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Anybody know any REALLY powerful moves for Lion and Jacky?

Discussion in 'Lion' started by lionrulz77, Sep 19, 2002.

  1. lionrulz77

    lionrulz77 Active Member

    I know it might seem a bit strange, but I still cannot manage to master how to perform Lion's Meteor Punch, I don't know why but, just after I close the command list I forget the buttons you have to press and I have to look them up again!
    I am also a big Jacky fan and I was wondering if anybody has got any good ways to win a match with him?
    Could anybody also tell me any simple Lion moves that are easy to perform? If anybody wants to tell me personally, drop me a line at auronmaster77@yahoo.com
    Thanks everybody!
    Seeya! /versus/images/icons/laugh.gif
     
  2. BK__

    BK__ Well-Known Member

    i don't understand what u are asking, have u not been to training mode yet? they show u *all* of their moves. if not, then simply print them out from this very site..
     
  3. CreeD

    CreeD Well-Known Member

    Check the movelist for the most damaging attacks. Of course powerful can be also defined as the best combo-starting attacks. In that case jacky has several.
    B+K+G -> u+P ...the pounce always hits, the total damage can be ~1/3rd of your lifebar. A similar easy damage combo vs. almost anyone is P+K,P,K.

    For lion b,b+K,P+K (do the second part immediately) will start float combos. I like to end in df+P,P (hold DF while you're still recovering from bb+K,P+K). You can also use K,K to end most float combos and some other combos.
    Finally, lion's ff+P and b, df+P always give a free combo followup such as ff+K,K.
     
  4. redhead

    redhead Well-Known Member

    I definitly agree you should really spend a few hours on practice mode it will improve your game more than kumite mode (but not as much as 2player)you can practice moves from any position including reversals floater combos break falling and not to mention an opponent who does not die.

    Also ive discovered the nice little wall moves where you run up the wall and land behind your opponent [9_]+[P]+[K]+[G] its very nice if well executed.

    what i want to know does any body find it usefull.I myself have found some effective ways to add to my battle plan so why does no one ever talk about it i dont think i seen it mentioned at all and i wuld'nt mind hearing how other people use it???
     
  5. CreeD

    CreeD Well-Known Member

    The move (the wall flips and wall kicks) aren't talked about a lot because there isn't much opportunity to use them without doing it on purpose. If you do it on purpose you're probably showing off /versus/images/icons/smirk.gif

    Also while some kicks stagger vs. guarding opponents they otherwise don't seem to set up nice combos or do serious damage.. they're just one of sega's funny little experiments... sorta like the E-sidekicks in VF3. In a serious match I'd be scared to A: turn my back and B: go airborne vs a good opponent. You could end up eating a nice wall combo.
     
  6. VFanatic

    VFanatic Member

    As you know, there isn't much oppurtunity to do these wall moves. I really can't remember who wrote this (I found it on this site) but I do remember reading a good way to use the wall attacks. If your opponent doesn't techroll and you happen to be near a wall, you can jump over their body (or turn around, depending on your position) and attack them as they do a rising attack in an attempt to break their attack. I have tried this and recieved positive results but that was fighting the computer. And as CreeD pointed out, if you screw up or a number of other things go wrong, you could be eating a very vicious wall combo.
     
  7. Pai_Garu

    Pai_Garu Well-Known Member

    The wall moves are not particularly useful even in those situations. Simply jumping over the opponent is safer and more useful. (Unless you're wolf, this is for you llanfair /versus/images/icons/laugh.gif ) Those moves are even less useful for characters that don't have moves that end them with their back turned. So when you actually pull those moves off successfully and in an effective way, it's usually showing or you just have tricked your opponent big time. /versus/images/icons/laugh.gif
     
  8. GaijinPunch

    GaijinPunch Well-Known Member

    Lion:
    [4][4][K][P]+[K][4][6][P]+[K][P][P] -- learn when and when not to do this.

    Jacky:
    Just mash -- works for most people.
     
  9. Blondie

    Blondie Well-Known Member

    Alright Foreign Fanboy!! Jacky OWNS YOU!! =P.........................

    PS- Good Jacky moves consist of mixing up p,p,f+p and p,p,b+p,k...........also use P+K, P and when it hits make sure to follow with the kick..................or other stance specifics =). Good luck Lionrulz!!!
     
  10. kbcat

    kbcat Well-Known Member

    </font><blockquote><font class="small">In reply to:</font><hr />
    Also while some kicks stagger vs. guarding opponents they otherwise don't seem to set up nice combos or do serious damage..

    [/ QUOTE ]

    I think Lion is one of the few characters that can do something with this -- if he staggers you with the wall kick he can grab you with this catch throw. Did that to GE last time we were fighting and the bugger escaped the throw follow-up. Grr... (so if anyone wants to tell me what to do when someone escapes it? GE is the only person who gets out of it consistently around here).


    kbcat
     
  11. Jerky

    Jerky Well-Known Member

    Well, something I've tried and works ok is Lion's FC uppercut. If you know your opponent is trying to escape the throw follow up you can do this and get a major counter uppercut. Although it works ok I'm not sure if it's garunteed to hit if they indeed go for the throw escape.

