] [6_][P] [3][P][+][K][P] = 90 Damage


    Ducking [K][+][G]

    Closed – Short Dash [2][P] [P][6][P][K] = 66 Damage

    Open – Short Dash [2][P] [P] [3][P][+][K][P] = 69 Damage


    Slipping [P][+][K]

    Both – [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [4][6][K][+][G]/[9][K] = 83 Damage


    Slipping [K]

    Closed – Slip towards Brad’s stomach [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] = 79 Damage

    Closed – Slip towards Brad’s back Slight Delay [4][4][P] BT [2][P] [K][P][K] = 80 Damage

    For the open foot position, reverse the directions in which Brad slips.


    Sway Back [K]

    Closed – Delay [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] = 74 Damage

    Open – Delay [4][4][P] BT [2][P] Short Dash [K][P][K] = 75 Damage


    [6][K][+][G]

    Both - [4][P][+][K] [4][4][P] BT [2][P] [6_][P]** [4][6][K][+][G]/[9][K] = 82 Damage

    Counter Hit

    Both – Same as on normal hit for 94 points of damage


    Counter Hit [6_][K]

    Both – [9][P][+][K] Evade towards Brad’s back [4][4][P] BT [2][P] [6_][P] [4][6][K][+][G]/[9][K] = 87 Damage


    Counter Hit [1][P]

    Both – [2][P] [3][P][+][K][P] = 59 Damage


    Counter Hit [​IMG][3][P]

    Closed – [4][P][+][K] [4][4][P] BT [2][P] [6_][P]** [4][6][K][+][G]/[9][K] = 87 Damage

    Open - Same
     
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  13. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    <span style="font-size: 26pt">Shun</span>


    [​IMG] Keep in mind the following notations:

    * = Walk Brad forward a bit; ** = Walk Brad forward a lot



    [6][P][+][K]

    Closed - [3][P][P] [3][P][+][K][P] = 70

    Open - [4][4][P] BT [2][P] [6_][P] [3][P][+][K] = 74


    [2][P][+][K][6][P]

    Closed - [4][4][P] BT [2][P] Short Dash [K][P][K] = 70

    Open - [3][P][P] [P][6][P][K] = 67


    Slipping [P][+][K]

    Both - [9][P][+][K] [4][4][P] [P] [4][6][K][+][G]/[9][K] = 83


    Slipping [K] & Sway Back [K]

    Both - [3][P][P] [P] [4][6][K][+][G] = 77 (72)


    Ducking [P][+][K][P]

    Closed - Dash [4][4][P] BT [2][P] [K]{P][K] = 91

    Open - Dash [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 90


    Ducking [K][+][G]

    Both - Short Dash [2][P] Delay [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 86

    SUPER HARD!


    [6][K][+][G]

    Closed - [4][P][+][K] [4][4][P] BT [2][P] Precisely Timed [P] [1][P][+][K] [6][6][K] = 91

    Open - [3][P][P] [4][P][+][K] [3][P][+][K][P] = 82

    On Counter Hit

    Closed - Same combo = 103

    Open - [6_][P] [9][P][+][K] [3][2][3][P] [3][P][+][K][P] = 97

    This combo is a bit inconsistent.


    Counter Hit [1][P]

    Both - [2][P] [​IMG][3][P] [9][K] = 69


    Counter Hit [6_][K]

    Both - [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [4][6][K][+][G]/[9][K] = 87

    An evade towards Brad's back is only necessary after [9][P][+][K] when performing this combo from the open foot position.


    Counter Hit [​IMG][3][P]

    Closed - [3][P][P] [4][P][+][K] [3][P][+][K][P] = 87

    Open - [4][P][+][K] [4][4][P] BT [2][P] Precisely Timed [P] [1][P][+][K] [6][6][K] = 96
     
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  14. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    <span style="font-size: 26pt">Aoi</span>


    [​IMG] Keep in mind the following notations:

    * = Walk Brad forward a bit; ** = Walk Brad forward a lot



    [6][P][+][K]

    Closed - [4][4][P] BT [2][P] [P] [1][P][+][K] [4][P][K] = 84

    Open - [4][4][P] BT [2][P] [K][P][K] = 75

    Same for requirements for [2][P][+][K][6][P] and [4][P][+][K] on a counter hit, except that the foot positions need to be reversed.


