I have used footplate and devil wings for Sarah, Akiras kabuki facepaint and lance. So I do use some of the items, but releasing them in such...
This is true. In ver.C its a natural combo on normal hit (doesnt knock down) and will combo and knock down on counter hit.
DLC is good for carring people in air combos ([img][img][img]+[img] - [img] - [img] - [img] - DLC etc), but if you think youre getting too close...
No, it has always been essentially aircombo only. Ive tried the homestay wall-dlc but its hard as hell to get to work properly at dojo... not to...
No I meant that..it should be guaranteed combo on counterhit... so if you get recovery counterhit after evading something with slow enough...
Should be guaranteed.
Not entirely true, it depends on how large the sabaki window is and does it coincide with opponent attack.
[img]
Yep, +13 on normal hit... guaranteed throw.. the throw is nasty to avoid even if the kick is blocked due to block stagger..
No its about that you can only successfully input TEG when the throw escape window (when TEs register) overlap with buffer window (when your...
One reason why there will be no response is that developers know what they would like to do, but wont have time or resources for it right now. So...
Which is why I doubt we are gonna get any responses on that forum. Lets just hope that whatever info we provide gets passed up to the developers...
Yeah, this happens to me nearly everytime I try to do TE but fail.. I forget to delay my TE until the buffer window. Thanks Akai for explanation.
Working on the issue is essential...answering to community is not as much...Im afraid. Lets just have faith folks. ^^
Um lol this is a Jeff thread :P
Shoryken(2-4 dan akira) seems to be one, although I havent managed to play him a second time to know for sure.. He had pretty good win% so I...
I think with Jeffry you should do [img][img]+[img] into the wall (you can control direction), bounce with something like [img][img][img]+[img] and...
Well, in theory, but its sometimes not as clear-cut as that. For instance Aoi can go into tenchi-stance after blocked sweep and autoparry most...
Im pretty sure its just your timing. Up close it needs to be faster.
Difference with ETEG and TEG is that with ETEG, you have the failed evades extra frames to buffer throw escapes and still guard avoiding whiffed...
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