    Edit: Oh btw I got the idea from a Chibita clip I saw a while back. Chibi kept catching this guy with the same trick listed above and so I thought "hey not a bad idea!"
     
  12. ice-9

    ice-9 Well-Known Member

    Aside from complete catch throw, you can try:

    [6][1][P]+[G] -> throw or [P]+[K]

    [6][1][P]+[G] [8] or [2] -> [P]+[K] or [4][4][K]
     
  13. GaijinPunch

    GaijinPunch Well-Known Member

    Are you sure you get MC when they try to throw escape the uppercut? Most people are smart enough to just duck it. Much safer.

    I think Lion's most underrated attacks are:
    [P]+[K] and [4_][P]+[K]. They're good if you know when to use them.
    Also remember you've got a snowballs chance in hell of hitting w/ his evasive attack. /versus/images/icons/smile.gif

    Blonde_one: Figured I could get you to come out of your hole w/ that comment. /versus/images/icons/smile.gif
     
  14. Jerky

    Jerky Well-Known Member

    Yes I'm sure. I've done it, and since I'm not a expert Lion player I also mentioned that this wasn't my own idea but rather a technique used by Chibita himself. It isn't by any means garunteed, but it works sometimes and since it floats for a combo I think it makes for a decent risk to try it. Although I have been seeing him doing p+k after the evade portion a lot these days....maybe back then he was just experimenting?

    Oh and btw (your wording might have thrown me off) anything hits MC when someone is hit during a throw animation.
     
  15. BK__

    BK__ Well-Known Member

    yes, to forward GP' s point, there are some quite damaging strings toward these moves, i'll only post my favs:

    1> [P]+[K]~ [2_][6][P]~ [4][6][P]+[K][P][P][P]
    it's not escapable, but for some reason, the second hit
    does'nt always rise the opponent high enough, perhaps some practice involved, or toying around with character weights... i'm pretty sure i've exictued it on both heavy & light weights tho..

    2>[4][P]+[K] ~ [6][6][K][K] / [4][6][P]+[K]~ [1]+[K]
    the only problem with the starter is that it's easily duckable & u can se it from a mile away, but still good for a counterable way of ducking high attacks with a finish blow..

    as for a good floater, there's quite some major damage on this one..

    3>[4][4][K]~ [P]+[K]~ [4][6][P]+[K]~ [6][6][K][K]
     
  16. CreeD

    CreeD Well-Known Member

    hey, I can't get the first combo you mentioned, P+K, FC uppercut, bf+PK,P,P. The uppercut never floats high enough in any test I've run.

    PS: A general rule for damaging lion combos, especially where lion causes the enemy to flop over or crumple: End in df+P,P, then ground punch. That's almost always the best possible damage.
     
  17. BK__

    BK__ Well-Known Member

    hey, I can't get the first combo you mentioned, P+K, FC uppercut, bf+PK,P,P. The uppercut never floats high enough in any test I've run.

    well i'm not sure what ur doing, but i'm also not sure when it's supposed to work, perhaps on the [P]+[K] counter hit? anywayz, ... it really does work because chibita performed it against 9la's lau on one of the matches on the VF4 disc replays, u can check if ur unsure..... heck that's how i discovered it /versus/images/icons/grin.gif i've also performed it many times too, but never really care too much about why & when it works... i've had more luck against light weights, but chibita pulled it off against lau, so i really don't know what else to say.. mabye seeing it done on the replay might help.
     
  18. Chanchai

    Chanchai Well-Known Member

    I've never been on the receiving end of Lion's catch throw, but I've performed it a lot--or at least I had lots of fun nailing people with it back in May (I know so many have come such a long way since though).

    I'm curious if throw escape-G works on the followup throws. I figure the opponent might be stunned enough for it to work. Can anyone confirm it? Maybe even E-TE? Just curious.

    I always did attacks like P+K and b,b+K to get combos on people who were trying to escape the throws. fc, f+P seems to be one of the best options imo.

    -Chanchai
     
  19. CreeD

    CreeD Well-Known Member

    E-TE won't work because the canned followup to lion's catch throw will only happen after he moves to your side... it can't ever happen afterwards, if he should choose to do something that would allow you to wake up and start dodging.

    If you KNOW he won't use the catch followup... E-TE-G is perfectly viable. But trying to do that and eating the catch would suck.
     
  20. Two_Bit_Mage

    Two_Bit_Mage Well-Known Member

    Did you ever check out ice-9's lion guide? there is a list of select moves and flowcharts...that should help quite a bit. I never played jacky so sorry cant help you there ,my gosh his pak sao or whatever reversal is annoying to listen to...

    also as that other guy mentioned you should practice when to use the [4][4]+[K] [P]+[K], the comp can usually see this a mile away when you try it, I think its best used as a counter hit but dont quote me on that.
     

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