    Slipping [P][+][K]

    Closed - [9][P][+][K] [4][4][P] BT [2]{P] [P] [1][P][+][K] [6][6][K] = 92

    Slip to Brad's back.

    Open - [9][P][+][K] [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 85

    Slip to Brad's stomach.

    Reverse the above slipping directions for the opposite foot positions.


    Slipping [K]

    Closed - Delay [4][4][P] BT [2][P] [P] [1][P][+][K] [4][P][K] = 89

    Slip to Brad's stomach.

    Open - Delay [4][4][P] BT [2][P] [K][P][K] = 80

    Slip towards Brad's back.


    Sway Back [K]

    Closed - [2][P] [4][4][P] BT [2][P] [P] [1][P][+][K] [6][6][K] = 83

    Open - [2][P] [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 76

    I think that I may have landed the combo from the closed foot position from the open foot position as well, but I'm not sure. Likely not, though.


    [6][K][+][G]

    Closed - [4][P][+][K] [4][4][P] BT [2][P] [P] [1][P][+][K] [6][6][K] = 91

    Open - [P] [9][P][+][K] [4][4][P] BT [2][P] [P] [1][P][+][K] [6][6][K] = 96

    On Counter Hit

    Closed - [4][P][K][6] Ducking [K][+][G] [9][K] = 103

    Open - Open - [P] [9][P][+][K] [4][4][P] BT [2][P] [P] [1][P][+][K] [6][6][K] = 108


    Counter Hit [1][P]

    Closed - Delay [2][P] [​IMG][3][P] [3][P][K]

    Time the [2][P] with Aoi's head hitting the ground.

    Open - [6][K][6] Ducking [K][+][G]


    Counter Hit [6_][K]

    Both - [9][P][+][K] [4][4][P] BT [2] [6_][P]** [3][P][+][K][P] = 89

    No evading is required.


    Counter Hit [​IMG][3][P]

    Closed - [P] [9][P][+][K] [4][4][P] BT [2][P] [1][P][+][K] [6][6][K] = 101

    Open - [4][P][K][6] Ducking [K][+][G] [9][K] = 96
     
    Riskbreak likes this.
  15. UgLee

    UgLee Member

    Looking forward to some Taka-specific combos.
     
  16. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Sure thing.


    <span style="font-size: 26pt">Taka</span>



    Counter Hit [4][K][6]

    Both - Ducking [P][P][P][P] = 85 & +1


    [P][+][K][P][4][P] (Last two hits)

    Closed - [9][P][+][K] [4][P][K][6] Ducking [K][+][G] = 98

    Open - [9][P][+][K] [4][4][P] BT [2][P] [3][P][+][K][P] = 99


    [4][6][P][+][K]

    Both - [6][6][K] = 46


    [6][P][+][K]

    Both - [P] [3][P][+][K][P] = 53

    The same combo is possible from [4][P][+][K] on a counter hit.


    [2][P][+][K][6][P] = +5 Advantage

    If Taka is crouching, you can use [2][P][+][K][P][6][P] for 41 points of damage.


    [9][P][+][K]

    Both - [4][6][K][+][G] = 43

    Instead of using [4][6][K][+][G], a heavy down attack might be guaranteed for one more point of damage. It works when I test it against the CPU set to rise with the fastest timing, but I don't think that it does get up with the fastest timing.


    Slipping [K]

    Both - [3][P][+][K][P] = 51


    Slipping [P][+][K]

    Both - [9][P][+][K] [4][4][P] BT [2][P] [3][P][+][K][P] = 82


    Sway Back [K]

    [6_][P] [3][P][+][K][P] = 53

    Close range only in the closed foot position. Use [3][P][+][K][P] instead at long range.


    Ducking [P][P][P][P] = 54 & +1


    Ducking [P][+][K][P]

    Both - [3][P][+][K][P] = 62


    Ducking [K][+][G]

    Closed - [9][P][+][K] [4][P][6] Ducking [K][+][G] = 86

    Open - [6][P][+][K] [3][P][+][K][P] = 70


    [6][K][+][G]

    Both - [6][P][+][K] [3][P][+][K][P] = 65

    From the open foot position, [6][P][+][K] can be replaced with [1][P][+][K].

    On Counter Hit

    Both - [6][P][+][K] [3][P][+][K][P] = 77

    From the open foot position, [6][P][+][K] can be replaced with [1][P][+][K].


    Counter Hit [​IMG][3][P]

    Both - [9][P][+][K] [4][P][K][6] Ducking [K][+][G] = 91

    At long range, use [6][6][K] after the launch for 51 points of damage.


    Counter Hit [1][P]

    Both - [K][P][K] = 61


    Counter Hit [6_][K]

    Closed - [9][P][+][K] [K][P][6] Ducking [K][+][G] = 80

    Open - [9][P][+][K] Side step to Brad's back [4][4][P] BT [2][P] [3][P][+][K][P] = 86

    Tight timing required.
     
    Riskbreak and Kanoppio like this.
  17. UgLee

    UgLee Member

    You da man Libertine thanks for that. Got some work to do!!
     
  18. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    I made an error with the [6][K][+][G] combos that I've now fixed. They should have read as [6][P][+][K] [3][P][+][K][P].
     
  19. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    <span style="font-size: 26pt">Eileen</span>


    [​IMG] Keep in mind the following notations:

    * = Walk Brad forward a bit; ** = Walk Brad forward a lot



    [6][P][+][K]

    Closed - [4][4][P] BT [2][P] [6_][P] [1][P][+][K] [4][P][K] = 84

    Fastest timing.

    Open - [4][4][P] BT [2][P] [K][P][K] = 75

    The same combos are possible with [2][P][+][K][6][P] and [4][P][+][K] on a counter hit from the opposite foot positions.


    Slipping [P][+][K]

    Closed w/ slip to back or open w/ slip to front - [9][P][+][K] [4][4][P] BT [2][P] [6_][P]* [1][P][+][K] [6][6][K] = 92

    Closed w/ slip to front or open w/ slip to back - [9][P][+][K] [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 85


    Slipping [K]

    Closed w/ slip to front or open w/ slip to back - [4][4][P] BT [2][P] [P] [1][P][+][K] [4][P][K] = 89

    Allow for a bit of a back dash on the [4][4][P].

    Closed w/ slip to back or open w/ slip to front - [2][P] [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 81


    Sway Back [K]

    Closed - [4][4][P] BT [2][P] [P] [1][P][+][K] [4][P][K] = 84

    Allow for a bit of a back dash on the [4][4][P].

    Open - [2][P] [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 76


    Ducking [P][+][K][P] (Both hits)

    Closed - Evade cancel to Brad's stomach, allowing for a dash forward [P] [9][P][+][K] [4][4][P] [P] [1][P][+][K] [6][6][K] = 107

    Open - Forward dash [P] [9][P][+][K] [4][4][P] BT [2][P] [3][P][+][K][P] = 101


    Ducking [K][+][G]

    Closed - [2][P] [​IMG][3][P] [9][K] = 72

    Open - [2][P] Delay [4][4][P] BT [2][P] [P] [3][P][+][K][P] = 84


    [6][K][+][G]

    Closed - [4][P][K][6] Ducking [K][+][G] [9][K] = 91

    Open - [P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [1][P][+][K] [6][6][K] = 96

    On Counter Hit

    Closed - [4][P][K][6] Ducking [K][+][G] [3][P][+][K][P] = 107

    Open - [P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [1][P][+][K] [6][6][K] = 108


    Counter Hit [​IMG][3][P]

    Closed - [P] [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [1][P][+][K] [6][6][K] = 101

    Open - [4][P][K][6] Ducking [K][+][G] [3][P][K] = 99


    Counter Hit [1][P]

    Both - [2][P] [​IMG][3][P] [P] [4][6][K][+][G] = 75

    Wait until Eileen's head hits the ground before using the [2][P]. Also, while this combination is harder from the open foot position, the timing is tight for both foot positions.


    Counter Hit [6_][K]

    Closed at close range - [4][P][K][6] Ducking [K][+][G] [9][K] = 90

    Closed - [9][P][+][K] [4][4][P] BT [2][P] [6_][P]** [3][P][+][K][P] = 89

    Open - [3][P][P] [6_][P] [4][6][K][+][G] = 76
     
    Riskbreak and Kanoppio like this.
  20. tonyfamilia

    tonyfamilia Well-Known Member

    Libertine, this is freaking awesome man, thank you, props!
     

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